using HydrEngineCSharp;
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using System;
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using System.Windows.Forms;
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using System.Collections.Generic;
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using System.IO;
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using System.Text;
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using System.Drawing;
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namespace DPumpHydr.WinFrmUI.Volute
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{
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partial class OccDesignCtrl
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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//private HydrEngineCSharp.CDisplayView pDisplayView;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows Form Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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SuspendLayout();
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//
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// OccDesignCtrl
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//
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AutoScaleDimensions = new SizeF(7F, 17F);
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AutoScaleMode = AutoScaleMode.Font;
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Margin = new Padding(2, 3, 2, 3);
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Name = "OccDesignCtrl";
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Size = new Size(622, 485);
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ResumeLayout(false);
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}
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#endregion
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}
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}
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