lixiaojun
6 天以前 0f6e3b5cd43a9c1656da27b5917a961f566385af
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namespace Yw.WpfUI.Hydro
{
    /// <summary>
    /// 绘制初始化辅助类
    /// </summary>
    internal class DrawInitialHelper
    {
        /// <summary>
        /// 
        /// </summary>
        public DrawInitialHelper(HelixViewport3D viewport)
        {
            _viewport = viewport;
        }
 
        #region 事件集合
 
        /// <summary>
        /// 初始化完成事件
        /// </summary>
        public event Action InitialCompletedEvent;
        /// <summary>
        /// 背景改变事件
        /// </summary>
        public event Action<BackgroundL3d> BackgroundChangedEvent;
        /// <summary>
        /// 工作面板改变事件
        /// </summary>
        public event Action<WorkPanelL3d> WorkPanelChangedEvent;
 
        #endregion
 
        private readonly HelixViewport3D _viewport = null;//三维组件
        private NetworkL3d _nw = null;//管网
        private Dictionary<string, VisualL3d> _allVisualDict = null;//所有可视化对象字典
        private Dictionary<VisualL3d, VisualDraw3D> _allVisual3dDict = null;//所有可视化3d对象字典
 
        /// <summary>
        /// 是否初始化
        /// </summary>
        public bool Initialized
        {
            get
            {
                if (_nw == null)
                {
                    return false;
                }
                if (_allVisualDict == null)
                {
                    return false;
                }
                if (_allVisual3dDict == null)
                {
                    return false;
                }
                return true;
            }
        }
 
        /// <summary>
        /// 管网
        /// </summary>
        public NetworkL3d Network
        {
            get
            {
                return _nw;
            }
        }
 
        /// <summary>
        /// 初始化
        /// </summary>
        public void Initial(NetworkL3d nw)
        {
            _nw = nw;
            if (_nw == null)
            {
                _nw = new NetworkL3d();
            }
            InitialWorkPanel();
            InitialBackground();
            InitialCameraController();
            _allVisualDict = new Dictionary<string, VisualL3d>();
            _allVisual3dDict = new Dictionary<VisualL3d, VisualDraw3D>();
            foreach (var visual in _nw.Visuals)
            {
                _allVisualDict.Add(visual.Id, visual);
                var visual3d = DrawCreateHelper.Create(visual, _nw.DrawMode);
                if (visual3d != null)
                {
                    visual3d.UpdateVisual3D();
                    _allVisual3dDict.Add(visual, visual3d);
                }
            }
            _viewport.Children.Clear();
            _viewport.Children.Add(new SunLight());
            _allVisual3dDict.Values.ToList().ForEach(x => _viewport.Children.Add(x));
            this.InitialCompletedEvent?.Invoke();
        }
 
        #region 构件操作
 
        /// <summary>
        /// 获取Visual3D
        /// </summary>
        public VisualDraw3D GetVisual3D(string Id)
        {
            if (!Initialized)
            {
                return default;
            }
            var id = Id?.Trim();
            if (string.IsNullOrEmpty(id))
            {
                return default;
            }
            if (_allVisualDict.ContainsKey(id))
            {
                var visual = _allVisualDict[Id];
                if (_allVisual3dDict.ContainsKey(visual))
                {
                    var visual3d = _allVisual3dDict[visual];
                    return visual3d;
                }
            }
            return default;
        }
 
        /// <summary>
        /// 获取Visual3D
        /// </summary>
        public List<VisualDraw3D> GetVisual3D(List<string> Ids)
        {
            if (!Initialized)
            {
                return default;
            }
            var list = Ids?.Select(x => GetVisual3D(x)).Where(x => x != null).ToList();
            return list;
        }
 
        /// <summary>
        /// 添加Visual3D
        /// </summary>
        public bool AddVisual3D(VisualDraw3D visual3d)
        {
            if (!Initialized)
            {
                return false;
            }
            if (visual3d == null)
            {
                return false;
            }
            var visual = visual3d.Visual;
            if (_nw.IsExist(visual.Id))
            {
                return false;
            }
            var bol = _nw.Append(visual, out _);
            if (!bol)
            {
                return bol;
            }
            if (!_allVisualDict.ContainsKey(visual.Id))
            {
                _allVisualDict.Add(visual.Id, visual);
            }
            if (!_allVisual3dDict.ContainsKey(visual))
            {
                _allVisual3dDict.Add(visual, visual3d);
            }
            if (!_viewport.Children.Contains(visual3d))
            {
                _viewport.Children.Add(visual3d);
            }
            return true;
        }
 
        /// <summary>
        /// 移除Visual3D
        /// </summary>
        public bool RemoveVisual3D(VisualDraw3D visual3d)
        {
            if (!Initialized)
            {
                return false;
            }
            if (visual3d == null)
            {
                return false;
            }
            var visual = visual3d.Visual;
            if (_nw.IsExist(visual))
            {
                _nw.Remove(visual);
            }
            if (_allVisualDict.ContainsKey(visual.Id))
            {
                _allVisualDict.Remove(visual.Id);
            }
            if (_allVisual3dDict.ContainsKey(visual))
            {
                _allVisual3dDict.Remove(visual);
            }
            if (_viewport.Children.Contains(visual3d))
            {
                _viewport.Children.Remove(visual3d);
            }
            return true;
        }
 
