using System;
|
using System.Collections.Generic;
|
using System.Linq;
|
using System.Text;
|
using System.Threading.Tasks;
|
|
namespace IStation
|
{
|
/// <summary>
|
/// 内存缓存参数
|
/// </summary>
|
public class Paras_MemoryCache
|
{
|
/// <summary>
|
/// 保持时间(分钟)
|
/// </summary>
|
public int KeepTime { get; set; }
|
|
/// <summary>
|
/// 随机时间(秒)
|
/// </summary>
|
public int RandomTime { get; set; }
|
|
/// <summary>
|
/// 等级1
|
/// </summary>
|
public int Level1 { get; set; }
|
|
/// <summary>
|
/// 等级2
|
/// </summary>
|
public int Level2 { get; set; }
|
|
/// <summary>
|
/// 等级3
|
/// </summary>
|
public int Level3 { get; set; }
|
|
/// <summary>
|
/// 等级4
|
/// </summary>
|
public int Level4 { get; set; }
|
|
/// <summary>
|
/// 等级5
|
/// </summary>
|
public int Level5 { get; set; }
|
|
|
}
|
}
|