From 0a2c59670b82d61d3fa79f51a54e82e7bd0134c4 Mon Sep 17 00:00:00 2001 From: tangxu <tangxu76880903> Date: 星期一, 25 十一月 2024 13:29:14 +0800 Subject: [PATCH] 优化生成 --- WinFrmUI/DPumpHydr.WinFrmUI.RLT/Properties/Resources.Designer.cs | 126 +++++++++++++++++++++--------------------- 1 files changed, 63 insertions(+), 63 deletions(-) diff --git a/WinFrmUI/DPumpHydr.WinFrmUI.RLT/Properties/Resources.Designer.cs b/WinFrmUI/DPumpHydr.WinFrmUI.RLT/Properties/Resources.Designer.cs index e1db762..e0918af 100644 --- a/WinFrmUI/DPumpHydr.WinFrmUI.RLT/Properties/Resources.Designer.cs +++ b/WinFrmUI/DPumpHydr.WinFrmUI.RLT/Properties/Resources.Designer.cs @@ -22,21 +22,21 @@ [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] - internal class Resources { + public class Resources { private static global::System.Resources.ResourceManager resourceMan; private static global::System.Globalization.CultureInfo resourceCulture; [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] - internal Resources() { + public Resources() { } /// <summary> /// 杩斿洖姝ょ被浣跨敤鐨勭紦瀛樼殑 ResourceManager 瀹炰緥銆� /// </summary> [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] - internal static global::System.Resources.ResourceManager ResourceManager { + public static global::System.Resources.ResourceManager ResourceManager { get { if (object.ReferenceEquals(resourceMan, null)) { global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("DPumpHydr.WinFrmUI.RLT.Properties.Resources", typeof(Resources).Assembly); @@ -51,7 +51,7 @@ /// 浣跨敤姝ゅ己绫诲瀷璧勬簮绫荤殑鎵�鏈夎祫婧愭煡鎵炬墽琛岄噸鍐欍�� /// </summary> [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] - internal static global::System.Globalization.CultureInfo Culture { + public static global::System.Globalization.CultureInfo Culture { get { return resourceCulture; } @@ -63,7 +63,7 @@ /// <summary> /// 鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆� /// </summary> - internal static System.Drawing.Bitmap active_inactive_close { + public static System.Drawing.Bitmap active_inactive_close { get { object obj = ResourceManager.GetObject("active_inactive_close", resourceCulture); return ((System.Drawing.Bitmap)(obj)); @@ -73,7 +73,7 @@ /// <summary> /// 鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆� /// </summary> - internal static System.Drawing.Bitmap AppImage { + public static System.Drawing.Bitmap AppImage { get { object obj = ResourceManager.GetObject("AppImage", resourceCulture); return ((System.Drawing.Bitmap)(obj)); @@ -83,7 +83,7 @@ /// <summary> /// 鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆� /// </summary> - internal static System.Drawing.Bitmap arrow { + public static System.Drawing.Bitmap arrow { get { object obj = ResourceManager.GetObject("arrow", resourceCulture); return ((System.Drawing.Bitmap)(obj)); @@ -93,7 +93,7 @@ /// <summary> /// 鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆� /// </summary> - internal static System.Drawing.Bitmap Check { + public static System.Drawing.Bitmap Check { get { object obj = ResourceManager.GetObject("Check", resourceCulture); return ((System.Drawing.Bitmap)(obj)); @@ -103,7 +103,7 @@ /// <summary> /// 鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆� /// </summary> - internal static System.Drawing.Bitmap Close { + public static System.Drawing.Bitmap Close { get { object obj = ResourceManager.GetObject("Close", resourceCulture); return ((System.Drawing.Bitmap)(obj)); @@ -113,7 +113,7 @@ /// <summary> /// 鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆� /// </summary> - internal static System.Drawing.Bitmap close_normal { + public static System.Drawing.Bitmap close_normal { get { object obj = ResourceManager.GetObject("close_normal", resourceCulture); return ((System.Drawing.Bitmap)(obj)); @@ -123,7 +123,7 @@ /// <summary> /// 鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆� /// </summary> - internal static System.Drawing.Bitmap close_selected { + public static System.Drawing.Bitmap close_selected { get { object obj = ResourceManager.GetObject("close_selected", resourceCulture); return ((System.Drawing.Bitmap)(obj)); @@ -133,7 +133,7 @@ /// <summary> /// 鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆� /// </summary> - internal static System.Drawing.Bitmap color_picker { + public static System.Drawing.Bitmap color_picker { get { object obj = ResourceManager.GetObject("color_picker", resourceCulture); return ((System.Drawing.Bitmap)(obj)); @@ -143,7 +143,7 @@ /// <summary> /// 鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆� /// </summary> - internal static System.Drawing.Bitmap err { + public static System.Drawing.Bitmap err { get { object obj = ResourceManager.GetObject("err", resourceCulture); return ((System.Drawing.Bitmap)(obj)); @@ -153,7 +153,7 @@ /// <summary> /// 鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆� /// </summary> - internal static System.Drawing.Bitmap Error { + public static System.Drawing.Bitmap Error { get { object obj = ResourceManager.GetObject("Error", resourceCulture); return ((System.Drawing.Bitmap)(obj)); @@ -163,7 +163,7 @@ /// <summary> /// 鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆� /// </summary> - internal static System.Drawing.Bitmap Google { + public static System.Drawing.Bitmap Google { get { object obj = ResourceManager.GetObject("Google", resourceCulture); return ((System.Drawing.Bitmap)(obj)); @@ -173,7 +173,7 @@ /// <summary> /// 鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆� /// </summary> - internal static System.Drawing.Bitmap grip { + public static System.Drawing.Bitmap grip { get { object obj = ResourceManager.GetObject("grip", resourceCulture); return ((System.Drawing.Bitmap)(obj)); @@ -183,7 +183,7 @@ /// <summary> /// 鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆� /// </summary> - internal static System.Drawing.Bitmap inactive_close { + public static System.Drawing.Bitmap inactive_close { get { object obj = ResourceManager.GetObject("inactive_close", resourceCulture); return ((System.Drawing.Bitmap)(obj)); @@ -193,7 +193,7 @@ /// <summary> /// 鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆� /// </summary> - internal static System.Drawing.Bitmap inactive_close_selected { + public static System.Drawing.Bitmap inactive_close_selected { get { object obj = ResourceManager.GetObject("inactive_close_selected", resourceCulture); return ((System.Drawing.Bitmap)(obj)); @@ -203,7 +203,7 @@ /// <summary> /// 鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆� /// </summary> - internal static System.Drawing.Bitmap info { + public static System.Drawing.Bitmap info { get { object obj = ResourceManager.GetObject("info", resourceCulture); return ((System.Drawing.Bitmap)(obj)); @@ -213,7 +213,7 @@ /// <summary> /// 鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆� /// </summary> - internal static System.Drawing.Bitmap Information { + public static System.Drawing.Bitmap Information { get { object obj = ResourceManager.GetObject("Information", resourceCulture); return ((System.Drawing.Bitmap)(obj)); @@ -223,7 +223,7 @@ /// <summary> /// 鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆� /// </summary> - internal static System.Drawing.Bitmap lnkClear_Image { + public static System.Drawing.Bitmap lnkClear_Image { get { object obj = ResourceManager.GetObject("lnkClear.Image", resourceCulture); return ((System.Drawing.Bitmap)(obj)); @@ -233,7 +233,7 @@ /// <summary> /// 鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆� /// </summary> - internal static System.Drawing.Bitmap lnkClear_NoFocusImage { + public static System.Drawing.Bitmap lnkClear_NoFocusImage { get { object obj = ResourceManager.GetObject("lnkClear.NoFocusImage", resourceCulture); return ((System.Drawing.Bitmap)(obj)); @@ -243,7 +243,7 @@ /// <summary> /// 鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆� /// </summary> - internal static System.Drawing.Bitmap Maximize { + public static System.Drawing.Bitmap Maximize { get { object obj = ResourceManager.GetObject("Maximize", resourceCulture); return ((System.Drawing.Bitmap)(obj)); @@ -270,7 +270,7 @@ /// <NormalColor>#FFC40D</NormalColor> /// <NormalBorderColor>#000 [瀛楃涓茬殑鍏朵綑閮ㄥ垎琚埅鏂璢"; 鐨勬湰鍦板寲瀛楃涓层�� /// </summary> - internal static string Metro_Theme { + public static string Metro_Theme { get { return