| | |
| | | } |
| | | else |
| | | {//原水反馈 , 用曲线计算, 频率偏低, 人为增加0.5HZ |
| | | open_pump.Frequency = open_pump.Frequency + 0.5; |
| | | if (open_pump.Frequency < 49.5) |
| | | { |
| | | open_pump.Speed = Math.Round |
| | | (open_pump.Speed * (open_pump.Frequency + 0.5) / (open_pump.Frequency),0); |
| | | open_pump.Frequency = open_pump.Frequency + 0.5; |
| | | } |
| | | |
| | | if (open_pump.Frequency > 50) |
| | | { |
| | | open_pump.Frequency = 50; |
| | | |
| | | } |
| | | |
| | | } |
| | | } |
| | | } |
| | |
| | | {//原水反馈 , 用曲线计算, 频率偏低, 人为增加0.5HZ |
| | | if (x.Frequency > 10) |
| | | { |
| | | x.Frequency = x.Frequency + 0.5;// |
| | | if (x.Frequency < 49.5) |
| | | { |
| | | x.Speed = Math.Round |
| | | (x.Speed * (x.Frequency + 0.5) / (x.Frequency), 0); |
| | | x.Frequency = x.Frequency + 0.5; |
| | | } |
| | | } |
| | | if (x.Frequency > 50) |
| | | x.Frequency = 50; |