namespace Yw.WinFrmUI.Phart
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{
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/// <summary>
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///
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/// </summary>
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public partial class ValveCoordinate
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{
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#region 计算显示参数方法
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#region 默认
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/// <summary>
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/// 最大流量(显示参数)
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/// </summary>
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public double DispMaxQ()
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{
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return this.CoordMinQ + (double)this.GridNumberX * this.CoordSpaceQ;
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}
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/// <summary>
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/// 最小水损(显示参数)
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/// </summary>
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public double DispMinL()
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{
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return this.CoordMinL + (double)this.StartLineNoL * this.CoordSpaceL;
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}
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/// <summary>
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/// 最大水损(显示参数)
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/// </summary>
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public double DispMaxL()
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{
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return CoordMinL + (double)this.EndLineNoL * this.CoordSpaceL;
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}
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#endregion
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/// <summary>
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/// 重置水损坐标
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/// </summary>
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public void ResetCoordL(double space, double disMinL, double disMaxL)
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{
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this.CoordSpaceL = space;
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this.EndLineNoL = this.GridNumberY;
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this.StartLineNoL = this.EndLineNoL - (int)((disMaxL - disMinL) / this.CoordSpaceL);
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this.CoordMinL = disMaxL - (double)this.EndLineNoL * this.CoordSpaceL;
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}
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#endregion
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#region 计算坐标
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/// <summary>
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/// 计算坐标
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/// </summary>
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/// <param name="QL">流量水损线</param>
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/// <returns></returns>
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public static ValveCoordinate CalcCoordinate(List<Yw.Geometry.Point2d> QL)
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{
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if (QL == null)
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return null;
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double max_flow = 0.0;
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double min_flow = 1000.0;
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double maxL = 0.0;
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double minL = 1000.0;
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min_flow = QL.Min(x => x.X);
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max_flow = QL.Max(x => x.X);
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if (min_flow > max_flow)
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{
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return null;
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}
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minL = QL.Min(x => x.Y);
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maxL = QL.Max(x => x.Y);
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if (minL > maxL)
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{
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return null;
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}
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return CalcCoordinate(min_flow, max_flow, minL, maxL);
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}
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/// <summary>
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/// 计算最大最小值
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/// </summary>
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/// <param name="QL">流量水损线</param>
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/// <param name="max_flow">最大流量</param>
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/// <param name="min_flow">最小流量</param>
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/// <param name="maxL">最大水损</param>
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/// <param name="minL">最小水损</param>
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/// <returns></returns>
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public static bool CalcMinMaxValue(List<Yw.Geometry.Point2d> QL, ref double max_flow, ref double min_flow, ref double maxL, ref double minL)
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{
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max_flow = 0.0;
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min_flow = 1000.0;
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maxL = 0.0;
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minL = 1000.0;
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if (QL == null)
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{
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return false;
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}
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min_flow = QL.Min(x => x.X);
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max_flow = QL.Max(x => x.X);
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if (min_flow > max_flow)
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{
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return false;
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}
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minL = QL.Min(x => x.Y);
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maxL = QL.Max(x => x.Y);
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return true;
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}
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/// <summary>
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/// 计算坐标
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/// </summary>
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/// <param name="min_flow">最小流量</param>
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/// <param name="max_flow">最大流量</param>
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/// <param name="minL">最小水损</param>
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/// <param name="maxL">最大水损</param>
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/// <returns></returns>
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public static ValveCoordinate CalcCoordinate(double min_flow, double max_flow, double minL, double maxL)
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{
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if (min_flow > max_flow - 0.01)
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return null;
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if (minL > maxL - 0.01)
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return null;
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var validGridNumL = 6;
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var coordinate_paras = new ValveCoordinate();
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coordinate_paras.GridNumberX = 10;
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coordinate_paras.GridNumberY = 10;
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CalcCoordinateQ(min_flow, max_flow, ref coordinate_paras, coordinate_paras.GridNumberX);
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CalcCoordinateL(minL, maxL, validGridNumL, ref coordinate_paras, out double disMinL, out double disMaxL);
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return coordinate_paras;
