using System;
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using System.Text;
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using System.Collections.Generic;
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using System.Data;
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using System.Runtime.Serialization;
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using System.Linq;
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namespace IStation.DAL.LocalFile
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{
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/// <summary>
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/// 场景
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/// </summary>
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public class Scene : IDAL.IScene<Entity.Scene>
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{
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#region Path
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/// <summary>
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/// 查询文件路径
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/// </summary>
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private string GetFolderPath(long projectId)
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{
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return FileHelper.GetProjectPath(projectId);
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}
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#endregion
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#region Get
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/// <summary>
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/// 查询全部
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/// </summary>
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public List<Entity.Scene> GetAll(long projectId)
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{
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if (projectId < 1)
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return default;
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var path = GetFolderPath(projectId);
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var all = FileIdHelper<Entity.Scene>.GetAll(path);
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var entities = all?.ToList();
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return entities;
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}
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/// <summary>
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/// 根据 Id查询
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/// </summary>
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public Entity.Scene GetById(long projectId, long Id)
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{
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if (projectId < 1)
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return default;
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if (Id < 0)
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return default;
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var all = GetAll(projectId);
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var entities = all?.ToList();
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return entities?.Find(t => t.Id == Id);
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}
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/// <summary>
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/// 根据 Id集合查询
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/// </summary>
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public List<Entity.Scene> GetByIds(long projectId, IEnumerable<long> Ids)
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{
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if (projectId < 1)
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return default;
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if (Ids == null || Ids.Count() < 1)
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return default;
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var all = GetAll(projectId);
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var entities = all?.Where(x => Ids.Contains(x.Id)).ToList();
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return entities;
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}
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#endregion
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#region Insert
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/// <summary>
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/// 插入
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/// </summary>
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public long Insert(long projectId, Entity.Scene rhs)
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{
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if (projectId < 1)
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return default;
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if (rhs == null)
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return default;
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var path = GetFolderPath(projectId);
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return FileIdHelper<Entity.Scene>.Insert(path, rhs);
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}
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/// <summary>
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/// 批量插入
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/// </summary>
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public bool Inserts(long projectId, IEnumerable<Entity.Scene> list)
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{
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if (projectId < 1)
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return default;
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if (list == null || list.Count() < 1)
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return default;
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var path = GetFolderPath(projectId);
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return FileIdHelper<Entity.Scene>.Inserts(path, list);
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}
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/// <summary>
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/// 插入并返回
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/// </summary>
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public Entity.Scene InsertR(long projectId, Entity.Scene rhs)
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{
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if (projectId < 1)
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return default;
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if (rhs == null)
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return default;
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var path = GetFolderPath(projectId);
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var entities = FileIdHelper<Entity.Scene>.InsertR(path, rhs);
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return entities;
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}
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/// <summary>
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/// 批量插入并返回
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/// </summary>
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public List<long> InsertsR(long projectId, IEnumerable<Entity.Scene> list)
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{
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if (projectId < 1)
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return default;
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if (list == null || list.Count() < 1)
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return default;
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var path = GetFolderPath(projectId);
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var entities = FileIdHelper<Entity.Scene>.InsertRs(path, list);
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return entities?.Select(x => x.Id).ToList();
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}
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#endregion
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#region Update
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/// <summary>
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/// 更新
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/// </summary>
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public bool Update(long projectId, Entity.Scene rhs)
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{
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if (projectId < 1)
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return default;
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if (rhs == null)
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return default;
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var path = GetFolderPath(projectId);
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return FileIdHelper<Entity.Scene>.Update(path, rhs);
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}
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/// <summary>
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/// 批量更新
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/// </summary>
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public bool Updates(long projectId, IEnumerable<Entity.Scene> list)
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{
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if (projectId < 1)
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return default;
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if (list == null || list.Count() < 1)
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return default;
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var path = GetFolderPath(projectId);
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return FileIdHelper<Entity.Scene>.Updates(path, list);
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}
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#endregion
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#region Delete
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/// <summary>
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/// 根据 Id删除
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/// </summary>
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public bool DeleteById(long projectId, long Id)
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{
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if (projectId < 1)
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return default;
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if (Id < 0)
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return default;
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var path = GetFolderPath(projectId);
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var bol = FileIdHelper<Entity.Scene>.DeleteById(path, Id);
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return bol;
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}
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/// <summary>
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/// 根据 Id集合删除
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/// </summary>
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public bool DeleteByIds(long projectId, IEnumerable<long> Ids)
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{
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if (projectId < 1)
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return default;
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if (Ids == null || Ids.Count() < 1)
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return default;
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var path = GetFolderPath(projectId);
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var bol = FileIdHelper<Entity.Scene>.DeleteByIds(path, Ids);
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return bol;
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}
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/// <summary>
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/// 删除
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/// </summary>
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public bool Delete(long projectId, Entity.Scene rhs)
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{
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if (projectId < 1)
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return default;
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if (rhs == null)
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return default;
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var path = GetFolderPath(projectId);
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var bol = FileIdHelper<Entity.Scene>.DeleteById(path, rhs.Id);
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return bol;
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}
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/// <summary>
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/// 批量删除
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/// </summary>
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public bool Deletes(long projectId, IEnumerable<Entity.Scene> list)
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{
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if (projectId < 1)
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return default;
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if (list == null || list.Count() < 1)
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return default;
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var path = GetFolderPath(projectId);
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var Ids = list.Select(x => x.Id).ToList();
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var bol = FileIdHelper<Entity.Scene>.DeleteByIds(path, Ids);
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return bol;
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}
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/// <summary>
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/// 删除全部
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/// </summary>
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public bool DeleteAll(long projectId)
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{
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if (projectId < 1)
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return default;
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var path = GetFolderPath(projectId);
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var bol = FileIdHelper<Entity.Scene>.DeleteAll(path);
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return bol;
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}
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#endregion
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}
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}
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