using System;
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namespace IStation.Model
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{
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/// <summary>
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/// 信号类型
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/// </summary>
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public partial class SignalType : BaseModel, System.ICloneable
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{
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public SignalType() { }
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public SignalType(SignalType rhs)
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{
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this.ID = rhs.ID;
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this.Identifier = rhs.Identifier;
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this.GroupID = rhs.GroupID;
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this.Name = rhs.Name;
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this.UnitType = rhs.UnitType;
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this.UnitValue = rhs.UnitValue;
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this.FormatType = rhs.FormatType;
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this.FormatParas = rhs.FormatParas;
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this.SortCode = rhs.SortCode;
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this.Description = rhs.Description;
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}
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public void Reset(SignalType rhs)
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{
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this.ID = rhs.ID;
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this.Identifier = rhs.Identifier;
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this.GroupID = rhs.GroupID;
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this.Name = rhs.Name;
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this.UnitType = rhs.UnitType;
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this.UnitValue = rhs.UnitValue;
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this.FormatType = rhs.FormatType;
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this.FormatParas = rhs.FormatParas;
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this.SortCode = rhs.SortCode;
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this.Description = rhs.Description;
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}
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/// <summary>
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/// 组标识
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/// </summary>
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public long GroupID { get; set; }
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/// <summary>
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/// 名称
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/// </summary>
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public string Name { get; set; }
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/// <summary>
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/// 唯一标识
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/// </summary>
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public string Identifier { get; set; }
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/// <summary>
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/// 单位类型
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/// </summary>
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public IStation.Unit.eUnitType UnitType { get; set; }
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/// <summary>
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/// 单位值
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/// </summary>
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public string UnitValue { get; set; }
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/// <summary>
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/// 格式类型
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/// </summary>
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public eFormatType FormatType { get; set; }
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/// <summary>
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/// 格式参数
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/// </summary>
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public string FormatParas { get; set; }
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/// <summary>
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/// 排序码
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/// </summary>
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public int SortCode { get; set; }
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/// <summary>
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/// 说明
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/// </summary>
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public string Description { get; set; }
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public SignalType Clone()
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{
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return (SignalType)this.MemberwiseClone();
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}
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object ICloneable.Clone()
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{
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return this.MemberwiseClone();
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}
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}
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}
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