tangxu
2024-10-22 4d9fe5ed98ceb6b8fe9dc52ebfb80860ad1aee99
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
// COPYRIGHT (C) Tom. ALL RIGHTS RESERVED.
// THE AntdUI PROJECT IS AN WINFORM LIBRARY LICENSED UNDER THE Apache-2.0 License.
// LICENSED UNDER THE Apache License, VERSION 2.0 (THE "License")
// YOU MAY NOT USE THIS FILE EXCEPT IN COMPLIANCE WITH THE License.
// YOU MAY OBTAIN A COPY OF THE LICENSE AT
//
//     http://www.apache.org/licenses/LICENSE-2.0
//
// UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING, SOFTWARE
// DISTRIBUTED UNDER THE LICENSE IS DISTRIBUTED ON AN "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
// SEE THE LICENSE FOR THE SPECIFIC LANGUAGE GOVERNING PERMISSIONS AND
// LIMITATIONS UNDER THE License.
// GITEE: https://gitee.com/antdui/AntdUI
// GITHUB: https://github.com/AntdUI/AntdUI
// CSDN: https://blog.csdn.net/v_132
// QQ: 17379620
 
using System;
using System.Drawing;
using System.Drawing.Imaging;
 
namespace AntdUI
{
    public unsafe class UnsafeBitmap : IDisposable
    {
        public ColorBgra* Pointer { get; private set; }
        public bool IsLocked { get; private set; }
        public int Width { get; private set; }
        public int Height { get; private set; }
 
        public int PixelCount => Width * Height;
 
        private Bitmap bitmap;
        private BitmapData bitmapData;
 
        public UnsafeBitmap(Bitmap bitmap, bool lockBitmap = false, ImageLockMode imageLockMode = ImageLockMode.ReadWrite)
        {
            this.bitmap = bitmap;
            Width = bitmap.Width;
            Height = bitmap.Height;
 
            if (lockBitmap)
            {
                Lock(imageLockMode);
            }
        }
 
        public void Lock(ImageLockMode imageLockMode = ImageLockMode.ReadWrite)
        {
            if (!IsLocked)
            {
                IsLocked = true;
                bitmapData = bitmap.LockBits(new Rectangle(0, 0, Width, Height), imageLockMode, PixelFormat.Format32bppArgb);
                Pointer = (ColorBgra*)bitmapData.Scan0.ToPointer();
            }
        }
 
        public void Unlock()
        {
            if (IsLocked)
            {
                bitmap.UnlockBits(bitmapData);
                bitmapData = null;
                Pointer = null;
                IsLocked = false;
            }
        }
 
        public static bool operator ==(UnsafeBitmap bmp1, UnsafeBitmap bmp2)
        {
            return ReferenceEquals(bmp1, bmp2) || bmp1.Equals(bmp2);
        }
 
        public static bool operator !=(UnsafeBitmap bmp1, UnsafeBitmap bmp2)
        {
            return !(bmp1 == bmp2);
        }
 
        public override bool Equals(object? obj)
        {
            return obj is UnsafeBitmap unsafeBitmap && Compare(unsafeBitmap, this);
        }
 
        public override int GetHashCode()
        {
            return PixelCount;
        }
 
        public static bool Compare(UnsafeBitmap bmp1, UnsafeBitmap bmp2)
        {
            int pixelCount = bmp1.PixelCount;
 
            if (pixelCount != bmp2.PixelCount)
            {
                return false;
            }
 
            bmp1.Lock(ImageLockMode.ReadOnly);
            bmp2.Lock(ImageLockMode.ReadOnly);
 
            ColorBgra* pointer1 = bmp1.Pointer;
            ColorBgra* pointer2 = bmp2.Pointer;
 
            for (int i = 0; i < pixelCount; i++)
            {
                if (pointer1->Bgra != pointer2->Bgra)
                {
                    return false;
                }
 
                pointer1++;
                pointer2++;
            }
 
            return true;
        }
 
        public bool IsTransparent()
        {
            int pixelCount = PixelCount;
 
            ColorBgra* pointer = Pointer;
 
            for (int i = 0; i < pixelCount; i++)
            {
                if (pointer->Alpha < 255)
                {
                    return true;
                }
 
                pointer++;
            }
 
            return false;
        }
 
        public ColorBgra GetPixel(int i)
        {
            return Pointer[i];
        }
 
        public ColorBgra GetPixel(int x, int y)
        {
            return Pointer[x + (y * Width)];
        }
 
        public void SetPixel(int i, ColorBgra color)
        {
            Pointer[i] = color;
        }
 
        public void SetPixel(int i, uint color)
        {
            Pointer[i] = color;
        }
 
        public void SetPixel(int x, int y, ColorBgra color)
        {
            Pointer[x + (y * Width)] = color;
        }
 
        public void SetPixel(int x, int y, uint color)
        {
            Pointer[x + (y * Width)] = color;
        }
 
        public void ClearPixel(int i)
        {
            Pointer[i] = 0;
        }
 
        public void ClearPixel(int x, int y)
        {
            Pointer[x + (y * Width)] = 0;
        }
 
        public void Dispose()
        {
            Unlock();
        }
    }
}