| | |
| | | |
| | | cb_Link_Colour.SelectedIndex = 0; |
| | | |
| | | <<<<<<< HEAD |
| | | map.Init(TC,new DrawDelegate[] { Draw, Draw, DrawBackGroud, DrawH },new MouseDelegate[] { mapMouseDown, mapMouseMove, mapMouseUp, mapMouseWheel }); |
| | | ======= |
| | | map.Init(TC, new DrawDelegate[] { Draw, Draw, DrawH }, new MouseDelegate[] { mapMouseDown, mapMouseMove, mapMouseUp, mapMouseWheel }); |
| | | |
| | | >>>>>>> 0f2ff322746347b91941d936ee27067295e57c76 |
| | | |
| | | |
| | | |
| | |
| | | __needpaintall = value; |
| | | } |
| | | } |
| | | <<<<<<< HEAD |
| | | |
| | | ======= |
| | | //protected override void OnPaint(PaintEventArgs e) |
| | | //{ |
| | | // base.OnPaint(e); |
| | | |
| | | // if (float.IsInfinity(zoom)) return; |
| | | |
| | | // //label_center.Text = $"center:({MapCenter.X.ToString("0.00")} ,{MapCenter.Y.ToString("0.00")})"; |
| | | // //label_zoom.Text = $"Zoom:{zoom.ToString("0.000")}"; |
| | | // //toolStripStatusLabel_rotation.Text = $"Rotation:({Rotation.ToString("0")},{RotationF.ToString("0")})"; |
| | | |
| | | // //if (!_needPaintAll) |
| | | // // return; |
| | | // int heightOfBar = showToolBar ? 24 : 0; |
| | | // if (!showToolBar) heightOfBar = 0; |
| | | |
| | | |
| | | |
| | | // if (e.ClipRectangle != new Rectangle(this.Left, heightOfBar, this.map.Width, this.map.Height - heightOfBar - statusStrip1.Height)) return; |
| | | |
| | | |
| | | // _needPaintAll = false; |
| | | // if (buffer == null || buffer.Width != Width || buffer.Height != Height) |
| | | // { |
| | | // buffer?.Dispose(); |
| | | // buffer = new Bitmap(Width, Height); |
| | | // } |
| | | // // 使用缓存绘制,避免在每次重绘时重新计算所有要绘制的元素 |
| | | |
| | | // //if (bufferG == null) bufferG = Graphics.FromImage(buffer); |
| | | // using (var bufferG = Graphics.FromImage(buffer)) |
| | | // //using (var bufferG = e.Graphics) |
| | | // { |
| | | // // 先将控件的背景填充为白色 |
| | | // bufferG.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.AntiAlias; |
| | | // bufferG.Clear(Color.Transparent); |
| | | // bufferG.TranslateTransform(Width / 2, Height / 2); |
| | | // bufferG.ScaleTransform(Zoom.X, Zoom.Y); |
| | | // bufferG.TranslateTransform(-MapCenter.X, -MapCenter.Y); |
| | | |
| | | // //if (_NodeColour==null) |
| | | // //{ |
| | | // // cb_Node_Colour_SelectedIndexChanged(1, new EventArgs()); |
| | | // //} |
| | | // //if (_LinkColour==null) |
| | | // //{ |
| | | // // cb_Link_Colour_SelectedIndexChanged(1, new EventArgs()); |
| | | // //} |
| | | // //BookMark :绘制地图事件 |
| | | // Draw(bufferG, _Template); |
| | | |
| | | |
| | | |
| | | // if (_newTemplate?.network != null) Draw(bufferG, _newTemplate); |
| | | |
| | | // var r = 2f / zoom; |
| | | // if (_isDragging && DragStartPos!=new PointF(0,0) && mousePosition!=new PointF(0,0)) |
| | | // { |
| | | // label_center.Text = $"S:{DragStartPos.X}:{DragStartPos.Y} E:{mousePosition.X}:{mousePosition.Y}"; |
| | | // var _lastMousePosition = DragStartPos; |
| | | // // 绘制矩形 |
| | | // var start = new PointF((float)Math.Min(mousePosition.X, _lastMousePosition.X), (float)Math.Min(mousePosition.Y, _lastMousePosition.Y)); |
| | | // var size = new SizeF((float)Math.Abs(_lastMousePosition.X - mousePosition.X), (float)Math.Abs(_lastMousePosition.Y - mousePosition.Y)); |
| | | // if (size.Width == 0) size.Width = 0.01f; |
| | | // if (size.Height == 0) size.Height = 0.01f; |
| | | // var rectangle0 = new RectangleF(start, size); |
