| | |
| | | pen.DashStyle = System.Drawing.Drawing2D.DashStyle.Dash; |
| | | if (mapOption.IsOrtho) |
| | | { |
| | | var wPos = GetZZWorldPoint(_select_junction1.Position3D, _MousePosition, new Vector3(1, 1, 0)); |
| | | //getPointAndHeight(e, _select_junction1, out p, out z); |
| | | var wPos = GetZZWorldPoint(_select_junction1.Position3D, _MousePosition, new Vector3(1, 1, 0)); |
| | | var mapPos = WorldPointToMapPoint(wPos); |
| | | if (double.IsNaN(mapPos.X) || double.IsNaN(mapPos.Y)) |
| | | { |
| | | return; |
| | | } |
| | | bufferG.DrawLine(pen, WorldPointToMapPoint(_select_junction1), mapPos); |
| | | } |
| | | else |