WinFrmUI/HStation.WinFrmUI.Xhs.Core/03-simulation/06-simulation/07-bulkset/01-pump/XhsProjectSimulationPumpBulkSetCtrl.Designer.cs
¶Ô±ÈÐÂÎļþ @@ -0,0 +1,44 @@ namespace HStation.WinFrmUI.Xhs.Core._03_simulation._06_simulation._07_bulkset._01_pump { partial class XhsProjectSimulationPumpBulkSetCtrl { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary> /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param> protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region Component Designer generated code /// <summary> /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// </summary> private void InitializeComponent() { SuspendLayout(); // // XhsProjectSimulationPumpBulkSetCtrl // AutoScaleDimensions = new SizeF(7F, 14F); AutoScaleMode = AutoScaleMode.Font; Name = "XhsProjectSimulationPumpBulkSetCtrl"; Size = new Size(860, 523); ResumeLayout(false); } #endregion } } WinFrmUI/HStation.WinFrmUI.Xhs.Core/03-simulation/06-simulation/07-bulkset/01-pump/XhsProjectSimulationPumpBulkSetCtrl.cs
¶Ô±ÈÐÂÎļþ @@ -0,0 +1,21 @@ using DevExpress.XtraEditors; using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace HStation.WinFrmUI.Xhs.Core._03_simulation._06_simulation._07_bulkset._01_pump { public partial class XhsProjectSimulationPumpBulkSetCtrl : DevExpress.XtraEditors.XtraUserControl { public XhsProjectSimulationPumpBulkSetCtrl() { InitializeComponent(); } } } WinFrmUI/HStation.WinFrmUI.Xhs.Core/03-simulation/06-simulation/07-bulkset/01-pump/XhsProjectSimulationPumpBulkSetCtrl.resx
¶Ô±ÈÐÂÎļþ @@ -0,0 +1,120 @@ <?xml version="1.0" encoding="utf-8"?> <root> <!-- Microsoft ResX Schema Version 2.0 The primary goals of this format is to allow a simple XML format that is mostly human readable. The generation and parsing of the various data types are done through the TypeConverter classes associated with the data types. Example: ... ado.net/XML headers & schema ... <resheader name="resmimetype">text/microsoft-resx</resheader> <resheader name="version">2.0</resheader> <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader> <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader> <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data> <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data> <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64"> <value>[base64 mime encoded serialized .NET Framework object]</value> </data> <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64"> <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value> <comment>This is a comment</comment> </data> There are any number of "resheader" rows that contain simple name/value pairs. Each data row contains a name, and value. The row also contains a type or mimetype. Type corresponds to a .NET class that support text/value conversion through the TypeConverter architecture. Classes that don't support this are serialized and stored with the mimetype set. The mimetype is used for serialized objects, and tells the ResXResourceReader how to depersist the object. This is currently not extensible. For a given mimetype the value must be set accordingly: Note - application/x-microsoft.net.object.binary.base64 is the format that the ResXResourceWriter will generate, however the reader can read any of the formats listed below. mimetype: application/x-microsoft.net.object.binary.base64 value : The object must be serialized with : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter : and then encoded with base64 encoding. mimetype: application/x-microsoft.net.object.soap.base64 value : The object must be serialized with : System.Runtime.Serialization.Formatters.Soap.SoapFormatter : and then encoded with base64 encoding. mimetype: application/x-microsoft.net.object.bytearray.base64 value : The object must be serialized into a byte array : using a System.ComponentModel.TypeConverter : and then encoded with base64 encoding. --> <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata"> <xsd:import namespace="http://www.w3.org/XML/1998/namespace" /> <xsd:element name="root" msdata:IsDataSet="true"> <xsd:complexType> <xsd:choice maxOccurs="unbounded"> <xsd:element name="metadata"> <xsd:complexType> <xsd:sequence> <xsd:element name="value" type="xsd:string" minOccurs="0" /> </xsd:sequence> <xsd:attribute name="name" use="required" type="xsd:string" /> <xsd:attribute name="type" type="xsd:string" /> <xsd:attribute name="mimetype" type="xsd:string" /> <xsd:attribute