From 0a2c59670b82d61d3fa79f51a54e82e7bd0134c4 Mon Sep 17 00:00:00 2001
From: tangxu <tangxu76880903>
Date: 星期一, 25 十一月 2024 13:29:14 +0800
Subject: [PATCH] 优化生成

---
 WinFrmUI/DPumpHydr.WinFrmUI.RLT/Properties/Resources.Designer.cs |  126 +++++++++++++++++++++---------------------
 1 files changed, 63 insertions(+), 63 deletions(-)

diff --git a/WinFrmUI/DPumpHydr.WinFrmUI.RLT/Properties/Resources.Designer.cs b/WinFrmUI/DPumpHydr.WinFrmUI.RLT/Properties/Resources.Designer.cs
index e1db762..e0918af 100644
--- a/WinFrmUI/DPumpHydr.WinFrmUI.RLT/Properties/Resources.Designer.cs
+++ b/WinFrmUI/DPumpHydr.WinFrmUI.RLT/Properties/Resources.Designer.cs
@@ -22,21 +22,21 @@
     [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
     [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
     [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
-    internal class Resources {
+    public class Resources {
         
         private static global::System.Resources.ResourceManager resourceMan;
         
         private static global::System.Globalization.CultureInfo resourceCulture;
         
         [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
-        internal Resources() {
+        public Resources() {
         }
         
         /// <summary>
         ///   杩斿洖姝ょ被浣跨敤鐨勭紦瀛樼殑 ResourceManager 瀹炰緥銆�
         /// </summary>
         [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
-        internal static global::System.Resources.ResourceManager ResourceManager {
+        public static global::System.Resources.ResourceManager ResourceManager {
             get {
                 if (object.ReferenceEquals(resourceMan, null)) {
                     global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("DPumpHydr.WinFrmUI.RLT.Properties.Resources", typeof(Resources).Assembly);
@@ -51,7 +51,7 @@
         ///   浣跨敤姝ゅ己绫诲瀷璧勬簮绫荤殑鎵�鏈夎祫婧愭煡鎵炬墽琛岄噸鍐欍��
         /// </summary>
         [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
-        internal static global::System.Globalization.CultureInfo Culture {
+        public static global::System.Globalization.CultureInfo Culture {
             get {
                 return resourceCulture;
             }
@@ -63,7 +63,7 @@
         /// <summary>
         ///   鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆�
         /// </summary>
-        internal static System.Drawing.Bitmap active_inactive_close {
+        public static System.Drawing.Bitmap active_inactive_close {
             get {
                 object obj = ResourceManager.GetObject("active_inactive_close", resourceCulture);
                 return ((System.Drawing.Bitmap)(obj));
@@ -73,7 +73,7 @@
         /// <summary>
         ///   鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆�
         /// </summary>
-        internal static System.Drawing.Bitmap AppImage {
+        public static System.Drawing.Bitmap AppImage {
             get {
                 object obj = ResourceManager.GetObject("AppImage", resourceCulture);
                 return ((System.Drawing.Bitmap)(obj));
@@ -83,7 +83,7 @@
         /// <summary>
         ///   鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆�
         /// </summary>
-        internal static System.Drawing.Bitmap arrow {
+        public static System.Drawing.Bitmap arrow {
             get {
                 object obj = ResourceManager.GetObject("arrow", resourceCulture);
                 return ((System.Drawing.Bitmap)(obj));
@@ -93,7 +93,7 @@
         /// <summary>
         ///   鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆�
         /// </summary>
-        internal static System.Drawing.Bitmap Check {
+        public static System.Drawing.Bitmap Check {
             get {
                 object obj = ResourceManager.GetObject("Check", resourceCulture);
                 return ((System.Drawing.Bitmap)(obj));
@@ -103,7 +103,7 @@
         /// <summary>
         ///   鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆�
         /// </summary>
-        internal static System.Drawing.Bitmap Close {
+        public static System.Drawing.Bitmap Close {
             get {
                 object obj = ResourceManager.GetObject("Close", resourceCulture);
                 return ((System.Drawing.Bitmap)(obj));
@@ -113,7 +113,7 @@
         /// <summary>
         ///   鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆�
         /// </summary>