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}
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#endregion
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#region 计算对应线坐标
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/// <summary>
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/// 计算流量坐标
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/// </summary>
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/// <param name="min_flow">最小流量</param>
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/// <param name="max_flow">最大流量</param>
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/// <param name="coordinate_paras">坐标Model</param>
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/// <param name="validGridNum">有效刻度点</param>
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/// <param name="default_num">放大系数</param>
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public static void CalcCoordinateQ(double min_flow, double max_flow, ref ValveCoordinate coordinate_paras, int validGridNum = 10, double default_num = 1.0)
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{
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var coordSpaceQ = GetOptimalSpaceMin(min_flow / default_num, max_flow / default_num, validGridNum, out double disMinQ, out double disMaxQ) * default_num;
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coordSpaceQ = Math.Max(0.5, coordSpaceQ / default_num) * default_num;
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if (coordSpaceQ == 8.0)
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coordSpaceQ = 10.0;
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disMinQ *= default_num;
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//disMaxQ *= default_num;
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var gridNumberX = 0;
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double min_q = disMinQ;
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while (min_q < max_flow)
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{
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gridNumberX++;
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min_q = disMinQ + gridNumberX * coordSpaceQ;
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}
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if (gridNumberX <= 5)
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{
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coordSpaceQ *= 0.5;
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gridNumberX *= 2;
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}
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coordinate_paras.CoordSpaceQ = coordSpaceQ;
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coordinate_paras.CoordMinQ = disMinQ;
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coordinate_paras.GridNumberX = gridNumberX;
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}
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/// <summary>
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/// 计算水损坐标 含过滤 (Eventech: CalcCoordinateL2)
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/// </summary>
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/// <param name="minL">最小水损</param>
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/// <param name="maxL">最大水损</param>
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/// <param name="validGridNumL">有效水损刻度数</param>
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/// <param name="coordinate_paras">坐标Model</param>
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/// <param name="disMinL">最小显示水损</param>
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/// <param name="disMaxL">最大显示水损</param>
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public static void CalcCoordinateL_Filter(double minL, double maxL, int validGridNumL, ref ValveCoordinate coordinate_paras, out double disMinL, out double disMaxL)
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{
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if (maxL < 1.0)
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{
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disMinL = 0.0;
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disMaxL = 1.0;
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coordinate_paras.ResetCoordL(0.1, disMinL, disMaxL);
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}
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else if (maxL < 2.0)
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{
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disMinL = 0.0;
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disMaxL = 2.0;
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coordinate_paras.ResetCoordL(0.2, disMinL, disMaxL);
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}
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else if (maxL < 5.0)
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{
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disMinL = 0.0;
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disMaxL = 5.0;
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coordinate_paras.ResetCoordL(0.5, disMinL, disMaxL);
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}
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else if (maxL < 10.0)
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{
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disMinL = 0.0;
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disMaxL = 10.0;
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coordinate_paras.ResetCoordL(1.0, disMinL, disMaxL);
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}
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else if (maxL < 12.0)
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{
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coordinate_paras.CoordSpaceL = 1.0;
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disMinL = 0.0;
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disMaxL = 12.0;
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coordinate_paras.ResetCoordL(1.0, disMinL, disMaxL);
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}
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else if (maxL < 15.0)
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{
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coordinate_paras.CoordSpaceL = 2.0;
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disMinL = 0.0;
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disMaxL = 16.0;
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coordinate_paras.ResetCoordL(2.0, disMinL, disMaxL);
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}
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else if (maxL < 20.0)
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{
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coordinate_paras.CoordSpaceL = 2.0;
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disMinL = 0.0;
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disMaxL = 20.0;
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coordinate_paras.ResetCoordL(2.0, disMinL, disMaxL);
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}
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else
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{
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CalcCoordinateL(minL, maxL, validGridNumL, ref coordinate_paras, out disMinL, out disMaxL);
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}
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}
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/// <summary>
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/// 计算水损坐标
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/// </summary>
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/// <param name="minL">最小水损</param>
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/// <param name="maxL">最大水损</param>
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/// <param name="validGridNumL">有效水损刻度数</param>
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/// <param name="coordinate_paras">坐标Model</param>
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/// <param name="disMinL">最小显示水损</param>
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/// <param name="disMaxL">最大显示水损</param>
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public static void CalcCoordinateL(double minL, double maxL, int validGridNumL, ref ValveCoordinate coordinate_paras, out double disMinL, out double disMaxL)
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{
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var coordSpaceL = GetOptimalSpaceMax(minL, maxL, validGridNumL, out disMinL, out disMaxL);
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int endLineNoL = coordinate_paras.GridNumberY;
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int stratLineNoL = endLineNoL;
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double max_h = disMaxL;//判断条件
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while (max_h > minL * 0.98)
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{
