| | |
| | | resourceCulture = value; |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 DevExpress.Utils.Svg.SvgImage 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static DevExpress.Utils.Svg.SvgImage actions_checkcircled { |
| | | get { |
| | | object obj = ResourceManager.GetObject("actions_checkcircled", resourceCulture); |
| | | return ((DevExpress.Utils.Svg.SvgImage)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 DevExpress.Utils.Svg.SvgImage 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static DevExpress.Utils.Svg.SvgImage connector { |
| | | get { |
| | | object obj = ResourceManager.GetObject("connector", resourceCulture); |
| | | return ((DevExpress.Utils.Svg.SvgImage)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 DevExpress.Utils.Svg.SvgImage 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static DevExpress.Utils.Svg.SvgImage flipimage_horizontal { |
| | | get { |
| | | object obj = ResourceManager.GetObject("flipimage_horizontal", resourceCulture); |
| | | return ((DevExpress.Utils.Svg.SvgImage)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 DevExpress.Utils.Svg.SvgImage 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static DevExpress.Utils.Svg.SvgImage flipimage_vertical { |
| | | get { |
| | | object obj = ResourceManager.GetObject("flipimage_vertical", resourceCulture); |
| | | return ((DevExpress.Utils.Svg.SvgImage)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Byte[] 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static byte[] HorizontalPipe { |
| | | get { |
| | | object obj = ResourceManager.GetObject("HorizontalPipe", resourceCulture); |
| | | return ((byte[])(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 DevExpress.Utils.Svg.SvgImage 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static DevExpress.Utils.Svg.SvgImage lowimportance { |
| | | get { |
| | | object obj = ResourceManager.GetObject("lowimportance", resourceCulture); |
| | | return ((DevExpress.Utils.Svg.SvgImage)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Byte[] 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static byte[] Node { |
| | | get { |
| | | object obj = ResourceManager.GetObject("Node", resourceCulture); |
| | | return ((byte[])(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Byte[] 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static byte[] Pump { |
| | | get { |
| | | object obj = ResourceManager.GetObject("Pump", resourceCulture); |
| | | return ((byte[])(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Byte[] 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static byte[] Reservoir { |
| | | get { |
| | | object obj = ResourceManager.GetObject("Reservoir", resourceCulture); |
| | | return ((byte[])(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 DevExpress.Utils.Svg.SvgImage 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static DevExpress.Utils.Svg.SvgImage tableproperties { |
| | | get { |
| | | object obj = ResourceManager.GetObject("tableproperties", resourceCulture); |
| | | return ((DevExpress.Utils.Svg.SvgImage)(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Byte[] 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static byte[] Tank { |
| | | get { |
| | | object obj = ResourceManager.GetObject("Tank", resourceCulture); |
| | | return ((byte[])(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Byte[] 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static byte[] Valve { |
| | | get { |
| | | object obj = ResourceManager.GetObject("Valve", resourceCulture); |
| | | return ((byte[])(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Byte[] 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static byte[] VerticalPipe { |
| | | get { |
| | | object obj = ResourceManager.GetObject("VerticalPipe", resourceCulture); |
| | | return ((byte[])(obj)); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 查找 System.Byte[] 类型的本地化资源。 |
| | | /// </summary> |
| | | internal static byte[] WaterMeter { |
| | | get { |
| | | object obj = ResourceManager.GetObject("WaterMeter", resourceCulture); |
| | | return ((byte[])(obj)); |
| | | } |
| | | } |
| | | } |
| | | } |