namespace Yw.WinFrmUI.Hydro
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{
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partial class SimpleDrawer
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{
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/// <summary>
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/// 必需的设计器变量。
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// 清理所有正在使用的资源。
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/// </summary>
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/// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region 组件设计器生成的代码
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/// <summary>
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/// 设计器支持所需的方法 - 不要修改
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/// 使用代码编辑器修改此方法的内容。
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/// </summary>
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private void InitializeComponent()
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{
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glControl1 = new OpenTK.GLControl.GLControl();
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SuspendLayout();
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//
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// glControl1
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//
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glControl1.API = OpenTK.Windowing.Common.ContextAPI.OpenGL;
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glControl1.APIVersion = new Version(3, 3, 0, 0);
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glControl1.Dock = DockStyle.Fill;
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glControl1.Flags = OpenTK.Windowing.Common.ContextFlags.Default;
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glControl1.IsEventDriven = true;
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glControl1.Location = new Point(0, 0);
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glControl1.Name = "glControl1";
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glControl1.Profile = OpenTK.Windowing.Common.ContextProfile.Compatability;
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glControl1.SharedContext = null;
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glControl1.Size = new Size(686, 459);
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glControl1.TabIndex = 0;
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//
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// SimpleDrawer
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//
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AutoScaleDimensions = new SizeF(7F, 17F);
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AutoScaleMode = AutoScaleMode.Font;
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Controls.Add(glControl1);
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Name = "SimpleDrawer";
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Size = new Size(686, 459);
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ResumeLayout(false);
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}
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#endregion
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private OpenTK.GLControl.GLControl glControl1;
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}
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}
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