ref="xml:space" /> </xsd:complexType> </xsd:element> <xsd:element name="assembly"> <xsd:complexType> <xsd:attribute name="alias" type="xsd:string" /> <xsd:attribute name="name" type="xsd:string" /> </xsd:complexType> </xsd:element> <xsd:element name="data"> <xsd:complexType> <xsd:sequence> <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" /> </xsd:sequence> <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" /> <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" /> <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" /> <xsd:attribute ref="xml:space" /> </xsd:complexType> </xsd:element> <xsd:element name="resheader"> <xsd:complexType> <xsd:sequence> <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> </xsd:sequence> <xsd:attribute name="name" type="xsd:string" use="required" /> </xsd:complexType> </xsd:element> </xsd:choice> </xsd:complexType> </xsd:element> </xsd:schema> <resheader name="resmimetype"> <value>text/microsoft-resx</value> </resheader> <resheader name="version"> <value>2.0</value> </resheader> <resheader name="reader"> <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> </resheader> <resheader name="writer"> <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> </resheader> </root> WinFrmUI/HStation.WinFrmUI.Xhs.Core/03-simulation/06-simulation/07-bulkset/01-pump/XhsProjectSimulationPumpBulkSetViewModel.cs
¶Ô±ÈÐÂÎļþ @@ -0,0 +1,123 @@ using Yw.Model; namespace HStation.WinFrmUI { /// <summary> /// /// </summary> public class XhsProjectSimulationPumpBulkSetViewModel { /// <summary> /// /// </summary> public XhsProjectSimulationPumpBulkSetViewModel() { } /// <summary> /// /// </summary> public XhsProjectSimulationPumpBulkSetViewModel(Yw.Model.HydroPumpInfo rhs) { this.ID = rhs.ID; this.Catalog = Yw.WinFrmUI.HydroParterCatalogHelper.GetCatalogName(rhs.Catalog); this.Name = rhs.Name; this.Code = rhs.Code; this.ModelType = rhs.ModelType; this.HasDb = !string.IsNullOrEmpty(rhs.DbId); this.DbLocked = rhs.DbLocked; this.RatedP = rhs.RatedP; this.RatedQ = rhs.RatedQ; this.RatedH = rhs.RatedH; this.RatedN = rhs.RatedN; this.HasCurve = !string.IsNullOrEmpty(rhs.CurveQH); this.FlagsString = Yw.Untity.FlagsHelper.ToString(rhs.Flags); this.Description = rhs.Description; } /// <summary> /// ID /// </summary> [DisplayName("ID")] public long ID { get; set; } /// <summary> /// åç±» /// </summary> [DisplayName("åç±»")] public string Catalog { get; set; } /// <summary> /// åç§° /// </summary> [DisplayName("åç§°")] public string Name { get; set; } /// <summary> /// ç¼ç /// </summary> [DisplayName("ç¼ç ")] public string Code { get; set; } /// <summary> /// åå· /// </summary> [DisplayName("åå·")] public string ModelType { get; set; } /// <summary> /// å¹é /// </summary> [DisplayName("å¹é ")] public bool HasDb { get; set; } /// <summary> /// éå® /// </summary> [DisplayName("éå®")] public bool DbLocked { get; set; } /// <summary> /// é¢å®åç /// </summary> [DisplayName("é¢å®åç(kW)")] public double RatedP { get; set; } /// <summary> /// é¢å®æµé /// </summary> [DisplayName("é¢å®æµé(m³/h)")] public double? RatedQ { get; set; } /// <summary> /// é¢å®æ¬ç¨ /// </summary> [DisplayName("é¢å®æ¬ç¨(m)")] public double? RatedH { get; set; } /// <summary> /// é¢å®è½¬é /// </summary> [DisplayName("é¢å®è½¬é(r/min)")] public double? RatedN { get; set; } /// <summary> /// æ§è½æ²çº¿ /// </summary> [DisplayName("æ§è½æ²çº¿")] public bool HasCurve { get; set; } /// <summary> /// æ ç¾ /// </summary> [DisplayName("æ ç¾")] public string FlagsString { get; set; } /// <summary> /// 说æ /// </summary> [DisplayName("说æ")] public string Description { get; set; } } } WinFrmUI/HStation.WinFrmUI.Xhs.Core/HStation.WinFrmUI.Xhs.Core.csproj
@@ -82,6 +82,7 @@ <ItemGroup> <Folder Include="03-simulation\06-simulation\06-curve\" /> <Folder Include="03-simulation\06-simulation\07-bulkset\02-valve\" /> <Folder Include="map\gaode\css\" /> </ItemGroup> WinFrmUI/HStation.WinFrmUI.Xhs.Core/HStation.WinFrmUI.Xhs.Core.csproj.user
@@ -88,6 +88,9 @@ <Compile Update="03-simulation\06-simulation\05-search\XhsProjectSimulationSearchCtrl.cs"> <SubType>UserControl</SubType> </Compile> <Compile Update="03-simulation\06-simulation\07-bulkset\01-pump\XhsProjectSimulationPumpBulkSetCtrl.cs"> <SubType>UserControl</SubType> </Compile> <Compile Update="03-simulation\XhsProjectSimulationMgrPage.cs"> <SubType>UserControl</SubType> </Compile>