-        internal static System.Drawing.Bitmap close_normal {
+        public static System.Drawing.Bitmap close_normal {
             get {
                 object obj = ResourceManager.GetObject("close_normal", resourceCulture);
                 return ((System.Drawing.Bitmap)(obj));
@@ -123,7 +123,7 @@
         /// <summary>
         ///   鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆�
         /// </summary>
-        internal static System.Drawing.Bitmap close_selected {
+        public static System.Drawing.Bitmap close_selected {
             get {
                 object obj = ResourceManager.GetObject("close_selected", resourceCulture);
                 return ((System.Drawing.Bitmap)(obj));
@@ -133,7 +133,7 @@
         /// <summary>
         ///   鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆�
         /// </summary>
-        internal static System.Drawing.Bitmap color_picker {
+        public static System.Drawing.Bitmap color_picker {
             get {
                 object obj = ResourceManager.GetObject("color_picker", resourceCulture);
                 return ((System.Drawing.Bitmap)(obj));
@@ -143,7 +143,7 @@
         /// <summary>
         ///   鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆�
         /// </summary>
-        internal static System.Drawing.Bitmap err {
+        public static System.Drawing.Bitmap err {
             get {
                 object obj = ResourceManager.GetObject("err", resourceCulture);
                 return ((System.Drawing.Bitmap)(obj));
@@ -153,7 +153,7 @@
         /// <summary>
         ///   鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆�
         /// </summary>
-        internal static System.Drawing.Bitmap Error {
+        public static System.Drawing.Bitmap Error {
             get {
                 object obj = ResourceManager.GetObject("Error", resourceCulture);
                 return ((System.Drawing.Bitmap)(obj));
@@ -163,7 +163,7 @@
         /// <summary>
         ///   鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆�
         /// </summary>
-        internal static System.Drawing.Bitmap Google {
+        public static System.Drawing.Bitmap Google {
             get {
                 object obj = ResourceManager.GetObject("Google", resourceCulture);
                 return ((System.Drawing.Bitmap)(obj));
@@ -173,7 +173,7 @@
         /// <summary>
         ///   鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆�
         /// </summary>
-        internal static System.Drawing.Bitmap grip {
+        public static System.Drawing.Bitmap grip {
             get {
                 object obj = ResourceManager.GetObject("grip", resourceCulture);
                 return ((System.Drawing.Bitmap)(obj));
@@ -183,7 +183,7 @@
         /// <summary>
         ///   鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆�
         /// </summary>
-        internal static System.Drawing.Bitmap inactive_close {
+        public static System.Drawing.Bitmap inactive_close {
             get {
                 object obj = ResourceManager.GetObject("inactive_close", resourceCulture);
                 return ((System.Drawing.Bitmap)(obj));
@@ -193,7 +193,7 @@
         /// <summary>
         ///   鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆�
         /// </summary>
-        internal static System.Drawing.Bitmap inactive_close_selected {
+        public static System.Drawing.Bitmap inactive_close_selected {
             get {
                 object obj = ResourceManager.GetObject("inactive_close_selected", resourceCulture);
                 return ((System.Drawing.Bitmap)(obj));
@@ -203,7 +203,7 @@
         /// <summary>
         ///   鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆�
         /// </summary>
-        internal static System.Drawing.Bitmap info {
+        public static System.Drawing.Bitmap info {
             get {
                 object obj = ResourceManager.GetObject("info", resourceCulture);
                 return ((System.Drawing.Bitmap)(obj));
@@ -213,7 +213,7 @@
         /// <summary>
         ///   鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆�
         /// </summary>
-        internal static System.Drawing.Bitmap Information {
+        public static System.Drawing.Bitmap Information {
             get {
                 object obj = ResourceManager.GetObject("Information", resourceCulture);
