From 56f8d725e3e195a937da02aff340deeb32e6e5ac Mon Sep 17 00:00:00 2001 From: lixiaojun <1287241240@qq.com> Date: 星期五, 13 十二月 2024 14:36:20 +0800 Subject: [PATCH] new bug修复 --- WinFrmUI/Yw.WinFrmUI.Hydro.Core/04-viewmodel/03-node/03-junction/01-coupling/00-core/HydroCouplingViewModel.cs | 32 +++++++++++++++++++++++--------- 1 files changed, 23 insertions(+), 9 deletions(-) diff --git a/WinFrmUI/Yw.WinFrmUI.Hydro.Core/04-viewmodel/03-node/03-junction/01-coupling/00-core/HydroCouplingViewModel.cs b/WinFrmUI/Yw.WinFrmUI.Hydro.Core/04-viewmodel/03-node/03-junction/01-coupling/00-core/HydroCouplingViewModel.cs index f82d8ec..c98aa74 100644 --- a/WinFrmUI/Yw.WinFrmUI.Hydro.Core/04-viewmodel/03-node/03-junction/01-coupling/00-core/HydroCouplingViewModel.cs +++ b/WinFrmUI/Yw.WinFrmUI.Hydro.Core/04-viewmodel/03-node/03-junction/01-coupling/00-core/HydroCouplingViewModel.cs @@ -8,7 +8,7 @@ /// <summary> /// /// </summary> - public HydroCouplingViewModel() : base() { } + public HydroCouplingViewModel() { } /// <summary> /// @@ -19,8 +19,6 @@ this.UpdatePropStatus(nameof(this.Material), rhs, nameof(rhs.Material)); this.Caliber = rhs.Caliber; this.UpdatePropStatus(nameof(this.Caliber), rhs, nameof(rhs.Caliber)); - - this.Vmo = rhs; } @@ -29,7 +27,8 @@ /// </summary> [Category("鏁版嵁")] [DisplayName("鏉愭枡")] - [PropertyOrder(1001)] + [Display(Name = "鏉愭枡")] + [PropertyOrder(3001)] [Browsable(true)] public string Material { get; set; } @@ -38,8 +37,9 @@ /// </summary> [Category("鏁版嵁")] [DisplayName("鍙e緞")] - [PropertyOrder(1002)] + [Display(Name = "鍙e緞(mm)")] [DisplayUnit("mm")] + [PropertyOrder(3002)] [Browsable(true)] public double? Caliber { get; set; } @@ -47,21 +47,35 @@ /// /// </summary> [Browsable(false)] - public new Yw.Model.HydroCouplingInfo Vmo { get; set; } + public new Yw.Model.HydroCouplingInfo Vmo + { + get { return _vmo as Yw.Model.HydroCouplingInfo; } + set { _vmo = value; } + } /// <summary> /// /// </summary> - public override void Update() + public override void UpdateProperty() { - base.Update(); + base.UpdateProperty(); this.Material = this.Vmo.Material; this.UpdatePropStatus(nameof(this.Material), this.Vmo, nameof(this.Vmo.Material)); this.Caliber = this.Vmo.Caliber; this.UpdatePropStatus(nameof(this.Caliber), this.Vmo, nameof(this.Vmo.Caliber)); } - + /// <summary> + /// + /// </summary> + public override void UpdateVmoProperty() + { + base.UpdateVmoProperty(); + this.Vmo.Material = this.Material; + this.Vmo.UpdatePropStatus(nameof(this.Vmo.Material), this, nameof(this.Material)); + this.Vmo.Caliber = this.Caliber; + this.Vmo.UpdatePropStatus(nameof(this.Vmo.Caliber), this, nameof(this.Caliber)); + } -- Gitblit v1.9.3