        #endregion
 
        #region 创建辅助
 
        /// <summary>
        /// 创建Id
        /// </summary>
        public string CreateId(string catalog)
        {
            if (!Initialized)
            {
                return string.Empty;
            }
            return _nw.CreateId(catalog);
        }
 
        /// <summary>
        /// 创建名称
        /// </summary>
        public string CreateName(string catalog)
        {
            if (!Initialized)
            {
                return string.Empty;
            }
            return _nw.CreateName(catalog);
        }
 
        #endregion
 
        #region 图片背景
 
        /// <summary>
        /// 初始化背景
        /// </summary>
        public void InitialBackground()
        {
            if (_nw == null)
            {
                return;
            }
            if (_nw.Background == null)
            {
                var paras = Yw.Settings.HydroL3dParasHelper.HydroL3d.Background;
                _nw.Background = new BackgroundL3d();
                _nw.Background.Origin = new PointL3d(paras.Origin.X, paras.Origin.Y, paras.Origin.Z);
                _nw.Background.Normal = new PointL3d(paras.Normal.X, paras.Normal.Y, paras.Normal.Z);
                _nw.Background.Scale = paras.Scale;
            }
        }
 
        /// <summary>
        /// 获取背景
        /// </summary>
        public BackgroundL3d GetBackground()
        {
            if (!Initialized)
            {
                return default;
            }
            InitialBackground();
            return _nw.Background;
        }
 
        /// <summary>
        /// 设置背景
        /// </summary>
        public void SetBackground(BackgroundL3d background)
        {
            if (!Initialized)
            {
                return;
            }
            if (background == null)
            {
                return;
            }
            _nw.Background = background;
            this.BackgroundChangedEvent?.Invoke(background);
        }
 
        /// <summary>
        /// 设置背景
        /// </summary>
        public void SetBackground(string url)
        {
            if (!Initialized)
            {
                return;
            }
            if (string.IsNullOrEmpty(url))
            {
                return;
            }
            // 处理相对路径(相对于应用程序执行目录)
            string fullPath = Path.GetFullPath(url);
 
            // 检查文件是否存在
            if (!File.Exists(fullPath))
            {
                return;
            }
            InitialBackground();
            _nw.Background.Url = url;
            this.BackgroundChangedEvent?.Invoke(_nw.Background);
        }
 
 
        #endregion
 
        #region 工作面板
 
        /// <summary>
        /// 初始化工作面板
        /// </summary>
        public void InitialWorkPanel()
        {
            if (_nw == null)
            {
                return;
            }
            if (_nw.WorkPanel == null)
            {
                var paras = Yw.Settings.HydroL3dParasHelper.HydroL3d.WorkPanel;
                _nw.WorkPanel = new WorkPanelL3d();
                _nw.WorkPanel.Width = paras.Width;
                _nw.WorkPanel.Length = paras.Length;
                _nw.WorkPanel.Center = new PointL3d(paras.Center.X, paras.Center.Y, paras.Center.Z);
                _nw.WorkPanel.Normal = new PointL3d(paras.Normal.X, paras.Normal.Y, paras.Normal.Z);
                _nw.WorkPanel.MajorDistance = paras.MajorDistance;
                _nw.WorkPanel.MinorDistance = paras.MinorDistance;
                _nw.WorkPanel.Thickness = paras.Thickness;
                _nw.WorkPanel.HtmlColor = paras.HtmlColor;
            }
        }
 
        /// <summary>
        /// 获取工作面板
        /// </summary>
        public WorkPanelL3d GetWorkPanel()
        {
            if (!Initialized)
            {
                return default;
            }
            InitialWorkPanel();
            return _nw.WorkPanel;
        }
 
        /// <summary>
        /// 设置工作面板
        /// </summary>
        public void SetWorkPanel(WorkPanelL3d workPanel)
        {
            if (!Initialized)
            {
                return;
            }
            if (workPanel == null)
            {
                return;
            }
            _nw.WorkPanel = workPanel;
            this.WorkPanelChangedEvent?.Invoke(workPanel);
        }
 
        #endregion
 
        #region 相机控制
 
        /// <summary>
        /// 初始化相机控制器
        /// </summary>
        public void InitialCameraController()
        {
            if (_nw == null)
            {
                return;
            }
            if (_nw.CameraController == null)
            {
                _nw.CameraController = new CameraControllerL3d();
            }
            if (_nw.CameraController.DefaultCamera == null)
            {
                _nw.CameraController.DefaultCamera = new CameraInfoL3d() { Name = "默认" };
            }
        }
 
        /// <summary>
        /// 获取默认相机设置
        /// </summary>
        public CameraSettingL3d GetDefaultCameraSetting()
        {
            if (!Initialized)
            {
                return default;
            }
            InitialCameraController();
            return _nw.CameraController.DefaultCamera.Camera;
        }
 
        /// <summary>
        /// 设置默认相机设置
        /// </summary>
        public void SetDefaultCameraSetting(CameraSettingL3d cs)
        {
            if (!Initialized)
            {
                return;
            }
            if (cs == null)
            {
                return;
            }
            InitialCameraController();
            _nw.CameraController.DefaultCamera.Camera = cs;
        }
 
        /// <summary>
        /// 设置默认相机名称
        /// </summary>
        public void SetDefaultCameraName(string name)
        {
            if (!Initialized)
            {
                return;
            }
            if (string.IsNullOrEmpty(name))
            {
                return;
            }
            InitialCameraController();
            _nw.CameraController.DefaultCamera.Name = name;
        }
 
        #endregion
 
 
    }
}