using System;
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using System.Text;
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using System.Collections.Generic;
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using System.Data;
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using System.Runtime.Serialization;
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using System.ComponentModel.DataAnnotations;
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using static IStation.Model.MonitorUnit;
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namespace IStation.Model
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{
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/// <summary>
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/// 信号单元
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/// </summary>
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public partial class SignalUnit : System.ICloneable
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{
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/// <summary>
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///
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/// </summary>
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public SignalUnit() { }
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/// <summary>
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///
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/// </summary>
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public SignalUnit(SignalUnit rhs)
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{
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this.ID = rhs.ID;
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this.CorpID = rhs.CorpID;
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this.MonitorUnitID = rhs.MonitorUnitID;
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this.Name = rhs.Name;
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this.SignalType = rhs.SignalType;
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this.Flags = rhs.Flags?.ToList();
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this.SortCode = rhs.SortCode;
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this.Description = rhs.Description;
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}
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/// <summary>
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///
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/// </summary>
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public void Reset(SignalUnit rhs)
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{
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this.ID = rhs.ID;
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this.CorpID = rhs.CorpID;
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this.MonitorUnitID = rhs.MonitorUnitID;
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this.Name = rhs.Name;
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this.SignalType = rhs.SignalType;
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this.Flags = rhs.Flags?.ToList();
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this.SortCode = rhs.SortCode;
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this.Description = rhs.Description;
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}
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/// <summary>
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/// 标识
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/// </summary>
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public long ID { get; set; }
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/// <summary>
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/// 客户标识
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/// </summary>
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public long CorpID { get; set; }
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/// <summary>
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/// 监测单元标识
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/// </summary>
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public long MonitorUnitID { get; set; }
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/// <summary>
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/// 名称
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/// </summary>
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public string Name { get; set; }
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/// <summary>
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/// 信号类型
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/// </summary>
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public string SignalType { get; set; }
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/// <summary>
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/// 标签列表
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/// </summary>
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public List<string> Flags { get; set; }
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/// <summary>
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/// 排序码
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/// </summary>
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public int SortCode { get; set; }
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/// <summary>
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/// 说明
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/// </summary>
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public string Description { get; set; }
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/// <summary>
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///
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/// </summary>
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public SignalUnit Clone()
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{
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return (SignalUnit)this.MemberwiseClone();
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}
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object ICloneable.Clone()
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{
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return this.MemberwiseClone();
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}
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}
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}
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