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max_h -= coordSpaceL;
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if (max_h < 0.0)
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break;
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stratLineNoL--;
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}
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coordinate_paras.CoordSpaceL = coordSpaceL;
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coordinate_paras.EndLineNoL = endLineNoL;
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coordinate_paras.StartLineNoL = stratLineNoL;
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coordinate_paras.CoordMinL = disMaxL - (double)endLineNoL * coordSpaceL;
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}
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#endregion
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#region Space 间隔
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/// <summary>
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/// 获取最小的间隔
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/// </summary>
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/// <param name="minValue">最小值</param>
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/// <param name="maxValue">最大值</param>
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/// <param name="spaceNum">间隔数量</param>
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/// <param name="minDisplay">最小显示参数</param>
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/// <param name="maxDisplay">最大显示参数</param>
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/// <returns></returns>
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public static double GetOptimalSpaceMin(double minValue, double maxValue, int spaceNum, out double minDisplay, out double maxDisplay)
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{
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minDisplay = minValue;
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maxDisplay = maxValue;
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double num = maxValue - minValue;
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if (num < 0.0 || spaceNum < 1)
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{
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return (maxValue - minValue) / 10.0;
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}
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double optimalSpace = GetOptimalSpace((maxValue - minValue) / (double)spaceNum);
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if (optimalSpace < 2.0)
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{
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minDisplay = Math.Floor(minValue / optimalSpace) * optimalSpace;
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maxDisplay = minDisplay + (double)spaceNum * optimalSpace;
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}
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else
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{
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minDisplay = Math.Floor(minValue / optimalSpace) * optimalSpace;
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maxDisplay = minDisplay + (double)spaceNum * optimalSpace;
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}
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return optimalSpace;
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}
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/// <summary>
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/// 获取最大的间隔
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/// </summary>
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/// <param name="minValue">最小值</param>
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/// <param name="maxValue">最大值</param>
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/// <param name="spaceNum">间隔数量</param>
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/// <param name="minDisplay">最小显示参数</param>
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/// <param name="maxDisplay">最大显示参数</param>
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/// <returns></returns>
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public static double GetOptimalSpaceMax(double minValue, double maxValue, int spaceNum, out double minDisplay, out double maxDisplay)
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{
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minDisplay = minValue;
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maxDisplay = maxValue;
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double num = maxValue - minValue;
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if (maxValue > 20)
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{
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if (num < 0.0 || spaceNum < 1)
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{
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return (maxValue - minValue) / 5.0;
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}
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}
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else
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{
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if (num < 0.0 || spaceNum < 1)
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{
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return (maxValue - minValue) / 10.0;
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}
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}
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double optimalSpace = GetOptimalSpace((maxValue - minValue) / (double)spaceNum, true);
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maxDisplay = Math.Ceiling(maxValue / optimalSpace) * optimalSpace;
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minDisplay = maxDisplay - (double)spaceNum * optimalSpace;
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if (minDisplay > minValue)
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{
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var diff = minDisplay - minValue;
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if (diff < optimalSpace)
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{
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minDisplay -= optimalSpace;
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}
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}
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return optimalSpace;
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}
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/// <summary>
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/// 获取最佳间隔 (精细取整)
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/// </summary>
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/// <param name="refSpace"> 间隔</param>
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/// <returns></returns>
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public static double GetOptimalSpace(double refSpace, bool IsAccurate = false)
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{
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if (refSpace < 1E-06)
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{
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return 1.0;
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}
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if (refSpace < 0.01)
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{
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double refSpace2 = refSpace * 100.0;
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return GetOptimalSpace(refSpace2) / 100.0;
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}
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if (refSpace < 0.1)
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{
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double refSpace3 = refSpace * 10.0;
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return GetOptimalSpace(refSpace3) / 10.0;
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}
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if (IsAccurate)
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{
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if (refSpace < 11.0)
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{
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if (refSpace < 1.35)
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{
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return 1.0;
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}
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if (refSpace < 2.2)
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{
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return 2.0;
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}
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if (refSpace < 5.5)
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{
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return 5.0;
