using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace IStation.Entity
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{
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/// <summary>
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/// 项目
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/// </summary>
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public partial class Project : BaseEntity, System.ICloneable
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{
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public Project() { }
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public Project(Project rhs) : base(rhs)
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{
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this.Name = rhs.Name;
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this.Version = rhs.Version;
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this.TagName = rhs.TagName;
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this.CreateTime = rhs.CreateTime;
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this.UpdateTime = rhs.UpdateTime;
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this.Description = rhs.Description;
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}
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/// <summary>
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/// 名称
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/// </summary>
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public string Name
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{
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get { return _name; }
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set { _name = value; }
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}
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private string _name;
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/// <summary>
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/// 版本
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/// </summary>
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public float Version
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{
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get { return _version; }
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set { _version = value; }
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}
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private float _version;
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/// <summary>
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/// 创建时间
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/// </summary>
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public DateTime CreateTime
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{
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get { return _createtime; }
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set { _createtime = value; }
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}
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private DateTime _createtime;
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/// <summary>
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/// 更新时间
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/// </summary>
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public DateTime? UpdateTime
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{
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get { return _updatetime; }
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set { _updatetime = value; }
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}
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private DateTime? _updatetime;
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/// <summary>
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/// 标签
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/// </summary>
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public string TagName
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{
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get { return _tagname; }
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set { _tagname = value; }
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}
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private string _tagname;
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/// <summary>
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/// 说明
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/// </summary>
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public string Description
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{
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get { return _description; }
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set { _description = value; }
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}
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private string _description;
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/// <summary>
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///
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/// </summary>
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public Project Clone()
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{
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return (Project)this.MemberwiseClone();
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}
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object ICloneable.Clone()
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{
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return this.MemberwiseClone();
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}
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}
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}
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