From 30e078df2eae453b8ea39680816d5abbf5c51b25 Mon Sep 17 00:00:00 2001
From: lixiaojun <1287241240@qq.com>
Date: 星期四, 26 九月 2024 14:01:07 +0800
Subject: [PATCH] Xhs匹配改造,有错误

---
 WinFrmUI/HStation.WinFrmUI.Xhs.Core/04-simulation/06-simulation/01-matching/00-core/XhsProjectSimulationMatchingListCtrl.cs |   50 +++++++++++++++++++++++++-------------------------
 1 files changed, 25 insertions(+), 25 deletions(-)

diff --git a/WinFrmUI/HStation.WinFrmUI.Xhs.Core/04-simulation/06-simulation/01-AutoMatching/AssetsMainChoicePage.cs b/WinFrmUI/HStation.WinFrmUI.Xhs.Core/04-simulation/06-simulation/01-matching/00-core/XhsProjectSimulationMatchingListCtrl.cs
similarity index 67%
rename from WinFrmUI/HStation.WinFrmUI.Xhs.Core/04-simulation/06-simulation/01-AutoMatching/AssetsMainChoicePage.cs
rename to WinFrmUI/HStation.WinFrmUI.Xhs.Core/04-simulation/06-simulation/01-matching/00-core/XhsProjectSimulationMatchingListCtrl.cs
index 634cc5e..be17132 100644
--- a/WinFrmUI/HStation.WinFrmUI.Xhs.Core/04-simulation/06-simulation/01-AutoMatching/AssetsMainChoicePage.cs
+++ b/WinFrmUI/HStation.WinFrmUI.Xhs.Core/04-simulation/06-simulation/01-matching/00-core/XhsProjectSimulationMatchingListCtrl.cs
@@ -1,8 +1,8 @@
 锘縩amespace HStation.WinFrmUI.Xhs
 {
-    public partial class AssetsMainChoicePage : DevExpress.XtraEditors.XtraUserControl
+    public partial class XhsProjectSimulationMatchingListCtrl : DevExpress.XtraEditors.XtraUserControl
     {
-        public AssetsMainChoicePage()
+        public XhsProjectSimulationMatchingListCtrl()
         {
             InitializeComponent();
             this.elbowsMatchingCtrl1.RowClickEvent += RowClickEvent;
@@ -20,7 +20,7 @@
 
         public event Action<string> FormRowClickEvent = null;
 
-        public event Func<AssetsAutoMatchingViewModel, bool> RelaodEvent = null;
+        public event Func<AssetsMatchingViewModel, bool> RelaodEvent = null;
 
         private BLL.PumpMain _pumpMain = null;
 
@@ -30,24 +30,24 @@
 
         private BLL.ValveMain _valveMain = null;
 
-        private AssetsAutoMatchingViewModel _assetsAutoMatching = null;
+        private AssetsMatchingViewModel _assetsAutoMatching = null;
 
-        public async void SetBindingData(AssetsAutoMatchingViewModel inputViewModel)
+        public async void SetBindingData(AssetsMatchingViewModel inputViewModel)
         {
             _assetsAutoMatching = inputViewModel;
-            this.elbowsMatchingCtrl1.SetBindingData(inputViewModel.ElbowsMatchingModels);
-            this.pipeLineMatchingCtrl1.SetBindingData(inputViewModel.PipeLineMatchingModels);
-            this.pumpMatchingCtrl1.SetBindingData(inputViewModel.PumpMatchingModels);
-            this.threeLinkMatchingCtrl1.SetBindingData(inputViewModel.ThreeLinkMatchingModels);
-            this.fourLinkMatchingCtrl1.SetBindingData(inputViewModel.FourLinkMatchingModels);
-            this.valveMatchingCtrl1.SetBindingData(inputViewModel.ValveMatchingModels);
+            this.elbowsMatchingCtrl1.SetBindingData(inputViewModel.ElbowsMatchingList);
+            this.pipeLineMatchingCtrl1.SetBindingData(inputViewModel.PipeMatchingList);
+            this.pumpMatchingCtrl1.SetBindingData(inputViewModel.PumpMatchingList);
+            this.threeLinkMatchingCtrl1.SetBindingData(inputViewModel.ThreelinkMatchingList);
+            this.fourLinkMatchingCtrl1.SetBindingData(inputViewModel.FourlinkMatchingList);
+            this.valveMatchingCtrl1.SetBindingData(inputViewModel.ValveMatchingList);
             await SetMatching(inputViewModel);
         }
 
