From 5043208b24f45b3e3c630a596b9e83373096a78a Mon Sep 17 00:00:00 2001
From: lixiaojun <1287241240@qq.com>
Date: 星期五, 18 十月 2024 12:47:49 +0800
Subject: [PATCH] 优化计算前提,计算逻辑还需要继续优化

---
 WinFrmUI/HStation.WinFrmUI.Xhs.Core/03-simulation/06-simulation/01-matching/07-fourlink/01-threelinksinglematching/FourLinkSingleMatchingForm.cs |   10 +++++-----
 1 files changed, 5 insertions(+), 5 deletions(-)

diff --git a/WinFrmUI/HStation.WinFrmUI.Xhs.Core/03-simulation/06-simulation/01-matching/07-fourlink/01-threelinksinglematching/FourLinkSingleMatchingForm.cs b/WinFrmUI/HStation.WinFrmUI.Xhs.Core/03-simulation/06-simulation/01-matching/07-fourlink/01-threelinksinglematching/FourLinkSingleMatchingForm.cs
index 3806198..8b12567 100644
--- a/WinFrmUI/HStation.WinFrmUI.Xhs.Core/03-simulation/06-simulation/01-matching/07-fourlink/01-threelinksinglematching/FourLinkSingleMatchingForm.cs
+++ b/WinFrmUI/HStation.WinFrmUI.Xhs.Core/03-simulation/06-simulation/01-matching/07-fourlink/01-threelinksinglematching/FourLinkSingleMatchingForm.cs
@@ -1,4 +1,4 @@
-锘縩amespace HStation.WinFrmUI.Xhs
+锘縩amespace HStation.WinFrmUI
 {
     public partial class FourLinkSingleMatchingForm : DevExpress.XtraEditors.XtraUserControl
     {
@@ -8,16 +8,16 @@
         }
 
         private FourlinkMatchingViewModel _FourlinkMatchingViewModel;
-        private BLL.FourLinkMain _FourLinkBll;
+        private BLL.AssetsFourlinkMain _FourLinkBll;
         private List<FourLinkSingleMatchingViewModel> _allBindingList;
 
         public async void SetBindingData(FourlinkMatchingViewModel FourlinkMatchingViewModel)
         {
             _FourlinkMatchingViewModel = FourlinkMatchingViewModel;
             _allBindingList = new List<FourLinkSingleMatchingViewModel>();
-            _FourLinkBll = new BLL.FourLinkMain();
-            var allFourLinkMain = await _FourLinkBll.GetAll();
-            foreach (var Main in allFourLinkMain)
+            _FourLinkBll = new BLL.AssetsFourlinkMain();
+            var allAssetsFourlinkMain = await _FourLinkBll.GetAll();
+            foreach (var Main in allAssetsFourlinkMain)
             {
                 _allBindingList.Add(new FourLinkSingleMatchingViewModel(Main));
             }

--
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