duheng
2025-02-17 fea4a016cdc369be9001fb6dd15295eb68e2381f
WinFrmUI/Hstation.WinFrmUI.Core/Lib/Resource1.Designer.cs
@@ -61,12 +61,72 @@
        }
        
        /// <summary>
        ///   查找 System.Byte[] 类型的本地化资源。
        /// </summary>
        internal static byte[] CoolingTower {
            get {
                object obj = ResourceManager.GetObject("CoolingTower", resourceCulture);
                return ((byte[])(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap Group {
            get {
                object obj = ResourceManager.GetObject("Group", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap Imported {
            get {
                object obj = ResourceManager.GetObject("Imported", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap ListView {
            get {
                object obj = ResourceManager.GetObject("ListView", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap Notlmported {
            get {
                object obj = ResourceManager.GetObject("Notlmported", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Byte[] 类型的本地化资源。
        /// </summary>
        internal static byte[] Project {
            get {
                object obj = ResourceManager.GetObject("Project", resourceCulture);
                return ((byte[])(obj));
            }
        }
        /// <summary>
        ///   查找 System.Byte[] 类型的本地化资源。
        /// </summary>
        internal static byte[] PumpMain {
            get {
                object obj = ResourceManager.GetObject("PumpMain", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
@@ -89,5 +149,25 @@
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Drawing.Bitmap 类型的本地化资源。
        /// </summary>
        internal static System.Drawing.Bitmap Type {
            get {
                object obj = ResourceManager.GetObject("Type", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        /// <summary>
        ///   查找 System.Byte[] 类型的本地化资源。
        /// </summary>
        internal static byte[] Valve {
            get {
                object obj = ResourceManager.GetObject("Valve", resourceCulture);
                return ((byte[])(obj));
            }
        }
    }
}