using DPumpHydr.WinFrmUI.RLT.Controls;
|
|
namespace DPumpHydr.WinFrmUI.RLT.UI.Forms.Docking
|
{
|
partial class DockConsole
|
{
|
/// <summary>
|
/// Required designer variable.
|
/// </summary>
|
private System.ComponentModel.IContainer components = null;
|
|
/// <summary>
|
/// Clean up any resources being used.
|
/// </summary>
|
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
protected override void Dispose(bool disposing)
|
{
|
if (disposing && (components != null))
|
{
|
components.Dispose();
|
}
|
base.Dispose(disposing);
|
}
|
|
#region Component Designer generated code
|
|
/// <summary>
|
/// Required method for Designer support - do not modify
|
/// the contents of this method with the code editor.
|
/// </summary>
|
private void InitializeComponent()
|
{
|
this.lstConsole = new DPumpHydr.WinFrmUI.RLT.Controls.CrownListView();
|
this.SuspendLayout();
|
//
|
// lstConsole
|
//
|
this.lstConsole.Dock = System.Windows.Forms.DockStyle.Fill;
|
this.lstConsole.Location = new System.Drawing.Point(0, 25);
|
this.lstConsole.MultiSelect = true;
|
this.lstConsole.Name = "lstConsole";
|
this.lstConsole.Size = new System.Drawing.Size(500, 175);
|
this.lstConsole.TabIndex = 0;
|
this.lstConsole.Text = "crownListView1";
|
//
|
// DockConsole
|
//
|
this.AutoScaleDimensions = new System.Drawing.SizeF(96F, 96F);
|
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Dpi;
|
this.Controls.Add(this.lstConsole);
|
this.DefaultDockArea = DPumpHydr.WinFrmUI.RLT.Enum.Crown.DockArea.Bottom;
|
this.DockText = "Console";
|
this.Font = new System.Drawing.Font("Segoe UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
this.Icon = global::DPumpHydr.WinFrmUI.Volute.Properties.Resources.Console;
|
this.Name = "DockConsole";
|
this.SerializationKey = "DockConsole";
|
this.Size = new System.Drawing.Size(500, 200);
|
this.ResumeLayout(false);
|
|
}
|
|
#endregion
|
|
private CrownListView lstConsole;
|
}
|
}
|