                 return ((System.Drawing.Bitmap)(obj));
@@ -223,7 +223,7 @@
         /// <summary>
         ///   鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆�
         /// </summary>
-        internal static System.Drawing.Bitmap lnkClear_Image {
+        public static System.Drawing.Bitmap lnkClear_Image {
             get {
                 object obj = ResourceManager.GetObject("lnkClear.Image", resourceCulture);
                 return ((System.Drawing.Bitmap)(obj));
@@ -233,7 +233,7 @@
         /// <summary>
         ///   鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆�
         /// </summary>
-        internal static System.Drawing.Bitmap lnkClear_NoFocusImage {
+        public static System.Drawing.Bitmap lnkClear_NoFocusImage {
             get {
                 object obj = ResourceManager.GetObject("lnkClear.NoFocusImage", resourceCulture);
                 return ((System.Drawing.Bitmap)(obj));
@@ -243,7 +243,7 @@
         /// <summary>
         ///   鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆�
         /// </summary>
-        internal static System.Drawing.Bitmap Maximize {
+        public static System.Drawing.Bitmap Maximize {
             get {
                 object obj = ResourceManager.GetObject("Maximize", resourceCulture);
                 return ((System.Drawing.Bitmap)(obj));
@@ -270,7 +270,7 @@
         ///    &lt;NormalColor&gt;#FFC40D&lt;/NormalColor&gt;
         ///    &lt;NormalBorderColor&gt;#000 [瀛楃涓茬殑鍏朵綑閮ㄥ垎琚埅鏂璢&quot;; 鐨勬湰鍦板寲瀛楃涓层��
         /// </summary>
-        internal static string Metro_Theme {
+        public static string Metro_Theme {
             get {
                 return ResourceManager.GetString("Metro_Theme", resourceCulture);
             }
@@ -279,7 +279,7 @@
         /// <summary>
         ///   鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆�
         /// </summary>
-        internal static System.Drawing.Bitmap mini_button {
+        public static System.Drawing.Bitmap mini_button {
             get {
                 object obj = ResourceManager.GetObject("mini_button", resourceCulture);
                 return ((System.Drawing.Bitmap)(obj));
@@ -289,7 +289,7 @@
         /// <summary>
         ///   鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆�
         /// </summary>
-        internal static System.Drawing.Bitmap Minimize {
+        public static System.Drawing.Bitmap Minimize {
             get {
                 object obj = ResourceManager.GetObject("Minimize", resourceCulture);
                 return ((System.Drawing.Bitmap)(obj));
@@ -299,7 +299,7 @@
         /// <summary>
         ///   鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆�
         /// </summary>
-        internal static System.Drawing.Bitmap node_closed_empty {
+        public static System.Drawing.Bitmap node_closed_empty {
             get {
                 object obj = ResourceManager.GetObject("node_closed_empty", resourceCulture);
                 return ((System.Drawing.Bitmap)(obj));
@@ -309,7 +309,7 @@
         /// <summary>
         ///   鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆�
         /// </summary>
-        internal static System.Drawing.Bitmap node_closed_full {
+        public static System.Drawing.Bitmap node_closed_full {
             get {
                 object obj = ResourceManager.GetObject("node_closed_full", resourceCulture);
                 return ((System.Drawing.Bitmap)(obj));
@@ -319,7 +319,7 @@
         /// <summary>
         ///   鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆�
         /// </summary>
-        internal static System.Drawing.Bitmap node_open {
+        public static System.Drawing.Bitmap node_open {
             get {
                 object obj = ResourceManager.GetObject("node_open", resourceCulture);
                 return ((System.Drawing.Bitmap)(obj));
@@ -329,7 +329,7 @@
         /// <summary>
         ///   鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆�
         /// </summary>
-        internal static System.Drawing.Bitmap node_open_empty {
+        public static System.Drawing.Bitmap node_open_empty {
             get {
                 object obj = ResourceManager.GetObject("node_open_empty", resourceCulture);
                 return ((System.Drawing.Bitmap)(obj));
@@ -339,7 +339,7 @@
         /// <summary>
         ///   鏌ユ壘 System.Byte[] 绫诲瀷鐨勬湰鍦板寲璧勬簮銆�
         /// </summary>
