From 6f8c6a3b2277b92a24319f672811da113861cfc1 Mon Sep 17 00:00:00 2001 From: duheng <2784771470@qq.com> Date: 星期一, 23 九月 2024 10:42:30 +0800 Subject: [PATCH] 提交缺少修改 --- WinFrmUI/HStation.WinFrmUI.Xhs.Core/04-simulation/06-simulation/01-AutoMatching/AssetsMainChoicePage.cs | 80 ++++++++++++++++++++++++++++++++++++--- 1 files changed, 73 insertions(+), 7 deletions(-) diff --git a/WinFrmUI/HStation.WinFrmUI.Xhs.Core/04-simulation/06-simulation/01-AutoMatching/AssetsMainChoicePage.cs b/WinFrmUI/HStation.WinFrmUI.Xhs.Core/04-simulation/06-simulation/01-AutoMatching/AssetsMainChoicePage.cs index a16bcda..634cc5e 100644 --- a/WinFrmUI/HStation.WinFrmUI.Xhs.Core/04-simulation/06-simulation/01-AutoMatching/AssetsMainChoicePage.cs +++ b/WinFrmUI/HStation.WinFrmUI.Xhs.Core/04-simulation/06-simulation/01-AutoMatching/AssetsMainChoicePage.cs @@ -5,28 +5,94 @@ public AssetsMainChoicePage() { InitializeComponent(); + this.elbowsMatchingCtrl1.RowClickEvent += RowClickEvent; + this.fourLinkMatchingCtrl1.RowClickEvent += RowClickEvent; + this.pipeLineMatchingCtrl1.RowClickEvent += RowClickEvent; + this.pumpMatchingCtrl1.RowClickEvent += RowClickEvent; + this.threeLinkMatchingCtrl1.RowClickEvent += RowClickEvent; + this.valveMatchingCtrl1.RowClickEvent += RowClickEvent; } + + private void RowClickEvent(string code) + { + FormRowClickEvent.Invoke(code); + } + + public event Action<string> FormRowClickEvent = null; + + public event Func<AssetsAutoMatchingViewModel, bool> RelaodEvent = null; private BLL.PumpMain _pumpMain = null; private BLL.AdaptingManage _adaptingManage = null; - /// <summary> - /// 鍒濆鍖� - /// </summary> - public async Task<AssetsAutoMatchingInputViewModel> SetMatching(AssetsAutoMatchingInputViewModel input) + private BLL.PipeLineManage _pipeLineManage = null; + + private BLL.ValveMain _valveMain = null; + + private AssetsAutoMatchingViewModel _assetsAutoMatching = null; + + public async void SetBindingData(AssetsAutoMatchingViewModel inputViewModel) { + _assetsAutoMatching = inputViewModel; + this.elbowsMatchingCtrl1.SetBindingData(inputViewModel.ElbowsMatchingModels); + this.pipeLineMatchingCtrl1.SetBindingData(inputViewModel.PipeLineMatchingModels); + this.pumpMatchingCtrl1.SetBindingData(inputViewModel.PumpMatchingModels); + this.threeLinkMatchingCtrl1.SetBindingData(inputViewModel.ThreeLinkMatchingModels); + this.fourLinkMatchingCtrl1.SetBindingData(inputViewModel.FourLinkMatchingModels); + this.valveMatchingCtrl1.SetBindingData(inputViewModel.ValveMatchingModels); + await SetMatching(inputViewModel); + } + + /// <summary> + /// 鑷姩鍖归厤 + /// </summary> + public async Task<AssetsAutoMatchingViewModel> SetMatching(AssetsAutoMatchingViewModel input) + { + if (input == null) + return null; _pumpMain = new BLL.PumpMain(); _adaptingManage = new BLL.AdaptingManage(); + _pipeLineManage = new BLL.PipeLineManage(); + _valveMain = new BLL.ValveMain(); var allPump = await _pumpMain.GetAll(); var allAdapting = await _adaptingManage.GetAll(); - var assetsAutoMatching = new AssetsAutoMatchingInputViewModel(); - var pumpMatching = this.pumpMatchingCtrl1.SetBindingData(input.PumpMatchingModels, allPump, out List<PumpMatchingViewModel> pumpErrors); - var threeLinkMatching = this.threeLinkMatchingCtrl1.SetBindingData(input.ThreeLinkMatchingModels, allAdapting); + var allPipeLine = await _pipeLineManage.GetAll(); + var allValve = await _valveMain.GetAll(); + var assetsAutoMatching = new AssetsAutoMatchingViewModel(); + //娉靛尮閰� + var pumpMatching = await this.pumpMatchingCtrl1.SetMatching(input.PumpMatchingModels, allPump); + //涓夐�氬尮閰� + var threeLinkMatching = this.threeLinkMatchingCtrl1.SetMatching(input.ThreeLinkMatchingModels, allAdapting); + //鍥涢�氬尮閰� + var fourLinkMatching = this.fourLinkMatchingCtrl1.SetMatching(input.FourLinkMatchingModels, allAdapting); + //绠¢亾鍖归厤 + var pipeLineMatching = this.pipeLineMatchingCtrl1.SetMatching(input.PipeLineMatchingModels, allPipeLine); + //闃�闂ㄥ尮閰� + var valveMatching = this.valveMatchingCtrl1.SetMatching(input.ValveMatchingModels, allValve); + //寮ご鍖归厤 + var elbowsMatching = this.elbowsMatchingCtrl1.SetMatching(input.ElbowsMatchingModels, allAdapting); assetsAutoMatching.PumpMatchingModels = pumpMatching; assetsAutoMatching.ThreeLinkMatchingModels = threeLinkMatching; + assetsAutoMatching.FourLinkMatchingModels = fourLinkMatching; + assetsAutoMatching.ElbowsMatchingModels = elbowsMatching; + assetsAutoMatching.PipeLineMatchingModels = pipeLineMatching; + assetsAutoMatching.ValveMatchingModels = valveMatching; return assetsAutoMatching; } + + //纭畾 + private void btnComplete_Click(object sender, EventArgs e) + { + if (RelaodEvent.Invoke(_assetsAutoMatching)) + { + TipFormHelper.ShowSucceed("淇敼鎴愬姛!"); + } + else + { + TipFormHelper.ShowError("淇敼澶辫触!"); + } + } } } \ No newline at end of file -- Gitblit v1.9.3