using System.ComponentModel;
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namespace HStation.WinFrmUI.Assets
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{
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public class PipeLineViewModel
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{
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public PipeLineViewModel()
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{
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}
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public PipeLineViewModel(Vmo.PipeLineManageVmo rhs)
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{
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this.ID = rhs.ID;
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this.Description = rhs.Description;
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this.Caliber = rhs.Caliber;
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this.Material = rhs.Material;
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this.Hazen = rhs.Hazen;
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this.Darcy = rhs.Darcy;
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this.Manning = rhs.Manning;
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this.Name = rhs.Name;
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this.SortCode = rhs.SortCode;
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}
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public void Reset(Vmo.PipeLineManageVmo rhs)
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{
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this.ID = rhs.ID;
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this.Hazen = rhs.Hazen;
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this.Darcy = rhs.Darcy;
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this.Manning = rhs.Manning;
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this.Caliber = rhs.Caliber;
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this.Material = rhs.Material;
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this.Description = rhs.Description;
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this.Name = rhs.Name;
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this.SortCode = rhs.SortCode;
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}
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/// <summary>
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/// ID
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/// </summary>
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public long ID { get; set; }
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/// <summary>
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/// 名称
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/// </summary>
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[DisplayName("型号")]
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[Browsable(true)]
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public string Name { get; set; }
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/// <summary>
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/// 口径
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/// </summary>
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[DisplayName("口径(mm)")]
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[Browsable(true)]
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public string Caliber { get; set; }
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/// <summary>
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/// 材料
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/// </summary>
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[DisplayName("材料")]
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[Browsable(true)]
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public string Material { get; set; }
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/// <summary>
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/// Hazen
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/// </summary>
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[DisplayName("Hazen")]
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[Browsable(true)]
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public double Hazen { get; set; }
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/// <summary>
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/// Darcy
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/// </summary>
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[DisplayName("Darcy")]
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[Browsable(true)]
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public double? Darcy { get; set; }
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/// <summary>
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/// Manning
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/// </summary>
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[DisplayName("Manning")]
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[Browsable(true)]
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public double? Manning { get; set; }
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/// <summary>
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/// 排序码
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/// </summary>
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[DisplayName("排序码")]
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[Browsable(true)]
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public int SortCode { get; set; }
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/// <summary>
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/// 说明
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/// </summary>
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[DisplayName("说明")]
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[Browsable(true)]
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public string Description { get; set; }
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}
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}
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