-        internal static byte[] Open_Sans {
+        public static byte[] Open_Sans {
             get {
                 object obj = ResourceManager.GetObject("Open_Sans", resourceCulture);
                 return ((byte[])(obj));
@@ -349,7 +349,7 @@
         /// <summary>
         ///   鏌ユ壘 System.Byte[] 绫诲瀷鐨勬湰鍦板寲璧勬簮銆�
         /// </summary>
-        internal static byte[] Open_Sans_Bold {
+        public static byte[] Open_Sans_Bold {
             get {
                 object obj = ResourceManager.GetObject("Open_Sans_Bold", resourceCulture);
                 return ((byte[])(obj));
@@ -359,7 +359,7 @@
         /// <summary>
         ///   鏌ユ壘 System.Byte[] 绫诲瀷鐨勬湰鍦板寲璧勬簮銆�
         /// </summary>
-        internal static byte[] Open_Sans_Light {
+        public static byte[] Open_Sans_Light {
             get {
                 object obj = ResourceManager.GetObject("Open_Sans_Light", resourceCulture);
                 return ((byte[])(obj));
@@ -369,7 +369,7 @@
         /// <summary>
         ///   鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆�
         /// </summary>
-        internal static System.Drawing.Bitmap Question {
+        public static System.Drawing.Bitmap Question {
             get {
                 object obj = ResourceManager.GetObject("Question", resourceCulture);
                 return ((System.Drawing.Bitmap)(obj));
@@ -379,7 +379,7 @@
         /// <summary>
         ///   鏌ユ壘 System.Byte[] 绫诲瀷鐨勬湰鍦板寲璧勬簮銆�
         /// </summary>
-        internal static byte[] Roboto_Black {
+        public static byte[] Roboto_Black {
             get {
                 object obj = ResourceManager.GetObject("Roboto_Black", resourceCulture);
                 return ((byte[])(obj));
@@ -389,7 +389,7 @@
         /// <summary>
         ///   鏌ユ壘 System.Byte[] 绫诲瀷鐨勬湰鍦板寲璧勬簮銆�
         /// </summary>
-        internal static byte[] Roboto_Bold {
+        public static byte[] Roboto_Bold {
             get {
                 object obj = ResourceManager.GetObject("Roboto_Bold", resourceCulture);
                 return ((byte[])(obj));
@@ -399,7 +399,7 @@
         /// <summary>
         ///   鏌ユ壘 System.Byte[] 绫诲瀷鐨勬湰鍦板寲璧勬簮銆�
         /// </summary>
-        internal static byte[] Roboto_Light {
+        public static byte[] Roboto_Light {
             get {
                 object obj = ResourceManager.GetObject("Roboto_Light", resourceCulture);
                 return ((byte[])(obj));
@@ -409,7 +409,7 @@
         /// <summary>
         ///   鏌ユ壘 System.Byte[] 绫诲瀷鐨勬湰鍦板寲璧勬簮銆�
         /// </summary>
-        internal static byte[] Roboto_Medium {
+        public static byte[] Roboto_Medium {
             get {
                 object obj = ResourceManager.GetObject("Roboto_Medium", resourceCulture);
                 return ((byte[])(obj));
@@ -419,7 +419,7 @@
         /// <summary>
         ///   鏌ユ壘 System.Byte[] 绫诲瀷鐨勬湰鍦板寲璧勬簮銆�
         /// </summary>
-        internal static byte[] Roboto_Regular {
+        public static byte[] Roboto_Regular {
             get {
                 object obj = ResourceManager.GetObject("Roboto_Regular", resourceCulture);
                 return ((byte[])(obj));
@@ -429,7 +429,7 @@
         /// <summary>
         ///   鏌ユ壘 System.Byte[] 绫诲瀷鐨勬湰鍦板寲璧勬簮銆�
         /// </summary>
-        internal static byte[] Roboto_Thin {
+        public static byte[] Roboto_Thin {
             get {
                 object obj = ResourceManager.GetObject("Roboto_Thin", resourceCulture);
                 return ((byte[])(obj));
@@ -439,7 +439,7 @@
         /// <summary>
         ///   鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆�
         /// </summary>
-        internal static System.Drawing.Bitmap scrollbar_arrow {
+        public static System.Drawing.Bitmap scrollbar_arrow {
             get {
                 object obj = ResourceManager.GetObject("scrollbar_arrow", resourceCulture);
                 return ((System.Drawing.Bitmap)(obj));
@@ -449,7 +449,7 @@
         /// <summary>
         ///   鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆�
         /// </summary>
-        internal static System.Drawing.Bitmap scrollbar_arrow_clicked {
+        public static System.Drawing.Bitmap scrollbar_arrow_clicked {
             get {
                 object obj = ResourceManager.GetObject("scrollbar_arrow_clicked", resourceCulture);
                 return ((System.Drawing.Bitmap)(obj));
@@ -459,7 +459,7 @@
         /// <summary>
