| | |
| | | using System.Collections.Generic; |
| | | using System.Linq; |
| | | using System.Text; |
| | | using System.Threading.Tasks; |
| | | using IStation.Model; |
| | | using System.Threading.Tasks; |
| | | using SuperSocket; |
| | | using SuperSocket.Channel; |
| | | using SuperSocket.ProtoBase; |
| | |
| | | /// <summary> |
| | | /// Session会话 |
| | | /// </summary> |
| | | internal class MySession : AppSession,Model.IMonitorDataDockingSession |
| | | internal class MySession : AppSession |
| | | { |
| | | /// <summary> |
| | | /// 会话名称 |
| | | /// </summary> |
| | | public string SessionName { get; set; } |
| | | |
| | | /// <summary> |
| | | /// 注册码 |
| | | /// </summary> |
| | | public string RegisterCode { get; set; } |
| | | |
| | | /// <summary> |
| | | /// 心跳包 |
| | | /// </summary> |
| | | public string Heartbeat { get; set; } |
| | | |
| | | |
| | | /// <summary> |
| | | /// 是否连接 |