| | |
| | | using System; |
| | | using System.Collections.Generic; |
| | | using System.ComponentModel; |
| | | using System.Linq; |
| | | using System.Text; |
| | | using System.Threading.Tasks; |
| | |
| | | |
| | | public virtual StatusType Status { get; set; } = StatusType.OPEN; |
| | | |
| | | |
| | | [Category("基本信息")] |
| | | [Description("楼层")] |
| | | [DisplayName("楼层")] |
| | | public virtual string Floor { get; set; } |
| | | |
| | | |
| | | |
| | | } |
| | | } |
| | |
| | | bool Hovered { get; set; } |
| | | |
| | | |
| | | |
| | | [Category("其他参数")] |
| | | [Description("选中")] |
| | | [DisplayName("位置信息")] |
| | |
| | | <None Include="app.config" /> |
| | | <None Include="packages.config" /> |
| | | </ItemGroup> |
| | | <ItemGroup> |
| | | <EmbeddedResource Include="Properties\licenses.licx" /> |
| | | </ItemGroup> |
| | | <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> |
| | | </Project> |
| | |
| | | /// <returns></returns> |
| | | public string ToDisplyName(string id) |
| | | { |
| | | if (id == null) |
| | | if (string.IsNullOrEmpty(id)) |
| | | return null; |
| | | var filePath = Path.Combine(Directory.GetCurrentDirectory(), "Data\\WaterEquivalent.Json"); |
| | | List<EquivalentTemplateModel> equivalentTemplateModels = new List<EquivalentTemplateModel>(); |
| | |
| | | [Serializable] |
| | | public class NozzleViewModel:NodeViewModel |
| | | { |
| | | |
| | | [Category("基本信息")] |
| | | [Description("房间")] |
| | | [DisplayName("房间")] |
| | | public string Room { get; set; } |
| | | |
| | | [Category("计算参数")] |
| | | [Description("流量系数")] |
| | | [DisplayName("流量系数K")] |