         ///   鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆�
         /// </summary>
-        internal static System.Drawing.Bitmap scrollbar_arrow_disabled {
+        public static System.Drawing.Bitmap scrollbar_arrow_disabled {
             get {
                 object obj = ResourceManager.GetObject("scrollbar_arrow_disabled", resourceCulture);
                 return ((System.Drawing.Bitmap)(obj));
@@ -469,7 +469,7 @@
         /// <summary>
         ///   鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆�
         /// </summary>
-        internal static System.Drawing.Bitmap scrollbar_arrow_hot {
+        public static System.Drawing.Bitmap scrollbar_arrow_hot {
             get {
                 object obj = ResourceManager.GetObject("scrollbar_arrow_hot", resourceCulture);
                 return ((System.Drawing.Bitmap)(obj));
@@ -479,7 +479,7 @@
         /// <summary>
         ///   鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆�
         /// </summary>
-        internal static System.Drawing.Bitmap scrollbar_arrow_small_clicked {
+        public static System.Drawing.Bitmap scrollbar_arrow_small_clicked {
             get {
                 object obj = ResourceManager.GetObject("scrollbar_arrow_small_clicked", resourceCulture);
                 return ((System.Drawing.Bitmap)(obj));
@@ -489,7 +489,7 @@
         /// <summary>
         ///   鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆�
         /// </summary>
-        internal static System.Drawing.Bitmap scrollbar_arrow_small_hot {
+        public static System.Drawing.Bitmap scrollbar_arrow_small_hot {
             get {
                 object obj = ResourceManager.GetObject("scrollbar_arrow_small_hot", resourceCulture);
                 return ((System.Drawing.Bitmap)(obj));
@@ -499,7 +499,7 @@
         /// <summary>
         ///   鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆�
         /// </summary>
-        internal static System.Drawing.Bitmap scrollbar_arrow_small_standard {
+        public static System.Drawing.Bitmap scrollbar_arrow_small_standard {
             get {
                 object obj = ResourceManager.GetObject("scrollbar_arrow_small_standard", resourceCulture);
                 return ((System.Drawing.Bitmap)(obj));
@@ -509,7 +509,7 @@
         /// <summary>
         ///   鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆�
         /// </summary>
-        internal static System.Drawing.Bitmap scrollbar_arrow_standard {
+        public static System.Drawing.Bitmap scrollbar_arrow_standard {
             get {
                 object obj = ResourceManager.GetObject("scrollbar_arrow_standard", resourceCulture);
                 return ((System.Drawing.Bitmap)(obj));
@@ -519,7 +519,7 @@
         /// <summary>
         ///   鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆�
         /// </summary>
-        internal static System.Drawing.Bitmap scrollbar_disabled {
+        public static System.Drawing.Bitmap scrollbar_disabled {
             get {
                 object obj = ResourceManager.GetObject("scrollbar_disabled", resourceCulture);
                 return ((System.Drawing.Bitmap)(obj));
@@ -529,7 +529,7 @@
         /// <summary>
         ///   鏌ユ壘 System.Byte[] 绫诲瀷鐨勬湰鍦板寲璧勬簮銆�
         /// </summary>
-        internal static byte[] SegoeWP {
+        public static byte[] SegoeWP {
             get {
                 object obj = ResourceManager.GetObject("SegoeWP", resourceCulture);
                 return ((byte[])(obj));
@@ -539,7 +539,7 @@
         /// <summary>
         ///   鏌ユ壘 System.Byte[] 绫诲瀷鐨勬湰鍦板寲璧勬簮銆�
         /// </summary>
-        internal static byte[] SegoeWP_Bold {
+        public static byte[] SegoeWP_Bold {
             get {
                 object obj = ResourceManager.GetObject("SegoeWP_Bold", resourceCulture);
                 return ((byte[])(obj));
@@ -549,7 +549,7 @@
         /// <summary>
         ///   鏌ユ壘 System.Byte[] 绫诲瀷鐨勬湰鍦板寲璧勬簮銆�
         /// </summary>
-        internal static byte[] SegoeWP_Light {
+        public static byte[] SegoeWP_Light {
             get {
                 object obj = ResourceManager.GetObject("SegoeWP_Light", resourceCulture);
                 return ((byte[])(obj));
@@ -559,7 +559,7 @@
         /// <summary>
         ///   鏌ユ壘 System.Byte[] 绫诲瀷鐨勬湰鍦板寲璧勬簮銆�
         /// </summary>
-        internal static byte[] SegoeWP_Semibold {
