using System; namespace DPumpHydr.WinFrmUI.WenSkin.Json { /// /// Specifies reference handling options for the . /// Note that references cannot be preserved when a value is set via a non-default constructor such as types that implement ISerializable. /// /// /// /// [Flags] public enum PreserveReferencesHandling { /// /// Do not preserve references when serializing types. /// None = 0x0, /// /// Preserve references when serializing into a JSON object structure. /// Objects = 0x1, /// /// Preserve references when serializing into a JSON array structure. /// Arrays = 0x2, /// /// Preserve references when serializing. /// All = 0x3 } }