using System;
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namespace DPumpHydr.WinFrmUI.WenSkin.Json.Serialization
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{
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/// <summary>
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/// Provides information surrounding an error.
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/// </summary>
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public class ErrorContext
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{
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internal bool Traced { get; set; }
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/// <summary>
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/// Gets the error.
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/// </summary>
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/// <value>The error.</value>
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public Exception Error { get; private set; }
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/// <summary>
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/// Gets the original object that caused the error.
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/// </summary>
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/// <value>The original object that caused the error.</value>
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public object OriginalObject { get; private set; }
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/// <summary>
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/// Gets the member that caused the error.
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/// </summary>
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/// <value>The member that caused the error.</value>
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public object Member { get; private set; }
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/// <summary>
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/// Gets the path of the JSON location where the error occurred.
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/// </summary>
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/// <value>The path of the JSON location where the error occurred.</value>
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public string Path { get; private set; }
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/// <summary>
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/// Gets or sets a value indicating whether this <see cref="T:Newtonsoft.Json.Serialization.ErrorContext" /> is handled.
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/// </summary>
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/// <value><c>true</c> if handled; otherwise, <c>false</c>.</value>
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public bool Handled { get; set; }
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internal ErrorContext(object originalObject, object member, string path, Exception error)
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{
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OriginalObject = originalObject;
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Member = member;
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Error = error;
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Path = path;
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}
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}
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}
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