From 0dcff1805b3143dd1c2a25d604afdd724b452803 Mon Sep 17 00:00:00 2001 From: duheng <2286773002@qq.com> Date: 星期二, 18 三月 2025 13:13:54 +0800 Subject: [PATCH] 修复引用报错 --- WinFrmUI/Hstation.WinFrmUI.Core/Lib/Resource1.Designer.cs | 50 ++++++++++++++++++++++++++++++++++++++++++++++++++ 1 files changed, 50 insertions(+), 0 deletions(-) diff --git a/WinFrmUI/Hstation.WinFrmUI.Core/Lib/Resource1.Designer.cs b/WinFrmUI/Hstation.WinFrmUI.Core/Lib/Resource1.Designer.cs index 5b33142..9118608 100644 --- a/WinFrmUI/Hstation.WinFrmUI.Core/Lib/Resource1.Designer.cs +++ b/WinFrmUI/Hstation.WinFrmUI.Core/Lib/Resource1.Designer.cs @@ -61,11 +61,51 @@ } /// <summary> + /// 鏌ユ壘 System.Byte[] 绫诲瀷鐨勬湰鍦板寲璧勬簮銆� + /// </summary> + internal static byte[] CoolingTower { + get { + object obj = ResourceManager.GetObject("CoolingTower", resourceCulture); + return ((byte[])(obj)); + } + } + + /// <summary> /// 鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆� /// </summary> internal static System.Drawing.Bitmap Group { get { object obj = ResourceManager.GetObject("Group", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// <summary> + /// 鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆� + /// </summary> + internal static System.Drawing.Bitmap Imported { + get { + object obj = ResourceManager.GetObject("Imported", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// <summary> + /// 鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆� + /// </summary> + internal static System.Drawing.Bitmap ListView { + get { + object obj = ResourceManager.GetObject("ListView", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// <summary> + /// 鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆� + /// </summary> + internal static System.Drawing.Bitmap Notlmported { + get { + object obj = ResourceManager.GetObject("Notlmported", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } @@ -111,6 +151,16 @@ } /// <summary> + /// 鏌ユ壘 System.Drawing.Bitmap 绫诲瀷鐨勬湰鍦板寲璧勬簮銆� + /// </summary> + internal static System.Drawing.Bitmap Type { + get { + object obj = ResourceManager.GetObject("Type", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// <summary> /// 鏌ユ壘 System.Byte[] 绫诲瀷鐨勬湰鍦板寲璧勬簮銆� /// </summary> internal static byte[] Valve { -- Gitblit v1.9.3