         /// <summary>
         /// 鑷姩鍖归厤
         /// </summary>
-        public async Task<AssetsAutoMatchingViewModel> SetMatching(AssetsAutoMatchingViewModel input)
+        public async Task<AssetsMatchingViewModel> SetMatching(AssetsMatchingViewModel input)
         {
             if (input == null)
                 return null;
@@ -59,26 +59,26 @@
             var allAdapting = await _adaptingManage.GetAll();
             var allPipeLine = await _pipeLineManage.GetAll();
             var allValve = await _valveMain.GetAll();
-            var assetsAutoMatching = new AssetsAutoMatchingViewModel();
+            var assetsAutoMatching = new AssetsMatchingViewModel();
             //娉靛尮閰�
-            var pumpMatching = await this.pumpMatchingCtrl1.SetMatching(input.PumpMatchingModels, allPump);
+            var pumpMatching = await this.pumpMatchingCtrl1.SetMatching(input.PumpMatchingList, allPump);
             //涓夐�氬尮閰�
-            var threeLinkMatching = this.threeLinkMatchingCtrl1.SetMatching(input.ThreeLinkMatchingModels, allAdapting);
+            var threeLinkMatching = this.threeLinkMatchingCtrl1.SetMatching(input.ThreelinkMatchingList, allAdapting);
             //鍥涢�氬尮閰�
-            var fourLinkMatching = this.fourLinkMatchingCtrl1.SetMatching(input.FourLinkMatchingModels, allAdapting);
+            var fourLinkMatching = this.fourLinkMatchingCtrl1.SetMatching(input.FourlinkMatchingList, allAdapting);
             //绠¢亾鍖归厤
-            var pipeLineMatching = this.pipeLineMatchingCtrl1.SetMatching(input.PipeLineMatchingModels, allPipeLine);
+            var pipeLineMatching = this.pipeLineMatchingCtrl1.SetMatching(input.PipeMatchingList, allPipeLine);
             //闃�闂ㄥ尮閰�
-            var valveMatching = this.valveMatchingCtrl1.SetMatching(input.ValveMatchingModels, allValve);
+            var valveMatching = this.valveMatchingCtrl1.SetMatching(input.ValveMatchingList, allValve);
             //寮ご鍖归厤
-            var elbowsMatching = this.elbowsMatchingCtrl1.SetMatching(input.ElbowsMatchingModels, allAdapting);
+            var elbowsMatching = this.elbowsMatchingCtrl1.SetMatching(input.ElbowsMatchingList, allAdapting);
 
-            assetsAutoMatching.PumpMatchingModels = pumpMatching;
-            assetsAutoMatching.ThreeLinkMatchingModels = threeLinkMatching;
-            assetsAutoMatching.FourLinkMatchingModels = fourLinkMatching;
-            assetsAutoMatching.ElbowsMatchingModels = elbowsMatching;
-            assetsAutoMatching.PipeLineMatchingModels = pipeLineMatching;
-            assetsAutoMatching.ValveMatchingModels = valveMatching;
+            assetsAutoMatching.PumpMatchingList = pumpMatching;
+            assetsAutoMatching.ThreelinkMatchingList = threeLinkMatching;
+            assetsAutoMatching.FourlinkMatchingList = fourLinkMatching;
+            assetsAutoMatching.ElbowsMatchingList = elbowsMatching;
+            assetsAutoMatching.PipeMatchingList = pipeLineMatching;
+            assetsAutoMatching.ValveMatchingList = valveMatching;
             return assetsAutoMatching;
         }
 

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