| | |
| | | { |
| | | this.ID = rhs.ID; |
| | | this.Description = rhs.Description; |
| | | this.Caliber = rhs.Caliber; |
| | | if (rhs.Caliber == null) |
| | | { |
| | | this.Caliber = "默认"; |
| | | } |
| | | else |
| | | { |
| | | this.Caliber = rhs.Caliber.ToString(); |
| | | } |
| | | this.Material = rhs.Material; |
| | | this.Hazen = rhs.Hazen; |
| | | this.Darcy = rhs.Darcy; |
| | |
| | | this.Hazen = rhs.Hazen; |
| | | this.Darcy = rhs.Darcy; |
| | | this.Manning = rhs.Manning; |
| | | this.Caliber = rhs.Caliber; |
| | | if (rhs.Caliber == null) |
| | | { |
| | | this.Caliber = "默认"; |
| | | } |
| | | else |
| | | { |
| | | this.Caliber = rhs.Caliber.ToString(); |
| | | } |
| | | this.Material = rhs.Material; |
| | | this.Description = rhs.Description; |
| | | this.Name = rhs.Name; |