// COPYRIGHT (C) Tom. ALL RIGHTS RESERVED.
// THE AntdUI PROJECT IS AN WINFORM LIBRARY LICENSED UNDER THE Apache-2.0 License.
// LICENSED UNDER THE Apache License, VERSION 2.0 (THE "License")
// YOU MAY NOT USE THIS FILE EXCEPT IN COMPLIANCE WITH THE License.
// YOU MAY OBTAIN A COPY OF THE LICENSE AT
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING, SOFTWARE
// DISTRIBUTED UNDER THE LICENSE IS DISTRIBUTED ON AN "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
// SEE THE LICENSE FOR THE SPECIFIC LANGUAGE GOVERNING PERMISSIONS AND
// LIMITATIONS UNDER THE License.
// GITEE: https://gitee.com/antdui/AntdUI
// GITHUB: https://github.com/AntdUI/AntdUI
// CSDN: https://blog.csdn.net/v_132
// QQ: 17379620
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Windows.Forms;
using System.Windows.Forms.Layout;
namespace AntdUI
{
///
/// StackPanel 堆栈布局
///
[Description("StackPanel 堆栈布局")]
[ToolboxItem(true)]
[DefaultProperty("Vertical")]
[Designer(typeof(IControlDesigner))]
public class StackPanel : IControl
{
bool autoscroll = false;
///
/// 是否显示滚动条
///
[Description("是否显示滚动条"), Category("外观"), DefaultValue(false)]
public bool AutoScroll
{
get => autoscroll;
set
{
if (autoscroll == value) return;
autoscroll = value;
if (autoscroll) ScrollBar = new ScrollBar(this);
else ScrollBar = null;
IOnSizeChanged();
}
}
///
/// 滚动条
///
[Browsable(false)]
public ScrollBar? ScrollBar;
public override Rectangle DisplayRectangle
{
get
{
var rect = ClientRectangle.DeflateRect(Padding);
if (ScrollBar != null && ScrollBar.Show)
{
if (ScrollBar.EnabledY) rect.Width -= ScrollBar.SIZE;
else rect.Height -= ScrollBar.SIZE;
}
return rect;
}
}
///
/// 是否垂直方向
///
[Description("是否垂直方向"), Category("外观"), DefaultValue(false)]
public bool Vertical
{
get => layoutengine.Vertical;
set
{
if (layoutengine.Vertical == value) return;
layoutengine.Vertical = value;
if (autoscroll) ScrollBar = new ScrollBar(this);
else ScrollBar = null;
IOnSizeChanged();
}
}
///
/// 内容大小
///
[Description("内容大小"), Category("外观"), DefaultValue(null)]
public string? ItemSize
{
get => layoutengine.ItemSize;
set
{
if (layoutengine.ItemSize == value) return;
layoutengine.ItemSize = value;
IOnSizeChanged();
}
}
///
/// 间距
///
[Description("间距"), Category("外观"), DefaultValue(0)]
public int Gap
{
get => layoutengine.Gap;
set
{
if (layoutengine.Gap == value) return;
layoutengine.Gap = value;
IOnSizeChanged();
}
}
protected override void OnPaint(PaintEventArgs e)
{
ScrollBar?.Paint(e.Graphics.High());
base.OnPaint(e);
}
#region 布局
protected override void OnSizeChanged(EventArgs e)
{
var rect = ClientRectangle;
ScrollBar?.SizeChange(rect);
base.OnSizeChanged(e);
}
StackLayout layoutengine = new StackLayout();
public override LayoutEngine LayoutEngine => layoutengine;
internal class StackLayout : LayoutEngine
{
///
/// 是否垂直方向
///
public bool Vertical { get; set; } = false;
///
/// 内容大小
///
public string? ItemSize { get; set; }
///
/// 间距
///
public int Gap { get; set; }
public override bool Layout(object container, LayoutEventArgs layoutEventArgs)
{
if (container is StackPanel parent && parent.Controls.Count > 0)
{
var controls = new List(parent.Controls.Count);
foreach (Control it in parent.Controls)
{
if (it.Visible) controls.Insert(0, it);
}
if (controls.Count > 0)
{
var rect = parent.DisplayRectangle;
int val = 0;
if (ItemSize == null || string.IsNullOrEmpty(ItemSize)) val = HandLayout(parent, controls, rect);
else
{
if (ItemSize.EndsWith("%") && float.TryParse(ItemSize.TrimEnd('%'), out var f)) val = HandLayout(parent, controls, rect, (int)Math.Round((Vertical ? rect.Height : rect.Width) * (f / 100F)));
else if (int.TryParse(ItemSize, out var i)) val = HandLayout(parent, controls, rect, (int)Math.Round(i * Config.Dpi));
else val = HandLayoutFill(controls, rect);
}
if (parent.ScrollBar != null)
{
bool old = parent.ScrollBar.Show;
parent.ScrollBar.SetVrSize(val);
if (old != parent.ScrollBar.Show) parent.BeginInvoke(new Action(parent.IOnSizeChanged));
}
}
}
return false;
}
int HandLayout(StackPanel parent, List controls, Rectangle rect)
