From b2e753b7d889e1a1fbc17f8b43c3dd02aa0faad4 Mon Sep 17 00:00:00 2001
From: duheng <2784771470@qq.com>
Date: 星期五, 20 九月 2024 15:35:30 +0800
Subject: [PATCH] 自动匹配界面修改

---
 WinFrmUI/HStation.WinFrmUI.Xhs.Core/04-simulation/06-simulation/01-AutoMatching/AssetsMainChoicePage.cs |   19 +++++++++++++++++--
 1 files changed, 17 insertions(+), 2 deletions(-)

diff --git a/WinFrmUI/HStation.WinFrmUI.Xhs.Core/04-simulation/06-simulation/01-AutoMatching/AssetsMainChoicePage.cs b/WinFrmUI/HStation.WinFrmUI.Xhs.Core/04-simulation/06-simulation/01-AutoMatching/AssetsMainChoicePage.cs
index a16bcda..3dc3db6 100644
--- a/WinFrmUI/HStation.WinFrmUI.Xhs.Core/04-simulation/06-simulation/01-AutoMatching/AssetsMainChoicePage.cs
+++ b/WinFrmUI/HStation.WinFrmUI.Xhs.Core/04-simulation/06-simulation/01-AutoMatching/AssetsMainChoicePage.cs
@@ -11,6 +11,10 @@
 
         private BLL.AdaptingManage _adaptingManage = null;
 
+        private BLL.PipeLineManage _pipeLineManage = null;
+
+        private BLL.ValveMain _valveMain = null;
+
         /// <summary>
         /// 鍒濆鍖�
         /// </summary>
@@ -18,12 +22,23 @@
         {
             _pumpMain = new BLL.PumpMain();
             _adaptingManage = new BLL.AdaptingManage();
+            _pipeLineManage = new BLL.PipeLineManage();
+            _valveMain = new BLL.ValveMain();
             var allPump = await _pumpMain.GetAll();
             var allAdapting = await _adaptingManage.GetAll();
+            var allPipeLine = await _pipeLineManage.GetAll();
+            var allValve = await _valveMain.GetAll();
             var assetsAutoMatching = new AssetsAutoMatchingInputViewModel();
-            var pumpMatching = this.pumpMatchingCtrl1.SetBindingData(input.PumpMatchingModels, allPump, out List<PumpMatchingViewModel> pumpErrors);
+            //娉靛尮閰�
+            var pumpMatching = await this.pumpMatchingCtrl1.SetBindingData(input.PumpMatchingModels, allPump);
+            //涓夐�氬尮閰�
             var threeLinkMatching = this.threeLinkMatchingCtrl1.SetBindingData(input.ThreeLinkMatchingModels, allAdapting);
-
+            //鍥涢�氬尮閰�
+            var fourLinkMatching = this.fourLinkMatchingCtrl1.SetBindingData(input.FourLinkMatchingModels, allAdapting);
+            //绠¢亾鍖归厤
+            var PipeLineMatching = this.pipeLineMatchingCtrl1.SetBindingData(input.PipeLineMatchingModels, allPipeLine);
+            //闃�闂ㄥ尮閰�
+            var ValveMatching = this.valveMatchingCtrl1.SetBindingData(input.ValveMatchingModels, allValve);
             assetsAutoMatching.PumpMatchingModels = pumpMatching;
             assetsAutoMatching.ThreeLinkMatchingModels = threeLinkMatching;
             return assetsAutoMatching;

--
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