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}
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if (refSpace < 8.5)
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{
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return 8.0;
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}
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return 10.0;
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}
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}
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if (refSpace < 1.0)
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{
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if (refSpace < 0.15)
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{
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return 0.1;
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}
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if (refSpace < 0.22)
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{
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return 0.2;
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}
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if (refSpace < 0.6)
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{
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return 0.5;
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}
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return 1.0;
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}
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if (refSpace < 1.2)
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{
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return 1.0;
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}
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if (refSpace < 3.0)
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{
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if (refSpace < 1.2)
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{
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return 1.0;
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}
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if (refSpace < 2.3)
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{
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return 2.0;
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}
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return 3.0;
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}
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if (refSpace < 11.0)
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{
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if (refSpace < 1.35)
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{
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return 1.0;
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}
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if (refSpace < 2.2)
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{
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return 2.0;
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}
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if (refSpace < 5.5)
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{
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return 5.0;
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}
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if (refSpace < 8.5)
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{
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return 8.0;
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}
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return 10.0;
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}
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if (refSpace < 16.0)
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{
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return 15.0;
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}
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if (refSpace < 22.0)
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{
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return 20.0;
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}
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if (refSpace < 35.0)
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{
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return 25.0;
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}
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if (refSpace < 41.0)
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{
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return 40.0;
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}
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if (refSpace < 51.0)
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{
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return 50.0;
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}
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if (refSpace < 61.0)
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{
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return 60.0;
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}
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if (refSpace < 71.0)
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{
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return 70.0;
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}
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if (refSpace < 78.0)
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{
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return 75.0;
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}
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if (refSpace < 150.0)
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{
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return 100.0;
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}
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if (refSpace < 230.0)
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{
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return 200.0;
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}
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if (refSpace < 270.0)
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{
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return 250.0;
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}
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if (refSpace < 1500.0)
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{
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int num = (int)(refSpace / 100.0);
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return num * 100;
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}
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int num2 = (int)(refSpace / 1000.0);
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return num2 * 1000;
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}
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#endregion
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#region 数字辅助方法
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/// <summary>
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/// 按指定长度获取
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/// </summary>
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public static double GetByPlacesLength(double value, int length)
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{
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int decimalPlacesLength = GetDecimalPlacesLength(value);
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if (decimalPlacesLength > length)
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{
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return Math.Round(value, length);
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}
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return value;
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}
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/// <summary>
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/// 获取小数点长度
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/// </summary>
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private static int GetDecimalPlacesLength(double value)
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{
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string text = value.ToString();
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int num = text.IndexOf('.');
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if (num >= 0)
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{
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return text.Length - num - 1;
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}
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return 0;
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}
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#endregion
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}
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}
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