WinFrmUI/HStation.WinFrmUI.Assets.Core/13-blunthead/02-main/AddAssetsBluntheadMainDlg.cs
@@ -99,6 +99,7 @@ _vmo.Description = this.txtDescription.Text.Trim(); _vmo.Caliber = double.Parse(this.txtCaliber.EditValue?.ToString()); _vmo.Material = this.txtMaterial.Text.Trim(); var id = await BLLFactory<HStation.BLL.AssetsBluntheadMain>.Instance.Insert(_vmo); if (id < 1) {