ResourceManager.GetString("Metro_Theme", resourceCulture); } @@ -279,7 +279,7 @@ /// <summary> /// 鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆� /// </summary> - internal static System.Drawing.Bitmap mini_button { + public static System.Drawing.Bitmap mini_button { get { object obj = ResourceManager.GetObject("mini_button", resourceCulture); return ((System.Drawing.Bitmap)(obj)); @@ -289,7 +289,7 @@ /// <summary> /// 鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆� /// </summary> - internal static System.Drawing.Bitmap Minimize { + public static System.Drawing.Bitmap Minimize { get { object obj = ResourceManager.GetObject("Minimize", resourceCulture); return ((System.Drawing.Bitmap)(obj)); @@ -299,7 +299,7 @@ /// <summary> /// 鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆� /// </summary> - internal static System.Drawing.Bitmap node_closed_empty { + public static System.Drawing.Bitmap node_closed_empty { get { object obj = ResourceManager.GetObject("node_closed_empty", resourceCulture); return ((System.Drawing.Bitmap)(obj)); @@ -309,7 +309,7 @@ /// <summary> /// 鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆� /// </summary> - internal static System.Drawing.Bitmap node_closed_full { + public static System.Drawing.Bitmap node_closed_full { get { object obj = ResourceManager.GetObject("node_closed_full", resourceCulture); return ((System.Drawing.Bitmap)(obj)); @@ -319,7 +319,7 @@ /// <summary> /// 鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆� /// </summary> - internal static System.Drawing.Bitmap node_open { + public static System.Drawing.Bitmap node_open { get { object obj = ResourceManager.GetObject("node_open", resourceCulture); return ((System.Drawing.Bitmap)(obj)); @@ -329,7 +329,7 @@ /// <summary> /// 鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆� /// </summary> - internal static System.Drawing.Bitmap node_open_empty { + public static System.Drawing.Bitmap node_open_empty { get { object obj = ResourceManager.GetObject("node_open_empty", resourceCulture); return ((System.Drawing.Bitmap)(obj)); @@ -339,7 +339,7 @@ /// <summary> /// 鏌ユ壘 System.Byte[] 绫诲瀷鐨勬湰鍦板寲璧勬簮銆� /// </summary> - internal static byte[] Open_Sans { + public static byte[] Open_Sans { get { object obj = ResourceManager.GetObject("Open_Sans", resourceCulture); return ((byte[])(obj)); @@ -349,7 +349,7 @@ /// <summary> /// 鏌ユ壘 System.Byte[] 绫诲瀷鐨勬湰鍦板寲璧勬簮銆� /// </summary> - internal static byte[] Open_Sans_Bold { + public static byte[] Open_Sans_Bold { get { object obj = ResourceManager.GetObject("Open_Sans_Bold", resourceCulture); return ((byte[])(obj)); @@ -359,7 +359,7 @@ /// <summary> /// 鏌ユ壘 System.Byte[] 绫诲瀷鐨勬湰鍦板寲璧勬簮銆� /// </summary> - internal static byte[] Open_Sans_Light { + public static byte[] Open_Sans_Light { get { object obj = ResourceManager.GetObject("Open_Sans_Light", resourceCulture); return ((byte[])(obj)); @@ -369,7 +369,7 @@ /// <summary> /// 鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆� /// </summary> - internal static System.Drawing.Bitmap Question { + public static System.Drawing.Bitmap Question { get { object obj = ResourceManager.GetObject("Question", resourceCulture); return ((System.Drawing.Bitmap)(obj)); @@ -379,7 +379,7 @@ /// <summary> /// 鏌ユ壘 System.Byte[] 绫诲瀷鐨勬湰鍦板寲璧勬簮銆� /// </summary> - internal static byte[] Roboto_Black { + public static byte[] Roboto_Black { get { object obj = ResourceManager.GetObject("Roboto_Black", resourceCulture); return ((byte[])(obj)); @@ -389,7 +389,7 @@ /// <summary> /// 鏌ユ壘 System.Byte[] 绫诲瀷鐨勬湰鍦板寲璧勬簮銆� /// </summary> - internal static byte[] Roboto_Bold { + public static byte[] Roboto_Bold { get { object obj = ResourceManager.GetObject("Roboto_Bold", resourceCulture); return ((byte[])(obj)); @@ -399,7 +399,7 @@ /// <summary> /// 鏌ユ壘 System.Byte[] 绫诲瀷鐨勬湰鍦板寲璧勬簮銆� /// </summary> - internal static byte[] Roboto_Light { + public static byte[] Roboto_Light { get { object obj = ResourceManager.GetObject("Roboto_Light", resourceCulture); return ((byte[])(obj)); @@ -409,7 +409,7 @@ /// <summary> /// 鏌ユ壘 System.Byte[] 绫诲瀷鐨勬湰鍦板寲璧勬簮銆� /// </summary> - internal static byte[] Roboto_Medium { + public static byte[] Roboto_Medium { get { object obj = ResourceManager.GetObject("Roboto_Medium", resourceCulture); return ((byte[])(obj)); @@ -419,7 +419,7 @@ /// <summary> /// 鏌ユ壘 System.Byte[] 绫诲瀷鐨勬湰鍦板寲璧勬簮銆� /// </summary> - internal static byte[] Roboto_Regular { + public static byte[] Roboto_Regular { get { object obj = ResourceManager.GetObject("Roboto_Regular", resourceCulture); return ((byte[])(obj)); @@ -429,7 +429,7 @@ /// <summary> /// 鏌ユ壘 System.Byte[] 绫诲瀷鐨勬湰鍦板寲璧勬簮銆� /// </summary> - internal static byte[] Roboto_Thin { + public static byte[] Roboto_Thin { get { object obj = ResourceManager.GetObject("Roboto_Thin", resourceCulture); return ((byte[])(obj)); @@ -439,7 +439,7 @@ /// <summary> /// 鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆� /// </summary> - internal static System.Drawing.Bitmap scrollbar_arrow { + public static System.Drawing.Bitmap scrollbar_arrow { get { object obj = ResourceManager.GetObject("scrollbar_arrow", resourceCulture); return ((System.Drawing.Bitmap)(obj)); @@ -449,7 +449,7 @@ /// <summary> /// 鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆� /// </summary> - internal static System.Drawing.Bitmap scrollbar_arrow_clicked { + public static System.Drawing.Bitmap scrollbar_arrow_clicked { get { object obj = ResourceManager.GetObject("scrollbar_arrow_clicked", resourceCulture); return ((System.Drawing.Bitmap)(obj)); @@ -459,7 +459,7 @@ /// <summary> /// 鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆� /// </summary> - internal static System.Drawing.Bitmap scrollbar_arrow_disabled { + public static System.Drawing.Bitmap scrollbar_arrow_disabled { get { object obj = ResourceManager.GetObject("scrollbar_arrow_disabled", resourceCulture); return ((System.Drawing.Bitmap)(obj)); @@ -469,7 +469,7 @@ /// <summary> /// 鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆� /// </summary> - internal static System.Drawing.Bitmap scrollbar_arrow_hot { + public static System.Drawing.Bitmap scrollbar_arrow_hot { get { object obj = ResourceManager.GetObject("scrollbar_arrow_hot", resourceCulture); return ((System.Drawing.Bitmap)(obj)); @@ -479,7 +479,7 @@ /// <summary> /// 鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆� /// </summary> - internal static System.Drawing.Bitmap scrollbar_arrow_small_clicked { + public static System.Drawing.Bitmap scrollbar_arrow_small_clicked { get { object obj = ResourceManager.GetObject("scrollbar_arrow_small_clicked", resourceCulture); return ((System.Drawing.Bitmap)(obj)); @@ -489,7 +489,7 @@ /// <summary> /// 鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆� /// </summary> - internal static System.Drawing.Bitmap scrollbar_arrow_small_hot { + public static System.Drawing.Bitmap scrollbar_arrow_small_hot { get { object obj = ResourceManager.GetObject("scrollbar_arrow_small_hot", resourceCulture); return ((System.Drawing.Bitmap)(obj)); @@ -499,7 +499,7 @@ /// <summary> /// 鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆� /// </summary> - internal static System.Drawing.Bitmap scrollbar_arrow_small_standard { + public static System.Drawing.Bitmap scrollbar_arrow_small_standard { get { object obj = ResourceManager.GetObject("scrollbar_arrow_small_standard", resourceCulture); return ((System.Drawing.Bitmap)(obj)); @@ -509,7 +509,7 @@ /// <summary> /// 鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆� /// </summary> - internal static System.Drawing.Bitmap scrollbar_arrow_standard { + public static System.Drawing.Bitmap scrollbar_arrow_standard { get { object obj = ResourceManager.GetObject("scrollbar_arrow_standard", resourceCulture); return ((System.Drawing.Bitmap)(obj)); @@ -519,7 +519,7 @@ /// <summary> /// 鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆� /// </summary> - internal static System.Drawing.Bitmap scrollbar_disabled { + public static System.Drawing.Bitmap scrollbar_disabled { get { object obj = ResourceManager.GetObject("scrollbar_disabled", resourceCulture); return ((System.Drawing.Bitmap)(obj)); @@ -529,7 +529,7 @@ /// <summary> /// 鏌ユ壘 System.Byte[] 绫诲瀷鐨勬湰鍦板寲璧勬簮銆� /// </summary> - internal static byte[] SegoeWP { + public static byte[] SegoeWP { get { object obj = ResourceManager.GetObject("SegoeWP", resourceCulture); return ((byte[])(obj)); @@ -539,7 +539,7 @@ /// <summary> /// 鏌ユ壘 System.Byte[] 绫诲瀷鐨勬湰鍦板寲璧勬簮銆� /// </summary> - internal static byte[] SegoeWP_Bold { + public static byte[] SegoeWP_Bold { get { object obj = ResourceManager.GetObject("SegoeWP_Bold", resourceCulture); return ((byte[])(obj)); @@ -549,7 +549,7 @@ /// <summary> /// 鏌ユ壘 System.Byte[] 绫诲瀷鐨勬湰鍦板寲璧勬簮銆� /// </summary> - internal static byte[] SegoeWP_Light { + public static byte[] SegoeWP_Light { get { object obj = ResourceManager.GetObject("SegoeWP_Light", resourceCulture); return ((byte[])(obj)); @@ -559,7 +559,7 @@ /// <summary> /// 鏌ユ壘 System.Byte[] 绫诲瀷鐨勬湰鍦板寲璧勬簮銆� /// </summary> - internal static byte[] SegoeWP_Semibold { + public static byte[] SegoeWP_Semibold { get { object obj = ResourceManager.GetObject("SegoeWP_Semibold", resourceCulture); return ((byte[])(obj)); @@ -569,7 +569,7 @@ /// <summary> /// 鏌ユ壘 System.Byte[] 绫诲瀷鐨勬湰鍦板寲璧勬簮銆� /// </summary> - internal static byte[] SegoeWP_Semilight { + public static byte[] SegoeWP_Semilight { get { object obj = ResourceManager.GetObject("SegoeWP_Semilight", resourceCulture); return ((byte[])(obj)); @@ -579,7 +579,7 @@ /// <summary> /// 鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆� /// </summary> - internal static System.Drawing.Bitmap small_arrow { + public static System.Drawing.Bitmap small_arrow { get { object obj = ResourceManager.GetObject("small_arrow", resourceCulture); return ((System.Drawing.Bitmap)(obj)); @@ -589,7 +589,7 @@ /// <summary> /// 鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆� /// </summary> - internal static System.Drawing.Bitmap tick { + public static System.Drawing.Bitmap tick { get { object obj = ResourceManager.GetObject("tick", resourceCulture); return ((System.Drawing.Bitmap)(obj)); @@ -599,7 +599,7 @@ /// <summary> /// 鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆� /// </summary> - internal static System.Drawing.Bitmap tw_active_close { + public static System.Drawing.Bitmap tw_active_close { get { object obj = ResourceManager.GetObject("tw_active_close", resourceCulture); return ((System.Drawing.Bitmap)(obj)); @@ -609,7 +609,7 @@ /// <summary> /// 鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆� /// </summary> - internal static System.Drawing.Bitmap tw_active_close_selected { + public static System.Drawing.Bitmap tw_active_close_selected { get { object obj = ResourceManager.GetObject("tw_active_close_selected", resourceCulture); return ((System.Drawing.Bitmap)(obj)); @@ -619,7 +619,7 @@ /// <summary> /// 鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆� /// </summary> - internal static System.Drawing.Bitmap tw_close { + public static System.Drawing.Bitmap tw_close { get { object obj = ResourceManager.GetObject("tw_close", resourceCulture); return ((System.Drawing.Bitmap)(obj)); @@ -629,7 +629,7 @@ /// <summary> /// 鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆� /// </summary> - internal static System.Drawing.Bitmap tw_close_selected { + public static System.Drawing.Bitmap tw_close_selected { get { object obj = ResourceManager.GetObject("tw_close_selected", resourceCulture); return ((System.Drawing.Bitmap)(obj)); @@ -639,7 +639,7 @@ /// <summary> /// 鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆� /// </summary> - internal static System.Drawing.Bitmap Twitter { + public static System.Drawing.Bitmap Twitter { get { object obj = ResourceManager.GetObject("Twitter", resourceCulture); return ((System.Drawing.Bitmap)(obj)); @@ -649,7 +649,7 @@ /// <summary> /// 鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆� /// </summary> - internal static System.Drawing.Bitmap warn { + public static System.Drawing.Bitmap warn { get { object obj = ResourceManager.GetObject("warn", resourceCulture); return ((System.Drawing.Bitmap)(obj)); @@ -659,7 +659,7 @@ /// <summary> /// 鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆� /// </summary> - internal static System.Drawing.Bitmap Warning { + public static System.Drawing.Bitmap Warning { get { object obj = ResourceManager.GetObject("Warning", resourceCulture); return ((System.Drawing.Bitmap)(obj)); -- Gitblit v1.9.3