| | |
| | | this.CreateName = rhs.CreateName; |
| | | this.Description = rhs.Description; |
| | | this.Material = rhs.Material; |
| | | this.Caliber = rhs.Caliber;//mm |
| | | if (rhs.Caliber == null) |
| | | { |
| | | this.Caliber = "默认"; |
| | | } |
| | | else |
| | | { |
| | | this.Caliber = rhs.Caliber.ToString(); |
| | | } |
| | | this.Coefficient = rhs.Coefficient; |
| | | this.SeriesID = rhs.SeriesID; |
| | | this.Type = rhs.Type; |
| | |
| | | this.CreateName = rhs.CreateName; |
| | | this.Description = rhs.Description; |
| | | this.Material = rhs.Material; |
| | | this.Caliber = rhs.Caliber;//mm |
| | | if (rhs.Caliber == null) |
| | | { |
| | | this.Caliber = "默认"; |
| | | } |
| | | else |
| | | { |
| | | this.Caliber = rhs.Caliber.ToString(); |
| | | } |
| | | this.Coefficient = rhs.Coefficient; |
| | | this.SeriesID = rhs.SeriesID; |
| | | this.Type = rhs.Type; |