| | |
| | | this.Caliber = rhs.Caliber; |
| | | this.Material = rhs.Material; |
| | | this.MinorLoss = rhs.MinorLoss; |
| | | this.FlowMinorLoss = rhs.FlowMinorLoss; |
| | | } |
| | | |
| | | public void Reset(AssetsSprinklerCoefficient rhs) |
| | |
| | | this.Caliber = rhs.Caliber; |
| | | this.Material = rhs.Material; |
| | | this.MinorLoss = rhs.MinorLoss; |
| | | this.FlowMinorLoss = rhs.FlowMinorLoss; |
| | | } |
| | | |
| | | /// <summary> |
| | |
| | | public string Material { get; set; } |
| | | |
| | | /// <summary> |
| | | /// 局阻系数 |
| | | /// 喷射系数 |
| | | /// </summary> |
| | | public double MinorLoss { get; set; } |
| | | |
| | | /// <summary> |
| | | /// 流量系数 |
| | | /// </summary> |
| | | public double? FlowMinorLoss { get; set; } |
| | | |
| | | /// <summary> |
| | | /// |
| | | /// </summary> |
| | | public AssetsSprinklerCoefficient Clone() |