namespace DPumpHydr.WinFrmUI.Volute
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{
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partial class ctrlSectionShapeInfo18
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{
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/// <summary>
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/// 必需的设计器变量。
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// 清理所有正在使用的资源。
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/// </summary>
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/// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region 组件设计器生成的代码
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/// <summary>
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/// 设计器支持所需的方法 - 不要修改
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/// 使用代码编辑器修改此方法的内容。
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/// </summary>
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private void InitializeComponent()
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{
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this.textEdit1 = new System.Windows.Forms.Button();
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this.SuspendLayout();
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//
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// textEdit1
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//
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this.textEdit1.Location = new System.Drawing.Point(27, 136);
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this.textEdit1.Name = "textEdit1";
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this.textEdit1.Size = new System.Drawing.Size(229, 20);
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this.textEdit1.TabIndex = 0;
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//
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// ctrlSelectTypeAndStreamLineNum
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.Controls.Add(this.textEdit1);
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this.Name = "ctrlSelectTypeAndStreamLineNum";
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this.Size = new System.Drawing.Size(308, 433);
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this.Load += new System.EventHandler(this.ctrlSectionShapeInfo18_Load);
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this.ResumeLayout(false);
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}
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#endregion
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private System.Windows.Forms.Button textEdit1;
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}
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}
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