lixiaojun
2025-02-13 bfd1b73be85fd66ee37031eadcd4d09e7dafb52f
WinFrmUI/Yw.WinFrmUI.Core/Properties/Resources.Designer.cs
@@ -59,5 +59,65 @@
                resourceCulture = value;
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap confirm_32 {
            get {
                object obj = ResourceManager.GetObject("confirm_32", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap error_32 {
            get {
                object obj = ResourceManager.GetObject("error_32", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap prompt_32 {
            get {
                object obj = ResourceManager.GetObject("prompt_32", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap succeed_32 {
            get {
                object obj = ResourceManager.GetObject("succeed_32", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap timeout_32 {
            get {
                object obj = ResourceManager.GetObject("timeout_32", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap warning_32 {
            get {
                object obj = ResourceManager.GetObject("warning_32", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
    }
}