| | | // using (var pen = new Pen(Color.Black, 0.5f * r)) |
| | | // { |
| | | // bufferG.DrawRectangles(pen, new RectangleF[] { rectangle0 }); |
| | | // } |
| | | // } |
| | | // if (_isPainting) |
| | | // { |
| | | // if (_mouseState == MouseState.新增立管) |
| | | // { |
| | | // var wPos=GetZZWorldPoint(_select_junction1.Position3D, _MousePosition,new Vector3(0,0,1)); |
| | | // using (var pen = new Pen(Color.Black, 1 * r)) |
| | | // { |
| | | // pen.DashStyle = System.Drawing.Drawing2D.DashStyle.Dash; |
| | | // bufferG.DrawLine(pen, WorldPointToMapPoint(_select_junction1), WorldPointToMapPoint(wPos)); |
| | | // } |
| | | // } |
| | | // else |
| | | // { |
| | | // using (var pen = new Pen(Color.Black, 1 * r)) |
| | | // { |
| | | // pen.DashStyle = System.Drawing.Drawing2D.DashStyle.Dash; |
| | | // bufferG.DrawLine(pen, WorldPointToMapPoint(_select_junction1), _MousePosition); |
| | | // } |
| | | // } |
| | | // } |
| | | // if (_isDrawingPolygon && polygonPoints.Count > 0) |
| | | // { |
| | | // List<PointF> pf = polygonPoints.ToList(); |
| | | // pf.Add(new PointF(mousePosition.X, mousePosition.Y)); |
| | | // using (var pen = new Pen(Color.Black, 1 * r)) |
| | | // { |
| | | // // 绘制多边形虚线边框 |
| | | // pen.DashStyle = System.Drawing.Drawing2D.DashStyle.Dash; |
| | | // bufferG.DrawLines(pen, pf.ToArray()); |
| | | // } |
| | | // } |
| | | // if (_isSettingBackGroundPictur) |
| | | // { |
| | | |
| | | // var _lastMousePosition = DragStartPos; |
| | | // // 绘制矩形 |
| | | // var start = new PointF((float)Math.Min(mousePosition.X, _lastMousePosition.X), (float)Math.Min(mousePosition.Y, _lastMousePosition.Y)); |
| | | // var size = new SizeF((float)Math.Abs(_lastMousePosition.X - mousePosition.X), (float)Math.Abs(_lastMousePosition.Y - mousePosition.Y)); |
| | | // var rectangle0 = new RectangleF(start, size); |
| | | // using (var pen = new Pen(Color.Black, 1 * r)) |
| | | // { |
| | | // bufferG.DrawRectangles(pen, new RectangleF[] { rectangle0 }); |
| | | // } |
| | | // } |
| | | |
| | | // if (_isMovingObject) |
| | | // { |
| | | // var newP = _MousePosition; |
| | | // //var p = MapPointToWorldPoint(, _OperaNode.Elev); |
| | | // var oldP3D = (PointF3D)_undoOldValue; |
| | | // var oldP = WorldPointToMapPoint(new PointF(oldP3D.X, oldP3D.Y), oldP3D.Z); |
| | | // List<PointF> pf = new List<PointF> { oldP, newP }; |
| | | // using (var pen = new Pen(Color.Black, 1 * r)) |
| | | // { |
| | | // // 绘制多边形虚线边框 |
| | | // pen.DashStyle = System.Drawing.Drawing2D.DashStyle.Dash; |
| | | // bufferG.DrawLines(pen, pf.ToArray()); |
| | | // } |
| | | // } |
| | | |
| | | // } |
| | | // // 将生成的画布绘制到控件上 |
| | | // e.Graphics.DrawImage(buffer, 0, 0); |
| | | |
| | | //} |
| | | >>>>>>> 0f2ff322746347b91941d936ee27067295e57c76 |
| | | |
| | | PointF[] getCurclePoints(int num) |
| | | { |
| | |
| | | |
| | | _isInsertingObject = false; |
| | | |
| | | <<<<<<< HEAD |
| | | |
| | | |
| | | |
| | | _newTemplate.network = net0; |
| | | _isInsertingObject = true; |
| | | _undoOldValue = new PointF3D(0, 0, 0); |
| | | _OperaNode = _newTemplate.network.Nodes.Find(node => node.ID == _newTemplate.Node1) as NodeViewModel; |
| | | ======= |
| | | //_OperaNode = null; |
| | | //_Network.Nodes.AddRange(net.Nodes); |
| | | //_Network.Links.AddRange(net.Links); |
| | | >>>>>>> 0f2ff322746347b91941d936ee27067295e57c76 |
| | | |
| | | |
| | | SetMapInvalidate(); |
| | | return; |