{
int count = controls.Count;
int offset = 0, use = 0, last_len = 0, gap = 0;
if (parent.ScrollBar != null) offset = parent.ScrollBar.Value;
if (Gap > 0 && count > 1) gap = (int)Math.Round(Gap * Config.Dpi);
if (Vertical)
{
foreach (var control in controls)
{
var point = rect.Location;
point.Offset(control.Margin.Left, -offset + control.Margin.Top + use);
control.Location = point;
control.Width = rect.Width - control.Margin.Horizontal;
use += control.Height + gap + control.Margin.Vertical;
last_len = point.Y + offset + control.Height;
}
}
else
{
foreach (var control in controls)
{
Point point = rect.Location;
point.Offset(-offset + control.Margin.Left + use, control.Margin.Top);
control.Location = point;
control.Height = rect.Height - control.Margin.Vertical;
use += control.Width + gap + control.Margin.Horizontal;
last_len = control.Left + offset + control.Width;
}
}
return last_len;
}
int HandLayout(StackPanel parent, List controls, Rectangle rect, int size)
{
int count = controls.Count;
int offset = 0, use = 0, last_len = 0, gap = 0;
if (parent.ScrollBar != null) offset = parent.ScrollBar.Value;
if (Gap > 0 && count > 1) gap = (int)Math.Round(Gap * Config.Dpi);
if (Vertical)
{
foreach (var control in controls)
{
var point = rect.Location;
point.Offset(control.Margin.Left, -offset + control.Margin.Top + use);
control.Location = point;
control.Size = new Size(rect.Width - control.Margin.Horizontal, size);
use += control.Height + gap + control.Margin.Vertical;
last_len = point.Y + offset + control.Height;
}
}
else
{
foreach (var control in controls)
{
Point point = rect.Location;
point.Offset(-offset + control.Margin.Left + use, control.Margin.Top);
control.Location = point;
control.Size = new Size(size, rect.Height - control.Margin.Vertical);
use += control.Width + gap + control.Margin.Horizontal;
last_len = control.Left + offset + control.Width;
}
}
return last_len;
}
int HandLayoutFill(List controls, Rectangle rect)
{
int count = controls.Count;
int usex = 0, usey = 0, gap = 0;
if (Gap > 0 && count > 1) gap = (int)Math.Round(Gap * Config.Dpi);
if (Vertical)
{
int size = (rect.Height - (gap * (count - 1))) / count;
foreach (var control in controls)
{
Point point = rect.Location;
point.Offset(control.Margin.Left + usex, control.Margin.Top + usey);
control.Location = point;
control.Size = new Size(rect.Width - control.Margin.Horizontal, size - control.Margin.Vertical);
usey += size + gap;
}
}
else
{
int size = (rect.Width - (gap * (count - 1))) / count;
foreach (var control in controls)
{
Point point = rect.Location;
point.Offset(control.Margin.Left + usex, control.Margin.Top + usey);
control.Location = point;
control.Size = new Size(size - control.Margin.Horizontal, rect.Height - control.Margin.Vertical);
usex += size + gap;
}
}
return 0;
}
}
#endregion
#region 鼠标
protected override void OnMouseDown(MouseEventArgs e)
{
if (ScrollBar != null && ScrollBar.MouseDown(e.Location)) { OnTouchDown(e.X, e.Y); return; }
base.OnMouseDown(e);
}
protected override void OnMouseMove(MouseEventArgs e)
{
if (ScrollBar != null && ScrollBar.MouseMove(e.Location) && OnTouchMove(e.X, e.Y)) return;
base.OnMouseMove(e);
}
protected override void OnMouseUp(MouseEventArgs e)
{
base.OnMouseUp(e);
ScrollBar?.MouseUp();
OnTouchUp();
}
protected override void OnMouseLeave(EventArgs e)
{
base.OnMouseLeave(e);
ScrollBar?.Leave();
}
protected override void OnLeave(EventArgs e)
{
base.OnLeave(e);
ScrollBar?.Leave();
}
protected override void OnMouseWheel(MouseEventArgs e)
{
if (ScrollBar != null && ScrollBar.EnabledY) ScrollBar.MouseWheel(e.Delta);
base.OnMouseWheel(e);
}
protected override bool OnTouchScrollX(int value)
{
if (ScrollBar != null && ScrollBar.EnabledX) return ScrollBar.MouseWheelX(value);
return false;
}
protected override bool OnTouchScrollY(int value)
{
if (ScrollBar != null && ScrollBar.EnabledY) return ScrollBar.MouseWheelY(value);
return false;
}
#endregion
protected override void Dispose(bool disposing)
{
ScrollBar?.Dispose();
base.Dispose(disposing);
}
}
}