ÎļþÃû´Ó Service/HStation.Service.Assets.Core/01-entity/04-Sprinkler/SprinklerMain.cs ÐÞ¸Ä |
| | |
| | | using HStation.Assets; |
| | | using Yw.Entity; |
| | | using Yw.Entity; |
| | | |
| | | namespace HStation.Entity |
| | | { |
| | |
| | | /// </summary> |
| | | public AssetsSprinklerMain() |
| | | { } |
| | | |
| | | public AssetsSprinklerMain(AssetsSprinklerMain rhs) |
| | | { |
| | | this.ID = rhs.ID; |
| | | this.Name = rhs.Name; |
| | | this.SeriesID = rhs.SeriesID; |
| | | this.Caliber = rhs.Caliber; |
| | | this.Angle = rhs.Angle; |
| | | this.FlowMinorLoss = rhs.FlowMinorLoss; |
| | | this.Material = rhs.Material; |
| | | this.FlowMinorLoss = rhs.FlowMinorLoss; |
| | | } |
| | | |
| | | /// <summary> |
| | | /// åç§° |
| | |
| | | /// <summary> |
| | | /// ææ |
| | | /// </summary> |
| | | public string MaterialName { get; set; } |
| | | public string Material { get; set; } |
| | | |
| | | /// <summary> |
| | | /// è§åº¦ |
| | | /// </summary> |
| | | public string Angle { get; set; } |
| | | public int? Angle { get; set; } |
| | | |
| | | /// <summary> |
| | | /// å·å°ç³»æ° |
| | | /// </summary> |
| | | public double? Coefficient { get; set; } |
| | | public double MinorLoss { get; set; } |
| | | |
| | | /// <summary> |
| | | /// æµéç³»æ° |
| | | /// </summary> |
| | | public double? Flowcoefficient { get; set; } |
| | | |
| | | /// <summary> |
| | | /// æåºç |
| | | /// </summary> |
| | | public int SortCode { get; set; } |
| | | public double? FlowMinorLoss { get; set; } |
| | | |
| | | /// <summary> |
| | | /// è¯å«å
³é®å |
| | |
| | | public string KeyWord { get; set; } |
| | | |
| | | /// <summary> |
| | | /// æ¯å¦é»è®¤ |
| | | /// æåºç |
| | | /// </summary> |
| | | public int IsDefault { get; set; } |
| | | public int SortCode { get; set; } |
| | | |
| | | /// <summary> |
| | | /// 说æ |