// COPYRIGHT (C) Tom. ALL RIGHTS RESERVED.
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// THE AntdUI PROJECT IS AN WINFORM LIBRARY LICENSED UNDER THE Apache-2.0 License.
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// LICENSED UNDER THE Apache License, VERSION 2.0 (THE "License")
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// YOU MAY NOT USE THIS FILE EXCEPT IN COMPLIANCE WITH THE License.
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// YOU MAY OBTAIN A COPY OF THE LICENSE AT
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING, SOFTWARE
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// DISTRIBUTED UNDER THE LICENSE IS DISTRIBUTED ON AN "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
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// SEE THE LICENSE FOR THE SPECIFIC LANGUAGE GOVERNING PERMISSIONS AND
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// LIMITATIONS UNDER THE License.
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// GITEE: https://gitee.com/antdui/AntdUI
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// GITHUB: https://github.com/AntdUI/AntdUI
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// CSDN: https://blog.csdn.net/v_132
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// QQ: 17379620
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using System;
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using System.Runtime.InteropServices;
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namespace AntdUI
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{
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public class DarkUI
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{
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[DllImport("dwmapi.dll")]
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public static extern int DwmIsCompositionEnabled(ref int pfEnabled);
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[DllImport("dwmapi.dll")]
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public static extern int DwmSetWindowAttribute(IntPtr hwnd, int attr, ref int attrValue, int attrSize);
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private const int DWMWA_USE_IMMERSIVE_DARK_MODE_BEFORE_20H1 = 19;
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private const int DWMWA_USE_IMMERSIVE_DARK_MODE = 20;
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public static bool UseImmersiveDarkMode(IntPtr handle, bool enabled)
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{
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if (IsWindows10OrGreater(17763))
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{
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var attribute = DWMWA_USE_IMMERSIVE_DARK_MODE_BEFORE_20H1;
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if (IsWindows10OrGreater(18985)) attribute = DWMWA_USE_IMMERSIVE_DARK_MODE;
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int useImmersiveDarkMode = enabled ? 1 : 0;
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return DwmSetWindowAttribute(handle, attribute, ref useImmersiveDarkMode, sizeof(int)) == 0;
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}
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return false;
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}
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static bool IsWindows10OrGreater(int build = -1)
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{
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var os = OS.Version;
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return os.Major >= 10 && os.Build >= build;
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}
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}
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}
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