// <copyright file="QuadraticGradientProjectionSearch.cs" company="Math.NET">
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// Math.NET Numerics, part of the Math.NET Project
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// http://numerics.mathdotnet.com
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// http://github.com/mathnet/mathnet-numerics
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//
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// Copyright (c) 2009-2017 Math.NET
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//
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// Permission is hereby granted, free of charge, to any person
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// obtaining a copy of this software and associated documentation
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// files (the "Software"), to deal in the Software without
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// restriction, including without limitation the rights to use,
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// copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following
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// conditions:
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//
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// The above copyright notice and this permission notice shall be
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// included in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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// OTHER DEALINGS IN THE SOFTWARE.
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// </copyright>
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using System;
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using System.Collections.Generic;
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using IStation.Numerics.LinearAlgebra;
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namespace IStation.Numerics.Optimization
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{
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public static class QuadraticGradientProjectionSearch
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{
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public static GradientProjectionResult Search(Vector<double> x0, Vector<double> gradient, Matrix<double> hessian, Vector<double> lowerBound, Vector<double> upperBound)
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{
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List<bool> isFixed = new List<bool>(x0.Count);
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List<double> breakpoint = new List<double>(x0.Count);
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for (int ii = 0; ii < x0.Count; ++ii)
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{
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breakpoint.Add(0.0);
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isFixed.Add(false);
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if (gradient[ii] < 0)
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breakpoint[ii] = (x0[ii] - upperBound[ii]) / gradient[ii];
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else if (gradient[ii] > 0)
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breakpoint[ii] = (x0[ii] - lowerBound[ii]) / gradient[ii];
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else
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{
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if (Math.Abs(x0[ii] - upperBound[ii]) < 100 * Double.Epsilon || Math.Abs(x0[ii] - lowerBound[ii]) < 100 * Double.Epsilon)
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breakpoint[ii] = 0.0;
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else
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breakpoint[ii] = Double.PositiveInfinity;
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}
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}
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var orderedBreakpoint = new List<double>(x0.Count);
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orderedBreakpoint.AddRange(breakpoint);
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orderedBreakpoint.Sort();
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// Compute initial state variables
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var d = -gradient;
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for (int ii = 0; ii < d.Count; ++ii)
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if (breakpoint[ii] <= 0.0)
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d[ii] *= 0.0;
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int jj = -1;
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var x = x0;
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var f1 = gradient * d;
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var f2 = 0.5 * d * hessian * d;
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var sMin = -f1 / f2;
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var maxS = orderedBreakpoint[0];
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if (sMin < maxS)
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return new GradientProjectionResult(x + sMin * d, 0,isFixed);
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// while minimum of the last quadratic piece observed is beyond the interval searched
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while (true)
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{
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// update data to the beginning of the interval we're searching
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jj += 1;
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x = x + d * maxS;
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maxS = orderedBreakpoint[jj+1] - orderedBreakpoint[jj];
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int fixedCount = 0;
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for (int ii = 0; ii < d.Count; ++ii)
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if (orderedBreakpoint[jj] >= breakpoint[ii])
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{
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d[ii] *= 0.0;
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isFixed[ii] = true;
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fixedCount += 1;
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}
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if (Double.IsPositiveInfinity(orderedBreakpoint[jj + 1]))
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return new GradientProjectionResult(x, fixedCount, isFixed);
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f1 = gradient * d + (x - x0) * hessian * d;
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f2 = d * hessian * d;
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sMin = -f1 / f2;
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if (sMin < maxS)
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return new GradientProjectionResult(x + sMin * d, fixedCount, isFixed);
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else if (jj + 1 >= orderedBreakpoint.Count - 1)
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{
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isFixed[isFixed.Count - 1] = true;
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return new GradientProjectionResult(x + maxS * d, lowerBound.Count, isFixed);
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}
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}
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}
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public readonly struct GradientProjectionResult
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{
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public GradientProjectionResult(Vector<double> cauchyPoint, int fixedCount, List<bool> isFixed)
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{
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CauchyPoint = cauchyPoint;
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FixedCount = fixedCount;
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IsFixed = isFixed;
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}
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public Vector<double> CauchyPoint { get; }
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public int FixedCount { get; }
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public List<bool> IsFixed { get; }
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}
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}
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}
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