From 9c8743941f556a486ba2cc5bcb8a7a6ec1079d0a Mon Sep 17 00:00:00 2001
From: lixiaojun <1287241240@qq.com>
Date: 星期四, 26 九月 2024 11:55:07 +0800
Subject: [PATCH] Merge branch 'master' of http://47.103.154.90:83/r/HStation/XHS.V1.0

---
 WinFrmUI/HStation.WinFrmUI.Xhs.Core/04-simulation/06-simulation/01-AutoMatching/AssetsMainChoicePage.cs |   53 +++++++++++++++++++++++++++++++++++++++++++++++------
 1 files changed, 47 insertions(+), 6 deletions(-)

diff --git a/WinFrmUI/HStation.WinFrmUI.Xhs.Core/04-simulation/06-simulation/01-AutoMatching/AssetsMainChoicePage.cs b/WinFrmUI/HStation.WinFrmUI.Xhs.Core/04-simulation/06-simulation/01-AutoMatching/AssetsMainChoicePage.cs
index 8daf3ee..634cc5e 100644
--- a/WinFrmUI/HStation.WinFrmUI.Xhs.Core/04-simulation/06-simulation/01-AutoMatching/AssetsMainChoicePage.cs
+++ b/WinFrmUI/HStation.WinFrmUI.Xhs.Core/04-simulation/06-simulation/01-AutoMatching/AssetsMainChoicePage.cs
@@ -5,7 +5,22 @@
         public AssetsMainChoicePage()
         {
             InitializeComponent();
+            this.elbowsMatchingCtrl1.RowClickEvent += RowClickEvent;
+            this.fourLinkMatchingCtrl1.RowClickEvent += RowClickEvent;
+            this.pipeLineMatchingCtrl1.RowClickEvent += RowClickEvent;
+            this.pumpMatchingCtrl1.RowClickEvent += RowClickEvent;
+            this.threeLinkMatchingCtrl1.RowClickEvent += RowClickEvent;
+            this.valveMatchingCtrl1.RowClickEvent += RowClickEvent;
         }
+
+        private void RowClickEvent(string code)
+        {
+            FormRowClickEvent.Invoke(code);
+        }
+
+        public event Action<string> FormRowClickEvent = null;
+
+        public event Func<AssetsAutoMatchingViewModel, bool> RelaodEvent = null;
 
         private BLL.PumpMain _pumpMain = null;
 
@@ -15,21 +30,27 @@
 
         private BLL.ValveMain _valveMain = null;
 
-        public void SetBindingData(AssetsAutoMatchingInputViewModel inputViewModel)
+        private AssetsAutoMatchingViewModel _assetsAutoMatching = null;
+
+        public async void SetBindingData(AssetsAutoMatchingViewModel inputViewModel)
         {
+            _assetsAutoMatching = inputViewModel;
             this.elbowsMatchingCtrl1.SetBindingData(inputViewModel.ElbowsMatchingModels);
             this.pipeLineMatchingCtrl1.SetBindingData(inputViewModel.PipeLineMatchingModels);
             this.pumpMatchingCtrl1.SetBindingData(inputViewModel.PumpMatchingModels);
             this.threeLinkMatchingCtrl1.SetBindingData(inputViewModel.ThreeLinkMatchingModels);
             this.fourLinkMatchingCtrl1.SetBindingData(inputViewModel.FourLinkMatchingModels);
             this.valveMatchingCtrl1.SetBindingData(inputViewModel.ValveMatchingModels);
+            await SetMatching(inputViewModel);
         }
 
         /// <summary>
-        /// 鍒濆鍖�
+        /// 鑷姩鍖归厤
         /// </summary>
-        public async Task<AssetsAutoMatchingInputViewModel> SetMatching(AssetsAutoMatchingInputViewModel input)
+        public async Task<AssetsAutoMatchingViewModel> SetMatching(AssetsAutoMatchingViewModel input)
         {
+            if (input == null)
+                return null;
             _pumpMain = new BLL.PumpMain();
             _adaptingManage = new BLL.AdaptingManage();
             _pipeLineManage = new BLL.PipeLineManage();
@@ -38,7 +59,7 @@
             var allAdapting = await _adaptingManage.GetAll();
             var allPipeLine = await _pipeLineManage.GetAll();
             var allValve = await _valveMain.GetAll();
-            var assetsAutoMatching = new AssetsAutoMatchingInputViewModel();
+            var assetsAutoMatching = new AssetsAutoMatchingViewModel();
             //娉靛尮閰�
             var pumpMatching = await this.pumpMatchingCtrl1.SetMatching(input.PumpMatchingModels, allPump);
             //涓夐�氬尮閰�
@@ -46,12 +67,32 @@
             //鍥涢�氬尮閰�
             var fourLinkMatching = this.fourLinkMatchingCtrl1.SetMatching(input.FourLinkMatchingModels, allAdapting);
             //绠¢亾鍖归厤
-            var PipeLineMatching = this.pipeLineMatchingCtrl1.SetMatching(input.PipeLineMatchingModels, allPipeLine);
+            var pipeLineMatching = this.pipeLineMatchingCtrl1.SetMatching(input.PipeLineMatchingModels, allPipeLine);
             //闃�闂ㄥ尮閰�
-            var ValveMatching = this.valveMatchingCtrl1.SetMatching(input.ValveMatchingModels, allValve);
+            var valveMatching = this.valveMatchingCtrl1.SetMatching(input.ValveMatchingModels, allValve);
+            //寮ご鍖归厤
+            var elbowsMatching = this.elbowsMatchingCtrl1.SetMatching(input.ElbowsMatchingModels, allAdapting);
+
             assetsAutoMatching.PumpMatchingModels = pumpMatching;
             assetsAutoMatching.ThreeLinkMatchingModels = threeLinkMatching;
+            assetsAutoMatching.FourLinkMatchingModels = fourLinkMatching;
+            assetsAutoMatching.ElbowsMatchingModels = elbowsMatching;
+            assetsAutoMatching.PipeLineMatchingModels = pipeLineMatching;
+            assetsAutoMatching.ValveMatchingModels = valveMatching;
             return assetsAutoMatching;
         }
+
+        //纭畾
+        private void btnComplete_Click(object sender, EventArgs e)
+        {
+            if (RelaodEvent.Invoke(_assetsAutoMatching))
+            {
+                TipFormHelper.ShowSucceed("淇敼鎴愬姛!");
+            }
+            else
+            {
+                TipFormHelper.ShowError("淇敼澶辫触!");
+            }
+        }
     }
 }
\ No newline at end of file

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