From 8981c9f11f01973ddbf9718ff5935ebfe6dc6b40 Mon Sep 17 00:00:00 2001
From: duheng <2784771470@qq.com>
Date: 星期五, 20 九月 2024 18:33:13 +0800
Subject: [PATCH] 报错修改

---
 WinFrmUI/HStation.WinFrmUI.Xhs.Core/04-simulation/06-simulation/01-AutoMatching/AssetsMainChoicePage.cs |   27 ++++++++++++++++++++++-----
 1 files changed, 22 insertions(+), 5 deletions(-)

diff --git a/WinFrmUI/HStation.WinFrmUI.Xhs.Core/04-simulation/06-simulation/01-AutoMatching/AssetsMainChoicePage.cs b/WinFrmUI/HStation.WinFrmUI.Xhs.Core/04-simulation/06-simulation/01-AutoMatching/AssetsMainChoicePage.cs
index 8daf3ee..f5b9428 100644
--- a/WinFrmUI/HStation.WinFrmUI.Xhs.Core/04-simulation/06-simulation/01-AutoMatching/AssetsMainChoicePage.cs
+++ b/WinFrmUI/HStation.WinFrmUI.Xhs.Core/04-simulation/06-simulation/01-AutoMatching/AssetsMainChoicePage.cs
@@ -5,7 +5,15 @@
         public AssetsMainChoicePage()
         {
             InitializeComponent();
+            this.elbowsMatchingCtrl1.RowClickEvent += RowClickEvent;
         }
+
+        private void RowClickEvent(string code)
+        {
+            FormRowClickEvent.Invoke(code);
+        }
+
+        public event Action<string> FormRowClickEvent = null;
 
         private BLL.PumpMain _pumpMain = null;
 
@@ -15,7 +23,7 @@
 
         private BLL.ValveMain _valveMain = null;
 
-        public void SetBindingData(AssetsAutoMatchingInputViewModel inputViewModel)
+        public void SetBindingData(AssetsAutoMatchingViewModel inputViewModel)
         {
             this.elbowsMatchingCtrl1.SetBindingData(inputViewModel.ElbowsMatchingModels);
             this.pipeLineMatchingCtrl1.SetBindingData(inputViewModel.PipeLineMatchingModels);
@@ -28,8 +36,10 @@
         /// <summary>
         /// 鍒濆鍖�
         /// </summary>
-        public async Task<AssetsAutoMatchingInputViewModel> SetMatching(AssetsAutoMatchingInputViewModel input)
+        public async Task<AssetsAutoMatchingViewModel> SetMatching(AssetsAutoMatchingViewModel input)
         {
+            if (input == null)
+                return null;
             _pumpMain = new BLL.PumpMain();
             _adaptingManage = new BLL.AdaptingManage();
             _pipeLineManage = new BLL.PipeLineManage();
@@ -38,7 +48,7 @@
             var allAdapting = await _adaptingManage.GetAll();
             var allPipeLine = await _pipeLineManage.GetAll();
             var allValve = await _valveMain.GetAll();
-            var assetsAutoMatching = new AssetsAutoMatchingInputViewModel();
+            var assetsAutoMatching = new AssetsAutoMatchingViewModel();
             //娉靛尮閰�
             var pumpMatching = await this.pumpMatchingCtrl1.SetMatching(input.PumpMatchingModels, allPump);
             //涓夐�氬尮閰�
@@ -46,11 +56,18 @@
             //鍥涢�氬尮閰�
             var fourLinkMatching = this.fourLinkMatchingCtrl1.SetMatching(input.FourLinkMatchingModels, allAdapting);
             //绠¢亾鍖归厤
-            var PipeLineMatching = this.pipeLineMatchingCtrl1.SetMatching(input.PipeLineMatchingModels, allPipeLine);
+            var pipeLineMatching = this.pipeLineMatchingCtrl1.SetMatching(input.PipeLineMatchingModels, allPipeLine);
             //闃�闂ㄥ尮閰�
-            var ValveMatching = this.valveMatchingCtrl1.SetMatching(input.ValveMatchingModels, allValve);
+            var valveMatching = this.valveMatchingCtrl1.SetMatching(input.ValveMatchingModels, allValve);
+            //寮ご鍖归厤
+            var elbowsMatching = this.elbowsMatchingCtrl1.SetMatching(input.ElbowsMatchingModels, allAdapting);
+
             assetsAutoMatching.PumpMatchingModels = pumpMatching;
             assetsAutoMatching.ThreeLinkMatchingModels = threeLinkMatching;
+            assetsAutoMatching.FourLinkMatchingModels = fourLinkMatching;
+            assetsAutoMatching.ElbowsMatchingModels = elbowsMatching;
+            assetsAutoMatching.PipeLineMatchingModels = pipeLineMatching;
+            assetsAutoMatching.ValveMatchingModels = valveMatching;
             return assetsAutoMatching;
         }
     }

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