ningshuxia
2023-02-03 293f7208cce22fe239b486a33324d95b228fe7d3
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using System;
using System.Text;
using System.Collections.Generic;
using System.Data;
using System.Runtime.Serialization;
 
namespace IStation.Model
{
    /// <summary>
    /// 信号类型
    /// </summary>    
    public partial class SignalType : System.ICloneable
    {
        public SignalType() { }
 
        public SignalType(SignalType rhs)
        {
            this.Id = rhs.Id;
            this.Identifier = rhs.Identifier;
            this.GroupId = rhs.GroupId;
            this.Name = rhs.Name;
            this.UnitType = rhs.UnitType;
            this.UnitValue = rhs.UnitValue;
            this.DecimalPlaces = rhs.DecimalPlaces;
            this.ValueType = rhs.ValueType;
            this.ValueSettings = rhs.ValueSettings;
            this.TagName = rhs.TagName;
            this.SortCode = rhs.SortCode;
            this.Description = rhs.Description;
        }
 
        public void Reset(SignalType rhs)
        {
            this.Id = rhs.Id;
            this.Identifier = rhs.Identifier;
            this.GroupId = rhs.GroupId;
            this.Name = rhs.Name;
            this.UnitType = rhs.UnitType;
            this.UnitValue = rhs.UnitValue;
            this.DecimalPlaces = rhs.DecimalPlaces;
            this.ValueType = rhs.ValueType;
            this.ValueSettings = rhs.ValueSettings;
            this.TagName = rhs.TagName;
            this.SortCode = rhs.SortCode;
            this.Description = rhs.Description;
        }
 
        /// <summary>
        /// 标识
        /// </summary>    
        public long Id { get; set; } 
 
        /// <summary>
        /// 组标识
        /// </summary>    
        public long GroupId { get; set; }
 
        /// <summary>
        /// 名称
        /// </summary>    
        public string Name { get; set; }
 
        /// <summary>
        /// 唯一标识
        /// </summary>    
        public string Identifier { get; set; }
 
        /// <summary>
        /// 单位类型
        /// </summary>    
        public IStation.Unit.eUnitType UnitType { get; set; }
 
        /// <summary>
        /// 单位值
        /// </summary>    
        public string UnitValue { get; set; }
 
        /// <summary>
        /// 保存小数位数
        /// </summary>    
        public int? DecimalPlaces { get; set; }
 
        /// <summary>
        /// 值类型
        /// </summary>    
        public eValueType ValueType { get; set; }
 
        /// <summary>
        /// 值设置
        /// </summary>    
        public string ValueSettings { get; set; }
 
        /// <summary>
        /// 标记名称
        /// </summary>    
        public string TagName { get; set; }
 
        /// <summary>
        /// 排序码
        /// </summary>    
        public int SortCode { get; set; }
 
        /// <summary>
        /// 说明
        /// </summary>    
        public string Description { get; set; }
 
        public SignalType Clone()
        {
            return (SignalType)this.MemberwiseClone();
        }
 
        object ICloneable.Clone()
        {
            return this.MemberwiseClone();
        }
    }
 
}