lixiaojun
2024-11-18 a302d7d16e6bed80511cb49813d16829eb933560
WinFrmUI/HStation.WinFrmUI.Assets.Core/06-threeLink/02-main/AddThreeLinkMainDlg.cs
@@ -1,4 +1,5 @@
using DevExpress.XtraEditors.Controls;
using HStation.Vmo;
namespace HStation.WinFrmUI.Assets
{
@@ -12,8 +13,13 @@
        private Vmo.AssetsThreelinkMainVmo _ThreeLinkVmo = null;
        private List<Vmo.AssetsThreelinkCoefficientVmo> _AssetsThreelinkCoefficient;
        public async void SetBindingData(long SeriesID)
        {
            var bll = new BLL.AssetsThreelinkCoefficient();
            _AssetsThreelinkCoefficient = await bll.GetAll();
            this.threelinkCoefficientViewModelBindingSource.DataSource = _AssetsThreelinkCoefficient;
            _ThreeLinkVmo = new Vmo.AssetsThreelinkMainVmo();
            _ThreeLinkVmo.SeriesID = SeriesID;
            var allCaliber = await new Yw.BLL.SysDictData().GetByTypeCode("1");
@@ -58,6 +64,71 @@
            return true;
        }
        //材料选择变化事件
        private void TextEditMaterial_SelectedIndexChanged(object sender, EventArgs e)
        {
            if (_AssetsThreelinkCoefficient == null)
                return;
            var select = GetCoefficientByMaterial(TextEditMaterial.Text);
            if (select == null)
            {
                this.TextEditCoefficient.Text = string.Empty;
                return;
            }
            this.TextEditCoefficient.Text = select.MinorLoss.ToString();
            this.textEditRunThroughCoefficient.Text = select.RunThroughMinorLoss.ToString();
            this.textEditBranchThroughCoefficient.Text = select.BranchThroughMinorLoss.ToString();
        }
        //口径选择变化事件
        private void TextEditCaliber_SelectedIndexChanged(object sender, EventArgs e)
        {
            if (_AssetsThreelinkCoefficient == null)
                return;
            if (double.TryParse(TextEditCaliber.Text, out double caliber))
            {
                foreach (var item in _AssetsThreelinkCoefficient)
                {
                    if (item.Caliber.HasValue)
                    {
                        if (Math.Abs(Convert.ToDouble(item.Caliber) - caliber) < 10)
                        {
                            this.TextEditCoefficient.Text = item.MinorLoss.ToString();
                            this.textEditRunThroughCoefficient.Text = item.RunThroughMinorLoss.ToString();
                            this.textEditBranchThroughCoefficient.Text = item.BranchThroughMinorLoss.ToString();
                            return;
                        }
                    }
                }
            }
        }
        //找到最相近的材料
        private AssetsThreelinkCoefficientVmo GetCoefficientByMaterial(string name)
        {
            AssetsThreelinkCoefficientVmo select = null;
            int maxMatchedChars = 0;
            foreach (var item in _AssetsThreelinkCoefficient)
            {
                int matchedChars = GetIntersect(item.Material, name);
                if (matchedChars > maxMatchedChars)
                {
                    maxMatchedChars = matchedChars;
                    select = item;
                    return select;
                }
            }
            return select;
        }
        private int GetIntersect(string str1, string str2)
        {
            if (str1 == null || str2 == null) return 0;
            return string.Join("", str1.Intersect(str2)).Count();
        }
        //完成
        private async void BtnOk_ClickAsync(object sender, EventArgs e)
        {