WinFrmUI/HStation.WinFrmUI.Assets.Core/08-sprinkler/03-factor/ViewAssetsSprinklerFactorDlg.Designer.cs
@@ -175,7 +175,7 @@ TextEditAngle.StyleController = layoutControl1; TextEditAngle.TabIndex = 3; // // txtMaterial // txtDN // txtMaterial.Location = new Point(76, 60); txtMaterial.Name = "txtMaterial";