| | |
| | | using DevExpress.XtraEditors; |
| | | using HStation.Vmo; |
| | | using System; |
| | | using System.Collections.Generic; |
| | | using System.ComponentModel; |
| | | using System.Data; |
| | | using System.Drawing; |
| | | using System.Linq; |
| | | using System.Text; |
| | | using System.Threading.Tasks; |
| | | using System.Windows.Forms; |
| | | using HStation.Vmo; |
| | | using Yw; |
| | | |
| | | namespace HStation.WinFrmUI |
| | |
| | | _vmo.Material = this.txtMaterial.Text.Trim(); |
| | | _vmo.Caliber = this.txtCaliber.EditValue == null ? null : double.Parse(this.txtCaliber.EditValue?.ToString()); |
| | | _vmo.MinorLoss = double.Parse(this.txtCoefficient.EditValue?.ToString()); |
| | | _vmo.Angle = int.Parse(this.txtAngle.EditValue?.ToString()); |
| | | _vmo.Description = this.txtDescription.Text.Trim(); |
| | | var id = await BLLFactory<HStation.BLL.AssetsElbowFactor>.Instance.Insert(_vmo); |
| | | if (id < 1) |