Shuxia Ning
2025-01-08 0a1bf56909464e938a68c29b26ab88ff51380fad
Service/PBS.Service.Core/02-model/02-facility/Facility.cs
@@ -4,173 +4,173 @@
    /// <summary>
    /// 设施
    ///</summary>
    [SysType("pbs-facility")]
    public class Facility : BaseModel , IParas, IFlags, ITagName, IUseStatus, ISorter, System.ICloneable
    [SysType("pbs-facility")]
    public class Facility : BaseModel, IParas, IFlags, ITagName, IUseStatus, ISorter, System.ICloneable
    {
         /// <summary>
         ///
         /// </summary>
         public Facility() { }
        /// <summary>
        ///
        /// </summary>
        public Facility() { }
         /// <summary>
         ///
         /// </summary>
         public Facility(Facility rhs) : base(rhs)
         {
            this.PlaceID=rhs.PlaceID;
            this.PackageID=rhs.PackageID;
            this.Name=rhs.Name;
            this.WaterSupply=rhs.WaterSupply;
            this.SupplyMode=rhs.SupplyMode;
            this.Floor=rhs.Floor;
            this.FloorHeight=rhs.FloorHeight;
            this.Households=rhs.Households;
            this.MaxWaterDemand=rhs.MaxWaterDemand;
            this.ServicePipeLength=rhs.ServicePipeLength;
            this.ConstantPressure=rhs.ConstantPressure;
            this.TerminalPressure=rhs.TerminalPressure;
            this.Paras = rhs.Paras == null ? null : new (rhs.Paras);
        /// <summary>
        ///
        /// </summary>
        public Facility(Facility rhs) : base(rhs)
        {
            this.PlaceID = rhs.PlaceID;
            this.PackageID = rhs.PackageID;
            this.Name = rhs.Name;
            this.WaterSupply = rhs.WaterSupply;
            this.SupplyMode = rhs.SupplyMode;
            this.Floor = rhs.Floor;
            this.FloorHeight = rhs.FloorHeight;
            this.Households = rhs.Households;
            this.MaxWaterDemand = rhs.MaxWaterDemand;
            this.ServicePipeLength = rhs.ServicePipeLength;
            this.ConstantPressure = rhs.ConstantPressure;
            this.TerminalPressure = rhs.TerminalPressure;
            this.Paras = rhs.Paras == null ? null : new(rhs.Paras);
            this.Flags = rhs.Flags?.ToList();
            this.TagName=rhs.TagName;
            this.UseStatus=rhs.UseStatus;
            this.SortCode=rhs.SortCode;
            this.Description=rhs.Description;
         }
            this.TagName = rhs.TagName;
            this.UseStatus = rhs.UseStatus;
            this.SortCode = rhs.SortCode;
            this.Description = rhs.Description;
        }
         /// <summary>
         ///
         /// </summary>
         public void Reset(Facility rhs)
         {
            this.ID=rhs.ID;
            this.PlaceID=rhs.PlaceID;
            this.PackageID=rhs.PackageID;
            this.Name=rhs.Name;
            this.WaterSupply=rhs.WaterSupply;
            this.SupplyMode=rhs.SupplyMode;
            this.Floor=rhs.Floor;
            this.FloorHeight=rhs.FloorHeight;
            this.Households=rhs.Households;
            this.MaxWaterDemand=rhs.MaxWaterDemand;
            this.ServicePipeLength=rhs.ServicePipeLength;
            this.ConstantPressure=rhs.ConstantPressure;
            this.TerminalPressure=rhs.TerminalPressure;
            this.Paras = rhs.Paras == null ? null : new (rhs.Paras);
        /// <summary>
        ///
        /// </summary>
        public void Reset(Facility rhs)
        {
            this.ID = rhs.ID;
            this.PlaceID = rhs.PlaceID;
            this.PackageID = rhs.PackageID;
            this.Name = rhs.Name;
            this.WaterSupply = rhs.WaterSupply;
            this.SupplyMode = rhs.SupplyMode;
            this.Floor = rhs.Floor;
            this.FloorHeight = rhs.FloorHeight;
            this.Households = rhs.Households;
            this.MaxWaterDemand = rhs.MaxWaterDemand;
            this.ServicePipeLength = rhs.ServicePipeLength;
            this.ConstantPressure = rhs.ConstantPressure;
            this.TerminalPressure = rhs.TerminalPressure;
            this.Paras = rhs.Paras == null ? null : new(rhs.Paras);
            this.Flags = rhs.Flags?.ToList();
            this.TagName=rhs.TagName;
            this.UseStatus=rhs.UseStatus;
            this.SortCode=rhs.SortCode;
            this.Description=rhs.Description;
         }
            this.TagName = rhs.TagName;
            this.UseStatus = rhs.UseStatus;
            this.SortCode = rhs.SortCode;
            this.Description = rhs.Description;
        }
        /// <summary>
        /// 场所标识 
        ///</summary>
        public long PlaceID { get; set; }
        /// <summary>
        /// 成套设备标识 
        ///</summary>
        public long PackageID { get; set; }
        /// <summary>
        /// 名称 
        ///</summary>
        public string Name { get; set; }
        /// <summary>
        /// 供水单元 
        ///</summary>
        public int WaterSupply { get; set; }
        /// <summary>
        /// 供水模式 
        ///</summary>
        public int SupplyMode { get; set; }
        /// <summary>
        /// 楼层 
        ///</summary>
        public int Floor { get; set; }
        /// <summary>
        /// 层高 
        ///</summary>
        public double? FloorHeight { get; set; }
        /// <summary>
        /// 户数 
        ///</summary>
        public int? Households { get; set; }
        /// <summary>
        /// 最大需水量 
        ///</summary>
        public double? MaxWaterDemand { get; set; }
        /// <summary>
        /// 入户管长 
        ///</summary>
        public double? ServicePipeLength { get; set; }
        /// <summary>
        /// 恒定压力 
        ///</summary>
        public double? ConstantPressure { get; set; }
        /// <summary>
        /// 末端压力 
        ///</summary>
        public double? TerminalPressure { get; set; }
        /// <summary>
        /// 参数 
        ///</summary>
        public Dictionary<string, string> Paras { get; set; }
        /// <summary>
        /// 标签 
        ///</summary>
        public List<string> Flags { get; set; }
        /// <summary>
        /// 标志 
        ///</summary>
        public string TagName { get; set; }
        /// <summary>
        /// 使用状态 
        ///</summary>
        public eUseStatus UseStatus { get; set; }
        /// <summary>
        /// 排序码 
        ///</summary>
        public int SortCode { get; set; }
        /// <summary>
        /// 说明 
        ///</summary>
        public string Description { get; set; }
        /// <summary>
        ///
        /// </summary>
        public Facility Clone()
        {
         return (Facility)this.MemberwiseClone();
            return (Facility)this.MemberwiseClone();
        }
        object ICloneable.Clone()
        {
         return this.MemberwiseClone();
            return this.MemberwiseClone();
        }
    }
}