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| namespace Yw.WinFrmUI.Hydro
| {
| /// <summary>
| ///
| /// </summary>
| internal static class Network2dExtensions
| {
| /// <summary>
| /// 绘制2d
| /// </summary>
| public static void Draw2d(this NetworkL3d nw)
| {
| if (nw == null)
| {
| return;
| }
| nw.Links.ForEach(x =>
| {
| x.Draw2d();
| });
|
| nw.Nodes.ForEach(x =>
| {
| x.Draw2d();
| });
| }
|
| /// <summary>
| /// 悬停2d
| /// </summary>
| public static void Hover2d(this NetworkL3d nw, Ray3 ray, float zoom, Vector3CacheHelper vecache)
| {
| nw.Visuals.ForEach(x => x.IsHovered = false);
| var visual = ray.CastingClosest(zoom, nw, vecache);
| if (visual != null)
| {
| visual.IsHovered = true;
| }
| }
|
| /// <summary>
| /// 选择2d
| /// </summary>
| public static void Select2d(this NetworkL3d nw, Ray3 ray, float zoom, Vector3CacheHelper vecache)
| {
| nw.Visuals.ForEach(x => x.IsSelected = false);
| var visual = ray.CastingClosest(zoom, nw, vecache);
| if (visual != null)
| {
| visual.IsSelected = true;
| return;
| }
| }
|
|
| }
| }
|
|