WinFrmUI/HStation.WinFrmUI.Assets.Core/04-pipe/02-main/AddPipeMainDlg.Designer.cs
@@ -1,6 +1,6 @@ namespace HStation.WinFrmUI.Assets { partial class AddPipeMainDlg partial class AddAssetsPipeMainDlg { /// <summary> /// Required designer variable. @@ -399,7 +399,7 @@ layoutControlItem27.Text = "说明:"; layoutControlItem27.TextSize = new Size(59, 14); // // TextEditKeyWorld // TextEditKeyWord // TextEditKeyWorld.Location = new Point(403, 8); TextEditKeyWorld.Name = "TextEditKeyWorld";