文件名从 WinFrmUI/HStation.WinFrmUI.Assets.Core/04-pipeline/01-series/PipeLineTreeListCtrl.cs 修改 |
| | |
| | | //鑱氱劍鏀瑰彉浜嬩欢 |
| | | public event Action<long> ReloadEvent = null; |
| | | |
| | | private BLL.PipeLineSeries _bll = null; |
| | | private BLL.PipeSeries _bll = null; |
| | | |
| | | private List<PipeLineSeriesViewModel> _allBindingList = new List<PipeLineSeriesViewModel>(); |
| | | |
| | | public async void SetBindingData() |
| | | { |
| | | _bll = new BLL.PipeLineSeries(); |
| | | _bll = new BLL.PipeSeries(); |
| | | var alllist = await _bll.GetAll(); |
| | | if (alllist != null) |
| | | { |
| | | foreach (var item in alllist) |
| | | { |
| | | _allBindingList.Add(new PipeLineSeriesViewModel(item)); |
| | | } |
| | | } |
| | | this.treeList1.DataSource = _allBindingList; |
| | | this.treeList1.RefreshDataSource(); |
| | |
| | | var dlg = new AddPipeLineSeriesDlg(); |
| | | dlg.ReloadDataEvent += async (rhs) => |
| | | { |
| | | var bll = new BLL.PipeLineSeries(); |
| | | var bll = new BLL.PipeSeries(); |
| | | var id = await bll.Insert(rhs); |
| | | if (id > 0) |
| | | { |
| | |
| | | return; |
| | | } |
| | | var dlg = new EditPipeLineSeriesDlg(); |
| | | var PipeLineSeries = await BLLFactory<BLL.PipeLineSeries>.Instance.GetByID(vm.ID); |
| | | var PipeLineSeries = await BLLFactory<BLL.PipeSeries>.Instance.GetByID(vm.ID); |
| | | if (PipeLineSeries == null) |
| | | return; |
| | | dlg.SetBindingData(PipeLineSeries); |
| | | dlg.ReloadDataEvent += async (rhs) => |
| | | { |
| | | if (await BLLFactory<BLL.PipeLineSeries>.Instance.Update(rhs)) |
| | | if (await BLLFactory<BLL.PipeSeries>.Instance.Update(rhs)) |
| | | { |
| | | vm.Reset(rhs); |
| | | this.treeList1.RefreshDataSource(); |