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| using System;
| using System.Collections.Generic;
| using System.Linq;
| using System.Text;
| using System.Threading.Tasks;
|
| namespace IStation.Untity
| {
| /// <summary>
| /// 随机辅助类
| /// </summary>
| public class RandomHelper
| {
| /// <summary>
| /// 随机生成整数
| /// </summary>
| public static int Random(int Min, int Max)
| {
| if (Min > Max)
| return Min;
| var rad = new Random();
| return rad.Next(Min,Max+1);
| }
|
|
| }
| }
|
|