using System;
namespace DPumpHydr.WinFrmUI.WenSkin.Json
{
///
/// Specifies reference handling options for the .
/// Note that references cannot be preserved when a value is set via a non-default constructor such as types that implement ISerializable.
///
///
///
///
[Flags]
public enum PreserveReferencesHandling
{
///
/// Do not preserve references when serializing types.
///
None = 0x0,
///
/// Preserve references when serializing into a JSON object structure.
///
Objects = 0x1,
///
/// Preserve references when serializing into a JSON array structure.
///
Arrays = 0x2,
///
/// Preserve references when serializing.
///
All = 0x3
}
}