+        public static byte[] SegoeWP_Semibold {
             get {
                 object obj = ResourceManager.GetObject("SegoeWP_Semibold", resourceCulture);
                 return ((byte[])(obj));
@@ -569,7 +569,7 @@
         /// <summary>
         ///   鏌ユ壘 System.Byte[] 绫诲瀷鐨勬湰鍦板寲璧勬簮銆�
         /// </summary>
-        internal static byte[] SegoeWP_Semilight {
+        public static byte[] SegoeWP_Semilight {
             get {
                 object obj = ResourceManager.GetObject("SegoeWP_Semilight", resourceCulture);
                 return ((byte[])(obj));
@@ -579,7 +579,7 @@
         /// <summary>
         ///   鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆�
         /// </summary>
-        internal static System.Drawing.Bitmap small_arrow {
+        public static System.Drawing.Bitmap small_arrow {
             get {
                 object obj = ResourceManager.GetObject("small_arrow", resourceCulture);
                 return ((System.Drawing.Bitmap)(obj));
@@ -589,7 +589,7 @@
         /// <summary>
         ///   鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆�
         /// </summary>
-        internal static System.Drawing.Bitmap tick {
+        public static System.Drawing.Bitmap tick {
             get {
                 object obj = ResourceManager.GetObject("tick", resourceCulture);
                 return ((System.Drawing.Bitmap)(obj));
@@ -599,7 +599,7 @@
         /// <summary>
         ///   鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆�
         /// </summary>
-        internal static System.Drawing.Bitmap tw_active_close {
+        public static System.Drawing.Bitmap tw_active_close {
             get {
                 object obj = ResourceManager.GetObject("tw_active_close", resourceCulture);
                 return ((System.Drawing.Bitmap)(obj));
@@ -609,7 +609,7 @@
         /// <summary>
         ///   鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆�
         /// </summary>
-        internal static System.Drawing.Bitmap tw_active_close_selected {
+        public static System.Drawing.Bitmap tw_active_close_selected {
             get {
                 object obj = ResourceManager.GetObject("tw_active_close_selected", resourceCulture);
                 return ((System.Drawing.Bitmap)(obj));
@@ -619,7 +619,7 @@
         /// <summary>
         ///   鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆�
         /// </summary>
-        internal static System.Drawing.Bitmap tw_close {
+        public static System.Drawing.Bitmap tw_close {
             get {
                 object obj = ResourceManager.GetObject("tw_close", resourceCulture);
                 return ((System.Drawing.Bitmap)(obj));
@@ -629,7 +629,7 @@
         /// <summary>
         ///   鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆�
         /// </summary>
-        internal static System.Drawing.Bitmap tw_close_selected {
+        public static System.Drawing.Bitmap tw_close_selected {
             get {
                 object obj = ResourceManager.GetObject("tw_close_selected", resourceCulture);
                 return ((System.Drawing.Bitmap)(obj));
@@ -639,7 +639,7 @@
         /// <summary>
         ///   鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆�
         /// </summary>
-        internal static System.Drawing.Bitmap Twitter {
+        public static System.Drawing.Bitmap Twitter {
             get {
                 object obj = ResourceManager.GetObject("Twitter", resourceCulture);
                 return ((System.Drawing.Bitmap)(obj));
@@ -649,7 +649,7 @@
         /// <summary>
         ///   鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆�
         /// </summary>
-        internal static System.Drawing.Bitmap warn {
+        public static System.Drawing.Bitmap warn {
             get {
                 object obj = ResourceManager.GetObject("warn", resourceCulture);
                 return ((System.Drawing.Bitmap)(obj));
@@ -659,7 +659,7 @@
         /// <summary>
         ///   鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆�
         /// </summary>
-        internal static System.Drawing.Bitmap Warning {
+        public static System.Drawing.Bitmap Warning {
             get {
                 object obj = ResourceManager.GetObject("Warning", resourceCulture);
                 return ((System.Drawing.Bitmap)(obj));

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